Scripts
Scripts are items that can be loaded in certain modules to change the performance of that module. They usually boost one attribute/ability of the module at the cost of another attribute/ability. Despite them being equipped or swapped like ammo, they're not consumed upon activation.
For example, a Tracking Computer without a script grants a 10% bonus to tracking and a 5% bonus to range. With an optimal range script, the bonus would be 0% to tracking and 10% to range. With a tracking speed script, the bonus would be 20% to tracking and 0% to range.
Non-Ewar Scripts
These scripts are for non-ewar modules. See scan resolution and turret damage
Optimum Range
This script is loaded into a tracking computer or a tracking link module. It doubles the range bonus of the module but negates the tracking bonus.
Tracking Speed
This script is loaded into a tracking computer or a tracking link module. It doubles the tracking bonus of the module but negates the range bonus.
Scan Resolution
This script is loaded into a sensor booster or a remote sensor booster module. It doubles the resolution bonus of the module but negates the range bonus.
Targeting Range
This script is loaded into a sensor booster or a remote sensor booster module. It doubles the range bonus of the module but negates the resolution bonus.
Ewar Scripts
These are scripts for Ewar modules. See EWar 101 Guide
Optimal Range Disruption
This script is loaded into a tracking disruptor' module. It doubles the range bonus of the module but negates the tracking bonus.
Tracking Speed Disruption
This script is loaded into a tracking disruptor module. It doubles the tracking bonus of the module but negates the range bonus.
Scan Resolution Dampening
This script is loaded into a sensor dampener module. It doubles the resolution bonus of the module but negates the range bonus.
Targeting Range Dampening
This script is loaded into a sensor dampener module. It doubles the range bonus of the module but negates the resolution bonus.
Focused Warp Disruption
This script is loaded into a Warp Disruptor Field Generator module. Instead of the generator having an area of effect, it has the ability to scram ships immune to electronic warfare ie. Titans and Supercarriers