Recover the Containers
name=Recover the Containers, Level 5 Template:Survival copy
Recover the Containers
Direct warp into Deadspace. No initial gate.
Warp-In Pocket 1
Initial Group and time released Spawns
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Tower Sentry Caldari IIIs | ||||
4 x Caldari Cruise Missile Batteries | ||||
7 x Caldari Stasis Towers Trigger |
Full Room Aggro begins 5 seconds after warp-in.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Caldari Energy Neutralizer Sentry IIIs |
Each of the 4 closest Stasis Towers spawn one Energy Neutralizer replacement when destroyed.
Pocket 2
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Cruiser Taibu State Samurai | ||||
3 x Battlecruiser State Shukuro Bajo | ||||
5 x Battleship State Shukuro Shogun | ||||
2 x Tower Sentry Caldari IIIs | ||||
6 x Caldari Cruise Missile Batteries |
Full Room Aggro at warp-in (Spawns appear to be timed).
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Taibu State Katana/Wakizashi | ||||
3 x Battlecruiser State Oni/Kanpaku | ||||
2 x Battleship State Zen |
3 minutes after warp-in, there spawns in the Debris Field.
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Frigate Taibu State Katana/Wakizashi/Nagasa/Shinai/Tachi | ||||
2 x Cruiser Taibu State Bajo/Samurai | ||||
3 x Battleship State Shukuro Daijo |
More ships spawn later in the same Debris Field.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Taibu State Wakizashi/Nagasa |
Most of the Databanks, upon hacking, will create a spawn.
Pocket 3
Full Room Aggro at warp-in:
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Tower Sentry Caldari IIIs |
Cruise Missile Batteries and a Neutralizer, when destroyed, spawn these.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Taibu State Wakizashi/Nagasa/Shinai | ||||
5 x Cruiser Taibu State Bajo/Samurai |
Hacking the correct Databank spawns these.
Pocket 4
Full Room Aggro at warp-in.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Taibu State Nagasa/Shinai |
Upon destroying the frigates, these spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Taibu State Bajo/Samurai |
Upon destroying the Taibu State Kanpaku these spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battlecruiser State Shukuro Bajo/Samurai | ||||
2 x Cruiser Taibu State Bajo/Samurai |
Upon destroying the State Shukuro Bajo these spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship State Shukuro Shogun |
Upon destroying the final State Shukuro Bishamon these spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Cruiser State Shukuro Bajo/Samurai |
Upon destroying the final State Shukuro Daijo these spawn
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Caldari Cruise Missile Batteries |
As each original Cruise Missile Battery is destroyed, it spawns one replacement.
Notes
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers.
- Spawns more often than not will aggro secondary teammates and drones; and often split aggro.
- Each room’s Databanks contain 1 of the 3 Sealed Containers .
- Databanks are “booby-trapped” and can explode when your Codebreaker fails on an attempt. Each explosion will cause 350hp of proximity damage, so plan your hacking ship for that and the hacking spawns.
- Pocket 2's maximum damage dealing of all ships: 2,130hp/s (Kin: 82%, Therm: 17%)