Scripts
Scripts are items that can be loaded in certain modules to change the performance of that module. They usually boost one attribute/ability of the module at the cost of another attribute/ability. Despite them being equipped or swapped like ammo, they're not consumed upon activation.
For example, a Tracking Computer without a script grants a 10% bonus to tracking and a 5% bonus to range. With an optimal range script, the bonus would be 0% to tracking and 10% to range. With a tracking speed script, the bonus would be 20% to tracking and 0% to range.
Non-ewar scripts
These scripts are for non-ewar modules. See scan resolution and turret damage
Tracking Computer/Remote Tracking Computer
These scripts can be loaded into a Tracking Computer or Remote Tracking Computer module to change the nature of its bonuses. They double one type of bonus while removing the other.
Script | |||
---|---|---|---|
Optimal Range Script | x2 | x2 | x0 |
Tracking Speed Script | x0 | x0 | x2 |
Sensor Booster/Remote Sensor Booster
These scripts can be loaded into a Sensor Booster or Remote Sensor Booster module to change the nature of its bonuses. They double one bonus while removing the others.
Script | |||
---|---|---|---|
ECCM Script | x2 | x0 | x0 |
Scan Resolution Script | x0 | x2 | x0 |
Targeting Range Script | x0 | x0 | x2 |
Missile Guidance Computer
These scripts can be loaded into a Missile Guidance Computer module to change the nature of its bonuses. They double one type of bonus while removing the others.
Script | ||||
---|---|---|---|---|
Missile Precision Script | x2 | x2 | x0 | x0 |
Missile Range Script | x0 | x0 | x2 | x2 |
Ewar scripts
These are scripts for Ewar modules. See EWar 101 Guide
Tracking Disruptor
These scripts can be loaded into a Tracking Disruptor module to change the nature of its bonuses. They double one type of bonus while removing the other.
Script | |||
---|---|---|---|
Optimal Range Disruption Script | x2 | x2 | x0 |
Tracking Speed Disruption Script | x0 | x0 | x2 |
Remote Sensor Dampener
These scripts can be loaded into a Remote Sensor Dampener module to change the nature of its bonuses. They double one bonus while removing the others.
Script | ||
---|---|---|
Scan Resolution Dampening Script | x2 | x0 |
Targeting Range Dampening Script | x0 | x2 |
Missile Disruptor Computer
These scripts can be loaded into a Missile Guidance Computer module to change the nature of its bonuses. They double one type of bonus while removing the others.
Script | ||||
---|---|---|---|---|
Missile Precision Disruption Script | x2 | x2 | x0 | x0 |
Missile Range Disruption Script | x0 | x0 | x2 | x2 |
Other scripts
Focused Warp Disruption
This script is loaded into a Warp Disruptor Field Generator module, on a Heavy Interdiction Cruisers. Instead of the generator having an area of effect, it has the ability to scram ships immune to electronic warfare like Titans and Supercarriers.