Deadly Arrival (Caldari & Amarr) (Level 3)
name= Deadly Arrival, level 3 Template:Survival copy
Level | 3 |
Type | Encounter |
Faction | Caldari & Amarr |
Best damage to deal | Therm / Kin (Exp works too) |
Damage to resist | All kinds |
Ship suggestion | Drake, Hurricane |
Single Pocket
Warp In Point: 40-50km from Ruins.
Approaching the ruins to 15km distance triggers the first spawn and completes the mission.
All spawns aggro.
First Wave: (40km around you):
5x Tower Sentry Caldari I
5x Caldari Point Defense Battery
2x Caldari Stasis Tower
2x State Wakizashi (Caldari Heron) -- TRIGGER (one trigger second wave, the other one triggers the third wave)
Second Wave:
4x Imperial Deacon (Amarr Coercer)
2x Imperial Exarp (Amarr Coercer)
Third Wave:
4x Imperial Caius (Amarr Coercer)
2x Imperial Crusader (Amarr Coercer)
Tip:
Warp in, destroy sentries first using kinetic damage, kill the two caldari frigates, switch to EM and thermal, kill amarr, and loot:D
Blitz:
Align somewhere past the ruins so you pass within 15km of them. Warp out and head home as soon as the first sentries spawn. (Shuttle works.)
Faction Standing:
Killing The Caldari Towers results in Caldari standing loss of 3%.