Recover the Containers

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name=Recover the Containers, Level 5 Template:Survival copy

Please do final edit and remove Survival Headers tag

Recover the Containers

Level 5
Type Encounter
Objective Sealed Containers
Faction Caldari
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
EWAR Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Ship suggestion Completed in (1) Maelstrom w/ passive tank and (1) Maelstrom w/ 2 Shield Transporters, but recommend more DPS. Industrial needed for hauling.
Extra Deadspace


Mission requires the player to be able to use a Codebreaker module for hacking.

Direct warp into Deadspace. No initial gate.

Warp-In Pocket 1

Initial Group and time released Spawns


Initial Group
WD EWAR L


2 x Tower Sentry Caldari IIIs
4 x Caldari Cruise Missile Batteries
7 x Caldari Stasis Towers Trigger

Full Room Aggro begins 5 seconds after warp-in.


Spawn 1
WD EWAR L


4 x Caldari Energy Neutralizer Sentry IIIs

Each of the 4 closest Stasis Towers spawn one Energy Neutralizer replacement when destroyed.

Pocket 2

Initial Group
WD EWAR L


Cruiser 2 x Cruiser Taibu State Samurai
Battlecruiser 3 x Battlecruiser State Shukuro Bajo
Battleship 5 x Battleship State Shukuro Shogun
2 x Tower Sentry Caldari IIIs
6 x Caldari Cruise Missile Batteries

Full Room Aggro at warp-in (Spawns appear to be timed).


Spawn 1
WD EWAR L


Frigate 2 x Frigate Taibu State Katana/Wakizashi Warp Disruptor
Battlecruiser 3 x Battlecruiser State Oni/Kanpaku
Battleship 2 x Battleship State Zen

3 minutes after warp-in, there spawns in the Debris Field.


Spawn 2
WD EWAR L


Frigate 7 x Frigate Taibu State Katana/Wakizashi/Nagasa/Shinai/Tachi Target Jammer
Cruiser 2 x Cruiser Taibu State Bajo/Samurai
Battleship 3 x Battleship State Shukuro Daijo

More ships spawn later in the same Debris Field.


Hacking Spawns
WD EWAR L


Frigate 2 x Frigate Taibu State Wakizashi/Nagasa Warp Disruptor

Most of the Databanks, upon hacking, will create a spawn.

Pocket 3

Full Room Aggro at warp-in:


Initial Group
WD EWAR L


Battlecruiser 4 x Battlecruiser State Shukuro Bajo
Battleship 5 x Battleship State Shukuro Bishamon/Daijo/Tenno/State Oshiro
3 x Tower Sentry Caldari IIIs
2 x Caldari Cruise Missile Batteries Trigger
2 x Caldari Energy Neutralizer Sentry IIIs Trigger


Spawn 1
WD EWAR L


3 x Tower Sentry Caldari IIIs

Cruise Missile Batteries and a Neutralizer, when destroyed, spawn these.


Hacking Spawn
WD EWAR L


Frigate 4 x Frigate Taibu State Wakizashi/Nagasa/Shinai Warp Disruptor
Cruiser 5 x Cruiser Taibu State Bajo/Samurai

Hacking the correct Databank spawns these.

Pocket 4

Initial Group at Warp-In

Full Room Aggro at warp-in.


Initial Group
WD EWAR L


Frigate 3 x Frigate Taibu State Tachi Trigger Warp Disruptor Target Jammer
Cruiser 3 x Cruiser Taibu State Kanpaku/Oni Trigger
Battlecruiser 1 x Battlecruiser State Shukuro Bajo Trigger
Battleship 6 x Battleship State Shukuro Bishamon/Daijo/Shogun Trigger
4 x Caldari Cruise Missile Batteries Trigger
4 x Caldari Energy Neutralizer Sentry IIIs


Spawn 1
WD EWAR L


Frigate 3 x Frigate Taibu State Nagasa/Shinai Warp Disruptor

Upon destroying the frigates, these spawn.


Spawn 2
WD EWAR L


Cruiser 3 x Cruiser Taibu State Bajo/Samurai

Upon destroying the Taibu State Kanpaku these spawn.


Spawn 3
WD EWAR L


Battlecruiser 3 x Battlecruiser State Shukuro Bajo/Samurai
Cruiser 2 x Cruiser Taibu State Bajo/Samurai

Upon destroying the State Shukuro Bajo these spawn.


Spawn 4
WD EWAR L


Battleship 3 x Battleship State Shukuro Shogun

Upon destroying the final State Shukuro Bishamon these spawn.


Spawn 5
WD EWAR L


Cruiser 4 x Cruiser State Shukuro Bajo/Samurai

Upon destroying the final State Shukuro Daijo these spawn


Spawn 6
WD EWAR L


4 x Caldari Cruise Missile Batteries

As each original Cruise Missile Battery is destroyed, it spawns one replacement.

Notes

  • Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers.
  • Spawns more often than not will aggro secondary teammates and drones; and often split aggro.
  • Each room’s Databanks contain 1 of the 3 Sealed Containers .
  • Databanks are “booby-trapped” and can explode when your Codebreaker fails on an attempt. Each explosion will cause 350hp of proximity damage, so plan your hacking ship for that and the hacking spawns.
  • Pocket 2's maximum damage dealing of all ships: 2,130hp/s (Kin: 82%, Therm: 17%)