User:Pinkknife/StealthBomberSyllabus
Syllabus
- Introduction
- Info on the bomber
- Racial Differences
- Getting In the Ship
- Fitting The Ship
- Role & Purpose of the fleet
- Tactics
- Solo/Small Fleet
- Small Gang/Large Fleet
- Tips
- Q&A
This should be handled as a lecture based class as many pilots lack the skills for a Stealth Bomber, and venturing out to Null Sec can be dangerous.
Teaching Guide
Class Information
This chapter contains the standard information of this class pertaining to scheduling and class contents. The general information should be sufficient to create a proper class topic for scheduling on the Eve University forums. Additional information relevant to the teacher is listed under Notes for the teacher.
General information
Duration: Approximately 1 Hour Location: Aldrat is recommended
Class contents:
- Introduction
- Info on the bomber
- Racial Differences
- Getting In the Ship
- Fitting The Ship
- Role & Purpose of the fleet
- Tactics
- Solo/Small Fleet
- Small Gang/Large Fleet
- Tips
- Q&A
Student Requirements:
- Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: http://wiki.eveuniversity.org/Mumble and ensure you have Push-to-talk set.
- Access to the Class.E-UNI in-game chat channel
- Docked in a station of your choice
- Member of EVE University Corporation. Students outside corp should only be listening and asking questions, and should not be in the fleet.
- Intro to Nullsec is highly recommended: http://wiki.eveuniversity.org/Introduction_to_Null_Security_Space
- Look over the Stealth Bomber wiki page: http://wiki.eveuniversity.org/Stealth_Bomber
Teaching Notes
Teacher Requirements
Required materials:
- Class channel on Mumble (not fleet chat)
- Class channel in-game (CLASS.E-UNI for in-corp teachers, LECTURE.E-UNI for out-of-corp teachers)
- Member of EVE University Corporation. Alternatively, teachers outside corp can use a proxy FC from inside uni as they may not fleet with the uni class.
- Good Knowledge of Covert Ops, Nullsec, and Bombers.
Class Contents
Introduction
Welcome to this class on Stealth Bombers.
Over the 60 minutes or so, we shall cover...
(Instructor should then introduce himself or herself - covering relevant experience level and background.)
We have a few ground rules for this class:
- Please put your Mumble settings on "Push to Talk" if you have not already done so.
- Feel free to type any questions in the Class.E-UNI chat channel as we proceed - I will try to answer your questions as they come during the class. [At the end of my lecture, we'll open Mumble for any further questions or general discussion.]
- You should be docked up safely in a station [in Aldrat if you intend to participate in the practical exercise]
Everyone ready? OK, then - let's begin....
Covert ops is the art of doing things without being seen. This class will focus on the Stealth Bomber, the T2 frigate that pairs with the standard Covert Ops Frigate.
Intro to the Bomber
- Why it is banned during Wartime in the Uni.
- Cost and High Skill, but low barrier to entry.
- Go over idiosyncrasies and peculiar things about the ship.
- Fragility! - Paper bag tank.
- Massive DPS - Face ownage without consequences
- Speed and Stealth - Great speed, cloaky stealth goodness
- Go over the cov ops cloak and cloaking in general
- Go over nullsec, and the differences in it makes to bombers.
- Bombs and Bubbles, whats legal and what is death, both for you and for others.
- Go over the bomb launcher.
Getting in & Fitting it
Getting in
- Go over the skills needed to set foot in the ship
- Basic game requirements to get in the ship
- Go over the skills needed to not die
- Basic skills recommended to not die, navigation skills, basic torp skills
- Go over the skills needed to own face
- Best skills possible, and what is needed to do death: Bomb Launchers and max torp skills, Cov-ops V
Racial differences
- Go over the racial differences in the ships
- Damage type differences, small variations
- Go over the differences in slot layouts
Fitting it
- Go over the standard uni bomber fit: Linked in the wiki guide
- Go over the differences between the torp and bomb platforms: Straight torps, or hybrid platforms
- Go over the optional mods, and the unrecommended mods. Target painters vs Shield Extenders
- Go over the idea of pushing strengths over compensating for weaknesses: Speed and dps over tanking. Glass cannons.
- T2 launchers vs Arbalest, why t2 torps are bad.
Purpose and Role of the bomber
- What purpose does the bomber have?
- Massive dps, increased flexibility
- How does it work on its own?
- Eyes, and good dps, hard to solo with but doable
- How does it work in a fleet?
- Epic hidden dps and bomb support.
Tactics and Tips
- Re-emphasize the strengths and weaknesses of the ship
- Go over the different tactics used in null sec and low sec
- No Bubbles, or Bombs, so fit for torp damage in low.
- Go over the need for bookmarks
- Bookmarks are your life
- Go over the need for situational awareness
- Good judgement on when to engage and what to engage, how long your fleet can hold out, etc.
- Go over how to check range in ship: Flight Time * Velocity
Tactics while solo/small fleet
- Go over how to X up
- Convos and X DD SB or X DD F
- Go over how to show up late, and survive
- Be around but not seen until the engagement begins, bounce when targeted no matter what.
- Go over when and how to launch bombs/bomb runs
- Align target between you and warp point, make sure distance is right, decloak, launch, and warp.
Tactics while gang/large fleet
- Go over how to run a SB gang and what you need for it
- Lots of bombers, all running same bomb type, one or two recons or heavy tackle to hold targets
- Go over how to coordinate a bomb run
- Aligning to something beforhand, calculate distance, count down, decloak, death.
- Go over when to show up during an engagement in progress
- Show up early, be seen late
Tips
- Go over the common rookie mistakes
- Listed in the wiki guide, warping to 0, decloaking out of range, ec
- Go over the ships to watch out for and why
- Fast and high DPS are bad ideas
- Go over ideal targets for bombers
- Battleships and Cruisers, anything big and cumbersom
Conclusion
- Go over progressions from bombers:
- Recon ships, black ops, hot drops, massive death.
- Summarize up material covered already