Datacore farming
What is datacore farming?
One of the most interesting ways to earn InterStellar Kredits (ISK), the currency in EVE, is to develop relationships with research and development (R&D) agents in non-player corporations. Once you have access to R&D agents, you can then ask them to conduct research for you on your behalf. They will produce Research Points (RPs), which you can then use to purchase datacores.
Datacores are a key part of the invention process in EVE, which produces advanced technology ("Tech II" or "T2") items. Datacores are a consumable item used in invention to create T2 Blueprint copies (also known as "BPCs"). Every invention process requires a certain amount of datacores, so datacores are always in demand. For more information on invention, see this link: http://wiki.eveonline.com/en/wiki/Invention
Datacores are therefore very valuable, and can be sold on the market for ISK, in addition to being used for T2 item production. This is a very good thing, as it means that "datacore farming", once established, can produce a passive income for EVE players. Without any further action required, an R&D agent will happily generate RPs, which you can periodically convert to income.
How much income? With multiple high level R&D agents working, and under the right market conditions, it is possible to earn an income of well over 100 million ISK per month. Not a bad amount to collect, for no additional effort!
How long does it take to do datacore farming? Most players should expect to train all the required skills in one or two months. Meanwhile, you can run missions to get to the required level of standings unlock the higher-grade agents. So, in less than a couple of months in game time, you can establish a reliable passive income stream that will last forever after in EVE.
How do I start to farm datacores?
There are three steps involved in becoming an effective datacore farmer:
- Train the required skills
- Develop relationships with R&D agents
- Begin the flow
Training skills for datacore farming
The following skills are required to start using one R&D agent:
- Science V
- Mechanic V (or) Engineering V (or) Electronics V
- At least one applied science skill to level I or higher
Different R&D agents specialize in different types of research. They won't even speak to you unless you have the above skills trained and completed, and then they will only conduct research in their areas of expertise, and only if you have trained in relevant science skills that match their expertise. Below are some recommended areas to focus on -- these applied sciences tend to generate datacores that command higher prices in the market:
- Mechanical Engineering (The most common to find agents for)
- Molecular Engineering
- Nanite Engineering
- Quantum Physics
These skillbooks cost 10 millions each, be sure to check the prices and market trends of various types of datacores before you decide which types for which you want to train.
Note that the above skills give you access to one (and only one) R&D agent. To maximize your income, you will want multiple R&D agents working with you. The following skills are required to use more than one R&D agent:
- Laboratory Operation V
- Research V
- Research Project Management I - Each level gives you the ability to use another agent up to a maximum of six at level V. (Beware though, this one costs 40 millions).
Developing R&D agent relationships
Not all non-player character (NPC) corporations offer R&D agents, so some pre-planning about which corporations you will select for your datacore farming plan is absolutely required for success.
Eve-agents.com lets you search for agents. You can search by corp, by R&D skill, or just list the corps with R&D agents. You can also sort the list by number of datacores earned per day. A list of research agents ordered by proximity to Aldrat is also available.
To see if you have any relationships with corporations that have R&D agents already, use this procedure:
- Open your character sheet
- Click on Standings
- Click on the "Liked By" tab.
- Scroll down to the "Corporations" section
- Right-click the top Corporation
- Click "Show Info" in the menu
- Click on the "Agents" tab in the new window
- Scroll down to the "R&D" agent list
- In the "Available" list, scroll down to the highest level agent and do a show info on him.
- Look under the "Agent Info" tab for one of the above mentioned research fields.
- If none of the above skill areas are listed (Mechanical Engineering for example), move to the next best agent and repeat.
