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Gone Berserk (Level 3)

From EVE University Wiki
Revision as of 23:11, 18 May 2019 by Aberzhulan en Gravonere (talk | contribs) (Aberzhulan en gravonere moved page Gone Berserk (level 3) to Gone Berserk (Level 3))
Level 3
Type Encounter
Objective Destroy all enemy ships
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Battle


It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns! An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.

Blitz: Kill right spawn, then all reinforcements in that chain.

Warp-in

Like the level 4 variant, the spawns appear in chains.
All spawns appear 45-55km from warp-in point and automatically aggro.


Initial Hostiles
WD EWAR L
Left
  2 x Cruiser EoM Prophet
Center
  2 x Cruiser EoM Prophet
Right
  2 x Cruiser EoM Prophet

For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.


Wave 1
WD EWAR L


  1 x Frigate EoM Demon
  1 x Cruiser EoM Black Priest  


Wave 2
WD EWAR L


  1 x Frigate EoM Succubus
  1 x Cruiser EoM Crusader  


Wave 3
WD EWAR L


  1 x Frigate EoM Succubus
  1 x Cruiser EoM Crusader  


Wave 4
WD EWAR L


  2 x Frigate EoM Demon
  1 x Cruiser EoM Death Knight


Mining

WD EWAR L


  47 x Veldspar  
  30 x Plagioclase  
  16 x Pyroxeres