Parts: 1 of 3 (Guristas Pirates), 2 of 3, 3 of 3
| Level | 4 |
| Type | Encounter |
| Faction | Guristas |
| Best damage to deal | |
| Damage to resist | |
| Warp disruption | Elite frigates |
| EWAR | ECM |
| Ship suggestion | Frigate (Blitz), Battleship (clear) |
| Mission briefing |
|---|
| I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom. |
Video: Kronos Part 1,2 & 3
Recon is a three part mission. Part 2 and part 3 are the same for all factions.
Blitz: Use fast frigate to quickly take the acceleration gate in first room. Mission is completed when you land in second room.
1st pocket
The gates are not locked, so you can blitz this mission without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done!
If you stay and fight:
- Groups spawn approximately 1 minute apart, starting just after warp-in.
- Rats will spawn approximately 30-45 km away and big ships orbit around 32km.
- All groups aggro on spawn, though they will aggro drones that are out as well.
- Bunker can drop commodities.
2nd pocket
The mission is completed as soon as you land in the second pocket. There is no need to fight the rats.
Aggro on Warp-in, warp in at about 30km, big ships orbit at around 30-35k. Second group did not aggro on drones.
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Battleship Pith Conquistador/Destroyer | |||
| |
2-3 x Destroyer Pithior Guerilla | |||
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Elite Frigate (Dire Pithi Invader/Arrogator) | |||
| |
3-4 x Elite Cruiser Dire Pithium Inferno/Mortifier | |||
Loot (with optional second pocket):
± 6.6 Mil ISK
Salvage (with optional second pocket):
± 0.9 Mil ISK
Bounties (with optional second pocket):
± 11.8 Mil ISK
Mining
- no longer has any veldspar