User:Patrice macmahon/Combat Pilot Development
This page is reserved for an article detailing a step by step plan, to include skill training programs, ship progressions, and actual pilot exercises and therums on becomeing an Eve Combat Pilot.
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Combat Pilot: Pilot who utilizes the games combat mechanics primarily for PVP or income relates activities at the exclusion of Industrial or Economic playstyles.
- Patrice Macmahon
- Tentative Table of Contents*
A) What is a Combat Pilot - Introduction - Definitions - Synopsis
B) Your fist objectives - Developing Player skills and foundations - B1) Destroyers and your first 30 days in eve - B2) Rookie Skill Progression (Skill Tree Work) - B3) Manual Piloting and game mechanics - B4) Rookie Mission Running (Level I's and II's) - B5) Rookie PVP Roles
C) Next Steps - Cruisers and specialties - C1) Cruiser strengths and weaknesses - C2) Tanking and DPS fitting theories - C2) Next Steps skill progression - C3) Maximizing income from Missions - C4) Introduction to Cruiser level PVP - C5) Introduction to advanced Frigate level PVP
D) Developing into a mid level Pilot - Will be the final section - D1) Introduction to Battle Cruisers - D2) Theory of advanced Mission Running (Blitzing, time efficiency, Effective DPS over Tank) - D3) PVP Fitting Theory - Fitting Theory for balanced ships for specific roles - D4) PVP Theory - Cruiser Specialty Roles - D5) PVP Theory - T2 Frigate Specialty Roles - D6) PVP Theory - Battle Cruisers as backbone members of fleet compositions
E) Where to go from here - E1) Development into a Level IV Mission runner - E2) Advice on how to learn and train for the roles you want to fly - E3) Summary and conclusions