name=Recover the Containers, Level 5 Template:Survival copy
Recover the Containers
Direct warp into Deadspace. No initial gate.
Warp-In Pocket 1
Initial Group and time released Spawns
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 2 x Tower Sentry Caldari IIIs | ||||
| 4 x Caldari Cruise Missile Batteries | ||||
| 7 x Caldari Stasis Towers Trigger | ||||
Full Room Aggro begins 5 seconds after warp-in.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 4 x Caldari Energy Neutralizer Sentry IIIs | ||||
Each of the 4 closest Stasis Towers spawn one Energy Neutralizer replacement when destroyed.
Pocket 2
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 2 x Cruiser Taibu State Samurai | ||||
| 3 x Battlecruiser State Shukuro Bajo | ||||
| 5 x Battleship State Shukuro Shogun | ||||
| 2 x Tower Sentry Caldari IIIs | ||||
| 6 x Caldari Cruise Missile Batteries | ||||
Full Room Aggro at warp-in (Spawns appear to be timed).
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 2 x Frigate Taibu State Katana/Wakizashi | ||||
| 3 x Battlecruiser State Oni/Kanpaku | ||||
| 2 x Battleship State Zen | ||||
3 minutes after warp-in, there spawns in the Debris Field.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 7 x Frigate Taibu State Katana/Wakizashi/Nagasa/Shinai/Tachi | ||||
| 2 x Cruiser Taibu State Bajo/Samurai | ||||
| 3 x Battleship State Shukuro Daijo | ||||
More ships spawn later in the same Debris Field.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 2 x Frigate Taibu State Wakizashi/Nagasa | ||||
Most of the Databanks, upon hacking, will create a spawn.
Pocket 3
Full Room Aggro at warp-in:
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 3 x Tower Sentry Caldari IIIs | ||||
Cruise Missile Batteries and a Neutralizer, when destroyed, spawn these.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 4 x Frigate Taibu State Wakizashi/Nagasa/Shinai | ||||
| 5 x Cruiser Taibu State Bajo/Samurai | ||||
Hacking the correct Databank spawns these.
Pocket 4
Full Room Aggro at warp-in.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 3 x Frigate Taibu State Nagasa/Shinai | ||||
Upon destroying the frigates, these spawn.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 3 x Cruiser Taibu State Bajo/Samurai | ||||
Upon destroying the Taibu State Kanpaku these spawn.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 3 x Battlecruiser State Shukuro Bajo/Samurai | ||||
| 2 x Cruiser Taibu State Bajo/Samurai | ||||
Upon destroying the State Shukuro Bajo these spawn.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 3 x Battleship State Shukuro Shogun | ||||
Upon destroying the final State Shukuro Bishamon these spawn.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 4 x Cruiser State Shukuro Bajo/Samurai | ||||
Upon destroying the final State Shukuro Daijo these spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| 4 x Caldari Cruise Missile Batteries | ||||
As each original Cruise Missile Battery is destroyed, it spawns one replacement.
Notes
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers.
- Spawns more often than not will aggro secondary teammates and drones; and often split aggro.
- Each room’s Databanks contain 1 of the 3 Sealed Containers .
- Databanks are “booby-trapped” and can explode when your Codebreaker fails on an attempt. Each explosion will cause 350hp of proximity damage, so plan your hacking ship for that and the hacking spawns.
- Pocket 2's maximum damage dealing of all ships: 2,130hp/s (Kin: 82%, Therm: 17%)