Intercept The Saboteurs (Caldari)
Level | 3 |
Type | Encounter |
Faction | Caldari |
Best damage to deal | Kinetic |
Damage to resist | Kinetic/Thermal |
Warp disruption | Taido State Shirasaya |
Ship suggestion | Drake |
Extra | Light Jamming (State Ashigaru/Fudai/Chugen) |
Space type: Deadspace
Warp-in
6x Frigate (State Shuriken)
Pocket 1
No Aggro upon warp-in
Group 1:
40-45km
5x Cruisers (State Ashigaru/Bushi/Dogo/Fudai)
Attacking Group 1 will aggro Group 2
Group 2:
60-75km
2x Elite Frigate (Taibu State Shinai/Shirasaya) (Web/Scram)
Group 3:
87-100km
8x Frigate (State Daito/Shuriken)
5x Cruiser (State Bushi/Dogo/Fudai)
Attacking Group 3 will aggro Group 4
Group 4:
100-117km
3x Frigate (State Shuriken)
2x Elite Frigate (Taibu State Nagasa/Shirasaya) (Web/Scram)
2x Destroyer (State Tsuba)
2x Cruiser (State Buke/Chugan)
3x Transports (Caldari Transport Ship)
Attacking Group 4 will aggro all groups.
Group 5:
100-117km
3x Frigate (State Shuriken)
2x Destroyer (State Kissaki/Yumi)
2x Cruiser (State Ashigaru/Fudai)
Attacking Group 5 will aggro Group 4
Mineable Asteroids:
51x Veldspar, 60-110km from warp-in
Blitz:
Kill initial group, warp in, kill group 4, loot objective.
Tips:
Objective drops from last ship killed in Group 4
Standing hits:
Killing one of the transporters incurs a 2.4% standing penalty