Bottleneck - Human Traffic (2 of 3)

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Minmatar COSMOS mission
Agent: Penda Rakken
Agent location: The Glass Edge (Nakugard)
Standings required: 2.00
Parts: (1 of 3), (2 of 3), (3 of 3)


Type Encounter
Objective Aquire Nanom Basskel's Ship Logs
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Rewards isk


Mission briefing
Well, we've found out what Atek Vandano's up to, and it's not pretty. Hold on to your seat ― if you're anything like me, this is gonna piss you off something awful.

The good Mr. Vandano, it seems, is not working for the Gist on this particular occasion. Our agents have uncovered data that indicates he's helping to bring in slave labor from Amarrian colonies to the Joint Harvesting stations in this system. We think they might be here as part of the Insorum scare; our information shows that the influx of slaves to Amarrian facilities within Republic space has increased manifold in the past weeks. The holders are protecting their "investments" by bringing them to our turf under the guise of contract laborers. Vandano thinks he can do this right under our noses. We're not going to let him.

Obviously, to avoid an incident with the Amarrian Ministry of Foreign Affairs, we'll have to go about this in some fairly unconventional ways, and we'll have to use operatives not officially affiliated with us. You know where I'm going with this, right? Vandano has an associate, a lady by the name of Nanom Basskel. We have reason to believe she's one of the major architects behind this plan, and according to our intelligence she's in possession of documents detailing where they're keeping the slaves before final transport to the Joint Harvesting plants in system. She can usually be found at the contested military depot in Inder. Go out there, "remove" Miss Basskel, and bring me these documents.

You can find the required item in Contested Minmatar Military Depot in Inder. The logs are dropped by Nanom Basskel's Elite frigate in the first room of the deadspace complex.