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Revision as of 04:21, 9 November 2014 by Lenai Chelien (talk | contribs) (Second Room: typo - forgot references table)
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Walkthrough

This complex is pretty similar to Serpentis Vigil.

First Room

Destroy 2 Serpentis Bunkers and Core Drug Dealer will probably spawn. Kill him, then clear the pocket.

As of 2014-11-09, killing Core Dryg Dealer didn't unlock the gate, so Serpentis Gold Tag still have to be used.
Initial Defenders
Ships WD EWAR L
  4 x Frigate Coreli Guardian Protector
  1 x Destroyer Corelior Soldier
  1 x Battlecruiser
  5 x Battleship
  2 x Battleship Core Port/Rear Admiral[1-1 1]
  1. ^ Core Port/Rear Admiral use 1 x Defender Rocket.
Upon killing 2 Serpentis Bunkers:
As the Serpentis hangar was destroyed, a lone ship that was docked inside barely managed to escape it's destruction.
Core Drug Dealer wave
Ships WD EWAR L
  1 x Battleship Core Drug Dealer  
Structures
Name Loot
1 x Acceleration Gate[1-s 1]
? x ???
  1. ^ Serpentis Gold Tag must be provided or unknown trigger should happen.

Second Room

There is multiple stasis webifier towers and all the pocket will aggro on warp-in. I couldn't pull range in AF which tanked 100 DPS/s. Lenai Chelien (talk)
 
Screenshot of initial defenders.
Initial Defenders
Ships WD EWAR L
  3 x Sentry Tower Sentry Serpentis II
  3 x Sentry Tower Sentry Serpentis III
  2 x Sentry Serpentis Stasis Tower[2-1 1]  
  2 x Elite Frigate Coreli Guardian Protector
  4 x Elite Cruiser Colerum Guardian ?
  2 x Battlecruiser Corelatis Captain/Wing Commander
  7 x Battleship Core -/High/Port/Rear/Vice Admiral
  1. ^ Serpentis Stasis Tower webs on 42km, probably even to 250km.
Structures
Name Loot
? x ???

Loot

Escalation