Lights Out (Level 3)
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It is suggested that this article should be moved to: Lights Out (Level 3) (Discuss)
Level | 3 |
Type | Encounter |
Objective | Kill the Gallente Lieutenant |
Faction | Gallente Federation |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
EWAR | All cruisers (Sensor Dampening) |
Blitz: Kill the Gallente Lieutenant, then warp-out.
Single Pocket
- No rats on warp-in. Agent will tell you to attack the outpost, which will spawn a group.
- Additional groups are time-based spawns, ranging from 30 seconds after previous to several minutes.
- Group 5 will spawn after destruction of groups 1-4.
Group 1, 20km (auto-aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Gallente Lieutenant |
Group 2
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Federation Praktor Belos/Harpago | ||||
1 x Cruiser Federation Praktor Hippeus |
Group 3
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Federation Praktor Belos | ||||
1 x Cruiser Federation Praktor Hippeus |
Group 4
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Federation Praktor Belos/Harpago | ||||
1 x Cruiser Federation Praktor Hippeus |
Group 5
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Cruiser Federation Hastatus/Nauclarius/Misthios |
Notes
- Destroying the Starbase Control Tower is difficult, but results in the entire outpost exploding.