Cleansing Fire
name=Cleansing Fire, Level 5 Template:Survival copy
Type | Encounter |
Faction | Amarr |
Best damage to deal | EM/Therm (Therm for missile batteries) |
Damage to resist | EM 70% / Therm 30% (because of missile batteries) |
Warp disruption | Stasis Towers, All Frigates |
Ship suggestion | Completed in (1) Maelstrom w/ Passive Tank |
Extra | Amarr Energy Neutralizer Sentry IIIs |
Space type: Deadspace, no gate
Completed in (1) Ishtar w/ Passive Tank and T2 Sentry Drones.
Direct warp into Deadspace. No gate.
Warp-In
Ships and towers between 30-60km away. All ships aggro at warp-in.
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2 x Amarr Stasis Towers, when shot Triggers 1
3 x Cruisers (Divine Imperial Champion/Justicar/Ambrose*) orbits of 7-32k, *NOS
2 x Battlecruiser (Imperial Templar Champion/Justicar) orbits at 10-22k
1 x Battleship (Imperial Templar Martyr) orbits at 49k, Triggers 2,3,4
3 minute delayed spawn
2 x Amarr Energy Neutralizer Sentry IIIs
- Spawn 1:
If either Stasis Tower is shot, there spawns
Around the Stasis Towers:
5 x Amarr Heavy Missile Batteries
Around the Cathedral:
8 x Amarr Heavy Missile Batteries
8 x Amarr Cruise Missile Batteries Trigger
Cathedral Spawns:
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Shooting the Cathedral will spawn
1 x Battleship (Amarr Navy Apocalypse) orbits at 4km, Web/Scramble
Mission Complete when the Amarr Cathedral is destroyed (objective)
- Cathedral Cruise Missile Batteries:
Some Cathedral cruise missile batteries will spawn (approximately):
1st Battery Destroyed - 2 x Frigates (Divine Imperial Sixtus/Paladin/Valok) Web/Scramble
5th Battery Shot - 2 x Frigates (Divine Imperial Imran/Napat) Web/Scramble
1 x Cruiser (Divine Imperial Ambrose)
7th Battery Shot - 2 x Frigates (Divine Imperial Imran/Sixtus/Amarr Navy Gamma I Support Frigate) Web/Scramble
Optional Spawns
- Spawn 2:
When the original Martyr Battleship is reduced to 70% Shields there spawns 60km above the Cathedral
4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
- Spawn 3:
When the original Martyr Battleship is reduced to 90% Armor there spawns 60km below the Cathedral
4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
- Spawn 4:
Destroying the original Martyr Battleship spawns
3 x Battleships (Imperial Templar Martyr) orbits at 49km
- Spawn 5:
After a certain period of time there spawns
3 x Battleships (Imperial Templar Martyr) orbits at 49km
- Spawn 6:
Upon shooting the right Energy Neutralizer Sentry III there spawns
3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Web/Scramble
3 x Cruisers (Divine Imperial Ambrose*/Basil*/Justicar) orbits of 7-32km, *NOS
2 x Battleships (Divine Imperial Martyr) orbits at 49km
- Spawn 7:
Upon shooting the left Energy Neutralizer Sentry III there spawns
2 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
3 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
2 x Battleships (Imperial Templar Martyr/Torah) orbits at 44-49km
Tips:
Use a Passive Tank or plan a capacitor that receives an additional 80 units/second
Blitz:
Destroy Amarr Cathedral and warp out