| Slot |
Skill |
Implant |
Description
|
| 6 |
Armor |
'Noble' ZET# |
Reduce Repair Cycle Duration (-1%/-3%/-5%)
|
| 6 |
Electronics |
'Gypsy' KLB-# |
Decrease CPU Need (-1%/+3%/-5%)
|
| 6 |
Electronics |
'Gypsy' KMB-# |
Increase Ship CPU (+1%/+3%/+5%)
|
| 6 |
Engineering |
'Squire' CR# |
Reduce Capacitor Recharge Time (-1%/-3%-5%)
|
| 6 |
Engineering |
'Squire' PG# |
Increase Power Grid (PG)(+1%/+3%/+5%)
|
| 6 |
??? |
Faction Omega |
Boost secondary effects of other faction implants
|
| 6 |
Gunnery |
'Lancer' G#-Alpha |
Increase Small Energy Turret Damage (+1%/+3%/+5%)
|
| 6 |
Gunnery |
'Deadeye' ZGS# |
Increase Small Hybrid Turret Damage (+1%/+3%/+5%)
|
| 6 |
Gunnery |
'Gunslinger' SX-# |
Increase Small Projectile Turret Damage (+1%/+3%/+5%)
|
| 6 |
Missile |
'Gnome' KTA# |
Reduce Launcher CPU Needs (-1%/-3%/-5%)
|
| 6 |
Missile |
'Snapshot' ZMT# |
Increase Torpedo Damage (+1%/+3%/+5%)
|
| 6 |
Missile |
'Snapshot' ZMU# |
Increase Cruise Missile Damage (+1%/+3%/+5%)
|
| 6 |
Navigation |
'Rogue' CY-# |
Increase Ship Velocity (+1%/+3%/+5%)
|
| 6 |
Navigation |
'Rogue' EY-# |
Increase Afterburner Duration (+2%/+6%/+10%)
|
| 6 |
Navigation |
'Rogue' FY-# |
Reduce Warp Drive Operation Capacitor Usage (-2%/-6%/-10%)
|
| 6 |
Navigation |
'Rogue' HY-# |
Increase Warp Speed (+5%/10%/15%)
|
| 6 |
Navigation |
'Rogue' MY-# |
Increase Afterburner / MWD Speed (+1%/+3%/+5%)
|
| 6 |
Science |
'Prospector' PPF-# |
Reduce Maximum Scan Deviation (-2%/-6%/-10%)
|
| 6 |
Science |
'Beancounter' I# |
Reduce Blueprint Manufacturing Time Research(-1%/-3%/-5%)
|
| 6 |
Shield |
'Gnome' KUA# |
Reduce Shield Upgrade Power Grid Needs (-1%/-3%/-5%)
|
| 7 |
Armor |
'Noble' ZET2# |
Reduce Capacitor Need for Remote Repair (-1%/-3%/-5%)
|
| 7 |
Electronics |
'Gypsy' KNB-# |
Increase Scan Resolution (+1%/+3%/+5%)
|
| 7 |
Engineering |
'Squire' EE# |
Reduce Capacitor Need for Energy Emissions (-1%/-3%/-5%)
|
| 7 |
Engineering |
'Squire' EP# |
Reduce Duration for Energy Pulse Weapons (-1%/-3%/-5%)
|
| 7 |
Engineering |
'Squire' GU# |
Reduce CPU for Energy Grid Upgrades (-1%/-3%/-5%)
|
| 7 |
Gunnery |
'Gunslinger' AX-# |
Increase Turret Tracking Speed (+1%/+3%/+5%)
|
| 7 |
Gunnery |
'Lancer' G#-Beta |
Reduce Turret Capacitor Usage (-1%/-3%/-5%)
|
| 7 |
Gunnery |
'Deadeye' ZGC# |
Increase Turret Falloff (+1%/+3%/+5%)
|
| 7 |
Missile |
'Deadeye' ZMC# |
Increase Flight Range (+1%/+3%/+5%)
|
| 7 |
Missile |
'Deadeye' ZML# |
Increase Maximum Velocity (+1%/+3%/+5%)
|
| 7 |
Missile |
'Snapshot' ZME# |
Increase Heavy Assault Missile Damage (+1%/+3%/+5%)
|
| 7 |
Missile |
'Snapshot' ZMH# |
Increase Heavy Missile Damage (+1%/+3%/+5%)
|
| 7 |
Navigation |
'Rogue' AY-# |
Increase Ship Agility (+1%/+3%/+5%)
|
| 7 |
Navigation |
Zor's Custom Navigation Link |
Increase Afterburner Duration (+10%)
|
| 7 |
Science |
'Prospector' PPG-# |
Reduce Probe Scanning Time (-2%/-6%/-10%)
|
| 7 |
Science |
'Beancounter' J# |
Reduce Material Efficiency Research Time (-1%/-3%/-5%)
|
| 7 |
Shield |
'Gnome' KVA# |
Increase Shield Capacity (+1%/+3%/+5%)
|