In order to maximize the production of RPs, and therefore to produce more datacores, you will want to work with the highest level R&D agents - level 4. (Note: there are no level 5 R&D agents - though some agent-finder sites may show them, this is an error.) The corporations with level 4 R&D agents, sorted by their associated factions, are:
- Gallente Federation: CreoDron, Roden Shipyards, Duvolle Laboratories (a mix of research corps is needed to access all level four agents, unfortunately)
- Caldari State: Kaalakiota Corporation, Ishukone Corporation, Lai Dai Corporation (best)
- Minmatar Republic: Core Complexion Inc. (best), Boundless Creation
- Amarr Empire: Carthum Conglomerate, Viziam
There are also some non-Empire faction corporations with a few R&D agents:
- Thukker Tribe: Thukker Mix
- Khanid Kingdom: Khanid Innovation
- Ammatar Mandate: Nefantar Miner Association
Only level 4 agents produce datacores in useful quantities. Because the good Gallente R&D agents are scattered between three corporations, they are not an optimal choice, unless you have already started grinding missions there, or are otherwise committed to their faction.
Each R&D agent requires a certain level of standing with their corporation and their faction, before they are willing to talk to you. That is, even if you have faction standings high enough to use a normal level 4 agent, it won't do you any good with the R&D agents. Earning high faction standings is generally faster than getting high corporate standings, though you can do one or the other or both, if you wish.
To establish high faction standings:
- Run the tutorial agents for that faction
- Turn in tags from ratting or missions to that faction
- Train Social, Connections and Negotiating skills
- Run missions with one faction repeatedly - and with one corporation in that faction with whom you intend to use R&D agents, ideally
- Accept and complete storyline missions when offered by that faction
- Don't do anything in that faction's space that will endanger your standings with them - no transporting of illegal goods, or running missions for opposing factions
Start the research flow
Once you have the standing level needed to speak with an R&D agent, go the the station where the desired R&D agent is located, and begin a conversation with him or her. One of the options that they will provide to you is to start research - select this option. They will offer you their areas of applied science to research. Select the one(s) in which you have trained your skills. The agent will then start to produce research points (RPs) for you.
The formula for how many research points you'll get in a day is: ((Agent Skill + Your Skill)^2 * (1 + Effective Quality / 100)) * Area Bonus where:
- Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill.
- Your Skill: Determined by your training in the research skill.
- Effective Quality: is your effective quality (after Negotiation, Connection, etc.) with the Agent.
- Area Bonus: Depends on the research field. Most fields have no modifier (e.g. 1), weapon-area research is doubled (2), and ship research is tripled (3). Don't worry about this one too much - as the price of datacores is scaled to the area bonus.
There are several additional skills that can improve the amount of RPs generated per day. These include:
- Negotiation: Directly improves the effective quality of your agent, and is the most efficient skill for raising the number of RPs you earn each day. Negotiation IV, for example, raises Effective Quality by nearly 20 points.
- Connections: Not terribly efficient (but very useful in grinding standing to be able to use agents), Connections can minimally raise the effective quality of your research agent.
- Area Specific Skill (Mechanical Engineering, etc): Each level of your skill in this area increases the "Your Skill" part of the equation listed above. Train this skill to level 4 or higher.
http://hussars-online.ru/eve/datacore.php - This site lets you input your skills, standings, and such and it'll show you in order which agents/skill combinations are the most profitable. You can use your real skills/standings, or experiment with other possible combinations to help with your planning.
Once your R&D agent is working for you, that agent will offer you a special mission once per day. Each of these R&D agent missions will reward you with one day's worth or RP - effectively doubling your ISK potential. R&D agents offer relatively safe missions, half of which are short courier missions and the other half are trade-related. There is no penalty for ignoring or declining a mission from an R&D agent, despite the warnings they may give you - turning them down will not stop their research or the flow of RPs.
Making ISK from datacores
You can track the amount of RPs being created each day by your R&D agents by clicking on the Journal button on your NeoCom, and selecting the Research tab. This will also tell you the amount of accumulated RPs you have amassed with each agent.
Periodically, go talk to your R&D agent again and tell him or her that you wish to purchase datacores. The agent will tell you how many you can afford, based on the number of RPs you have accumulated. Regular datacores cost 50 RPs each - weapon-related datacores cost 100 RPs each, and starship engineering datacores cost 150 RP each. Buy as many as you wish - unused RPs remain in your accumulated pool.
After ordering your datacores, transport them to a trade hub, and sell them there. Viola - you have made ISK from datacore farming!