Hidden Riches

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Hidden Riches is an Expedition that can escalate from Sansha Outpost.

Walkthrough

If True Sansha cruiser does not spawn take acceleration gate. The first three locations are usually in lowsec and the last one in nullsec but this can vary.

First Location(lowsec)

You land at 0 on rats and an acceleration gate.

Escalation warpin
You pick up a signal containing co-ordinates to a mysterious location. Surely, True Creations are up to something.
Defenders
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Centum Loyal Fiend/Hellhound
Commander Cruiser 1 x Commander Cruiser True Sansha's Mutilator/Torturer Escalation trigger Possible True Sansha modules/implants
Battlecruiser 3 x Battlecruiser Centatis Phantasm/Specter

First Pocket

You land among some rocks and a ghost ship. There are no enemies present.

Escalation end
All you find are a few bits and pieces of ancient machinery and a couple of hollow structures. Marks on the floating objects and some of the debris floating around, hints to this place having recently been excavated. You have however no means of finding out by whom or where they might be by now.
Escalation continuing
All you find are a few bits and pieces of ancient machinery and a couple of hollow structures. However, your instruments identify this place as one of two locations specially registered as "digs" in a database picked up from one of the ship wrecks. You set destination for the other location.

Second Location(lowsec)

Again you land at an acceleration gate at 0 on rats.

Rats
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Savage/Slavehunter Tracking Disruptor
Commander Cruiser 1 x Commander Cruiser True Sansha's Torturer Escalation trigger Possible True Sansha modules/implants
Battlecruiser 4 x Battlecruiser Centatis Behemoth/Daemon
Escalation message
Despite the Sansha's heroic effort to throw you off track, your instruments manage to gather enough information before the main force escapes too far away. They left before you got there, but you still know where they're heading.

First Pocket

You land among the ruins of an Amarr station. No rats are present.

Third Location(lowsec)

You land again at 0 on the rats and another acceleration gate.

WD EWAR L


Destroyer 2 x Destroyer Centior Horror/Monster
Elite Cruiser 4 x Elite Cruiser Centum Loyal Hellhound/Torturer/Fiend
Commander Cruiser 1 x Commander Cruiser True Sansha's Fiend Escalation trigger Possible True Sansha faction modules/implants
Battlecruiser 3 x Battlecruiser Centatis Behemoth/Daemon
Escalation message
The fleeing ships are long gone and at first this seems to be a dead end. The place you have found here is yet another depleted dig of an ancient Sansha settlement and it seems like work was finished here not long ago and that whoever was digging here has left behind quite a lot of old equipment. While snooping around a bit, you find delivery records for food and household items stating they were sent to here from another nearby location.

Fourth Location(nullsec)

Warping to the location lands you at an acceleration gate.

First Pocket

WD EWAR L


Elite Frigate 1 x Elite Frigate Centii Loyal Minion/Servant Warp Disruptor Stasis Webifier
Cruiser 3 x Cruiser Centum Fiend/Torturer
Elite Cruiser 3 x Elite Cruiser Centum Loyal Beast/Juggernaut Tracking Disruptor
Battleship 4 x Battleship Centus Mutant Lord/Savage Lord