Intercept The Saboteurs (Guristas Pirates)
Level | 4 |
Type | Encounter |
Faction | Guristas |
Best damage to deal | Kin |
Damage to resist | Kin, Therm |
Warp disruption | Dire Pithi |
Ship suggestion | Battleship, Command Ship, HAC, Strategic Cruiser. |
Extra | Jamming from Annihilator/Nullifiers |
Space type: Deadspace w/gate
Video: [Paladin]
Spawns may vary, this is just an example.
Warp-In
(Acceleration Gate):
3x Frigates (Pithi Destructor/Demolisher)
2x Destroyers (Pithior Guerilla/Terrorist)
Single Pocket
Attacking group 2a aggros entire pocket.
Attacking groups 1 or 3 will usually aggro that group and group 2a.
Drones might be aggroed by neutral groups due to proximity.
Attacking an elite frigate in group 2b or group 4 will only aggro that group, which can be sniped at leisure.
Confiscated Viral Agent is dropped by the last defeated ship in group 2a (mission completion trigger).
__Picture to make it clear where which group is located__:
Template:Image url="http://img705.imageshack.us/img705/8147/interceptthesaboteurs4g.jpg" title="The 4 groups at the entrance" alt="The 4 Guristas groups"
Group 1 (51 - 82km):
2x Destroyers (Pithior Guerilla/Terrorist)
3x Cruisers (Pithum Annihilator) (Jamming)
3x Battlecruisers (Pithatis Assaulter/Assassin)
1x Battleship (Pith Eradicator)
Group 2a (55 - 75km):
3x Guristas Transport Ship
5x Frigates (Pithi Demolisher/Destructor/Guerilla) (Web/Scramble)
3x Cruisers (Pithum Mortifier/Inferno)
2x Battlecruisers (Pithatis Assassin/Assaulter/Enforcer)
1x Battleship (Pith Eliminator/Eradicator/Extinguisher) (Eliminator Jamming)
Group 2b (55 - 75km):
3x Elite Frigate(Dire Pithi Infiltrator/Invader) (Web/Scramble)
3x Frigates (Pithi Demolisher/Destructor)
Group 3 (45 - 65km):
2x Destroyers (Pithior Terrorist/Guerilla)
3x Cruisers (Pithum Mortifier/Inferno)
2x Battlecruisers (Pithatis Assaulter/Enforcer)
1x Battleship (Pith Obliterator/Eradicator)
Group 4 (55 - 75km):
3x Elite Frigates (Dire Pithi Imputor/Arrogator/Invader/Infiltrator) (Web/Scramble)
3x Frigate (Demolisher/Destructor)
Armory may drop T1 Ammo
Habitation Modules may drop Trade Goods
Blitz:
Kill ships at entry room, use gate.
Kill all ships in group 2a, collect viral agent, warp out. (Note: This method will trigger full room aggro)
Bounties:
3,245,442 ISK
Standing hits:
Killing one of the transports incurs a 2.4% standing penalty.