Fleet Watch Lists
All fleet members will benefit from setting up, and maintaining a Fleet Watch List.
The Fleet Watch List purposes varies in the context that it is used. For squad commanders, it helps to see if your squad members are near your current location in space.
For logistics (remote cap, armor, shield repair), it helps them to see who needs when how soon.
For others, it allows you to quickly select warp to member within x (never ever warp to your intel members at 0).
To set up a Fleet Watch List, you must first have your Fleet GUI in hierarchy mode. Make sure your tab is set to "My Fleet," and left click on Fleet Actions (> icon to the very left) and select "view as hierarchy." Of note, this particular view should be your standard.
The Fleet Watch List has a maximum of 10 that can be on it at any one time. You, your squad commander, wing commander, or Fleet Command (always obey the one higher up in channel unless the FC or Eve University operating procedures state otherwise) will need to make the decision of whom to drop so you can fit new ones.
You can add to the Watch List several ways. One method is to use the hierarchy view, right click a fleet member, and select add to watch list.
Another method is right click on the character's portrait, drop down and select fleet, and then add to watch list.
To use the watch list for warp purposes, right click on the name in the watch list, and you can select warp (which warps you to 0 in the last known position of the ship the person is flying -- NEVER do this for warping to the party doing intel), or warp to x where you select the distance (10km being the shortest you should ever warp to an intel person).
Your fleet command (it might be the FC, WC or SC) should tell you whom to add to your watch list. As common practice, in case they do not, you should add your FC, WC, as well as intel.