User:Patrice macmahon/Combat Pilot Development
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< User:Patrice macmahon
Revision as of 13:40, 5 August 2012 by Scampi huunuras (talk | contribs)
This page is reserved for an article detailing a step by step plan, to include skill training programs, ship progressions, and actual pilot exercises and therums on becomeing an Eve Combat Pilot.
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Combat Pilot: Pilot who utilizes the games combat mechanics primarily for PVP or income relates activities at the exclusion of Industrial or Economic playstyles.
- Tentative Table of Contents*
- What is a Combat Pilot
- Introduction
- Definitions
- Synopsis
- Your fist objectives - Developing Player skills and foundations
- Destroyers and your first 30 days in eve
- Rookie Skill Progression (Skill Tree Work)
- Manual Piloting and game mechanics
- Rookie Mission Running (Level I's and II's)
- Rookie PVP Roles
- Next Steps - Cruisers and specialties
- Cruiser strengths and weaknesses
- Tanking and DPS fitting theories
- Next Steps skill progression
- Maximizing income from Missions
- Introduction to Cruiser level PVP
- Introduction to advanced Frigate level PVP
- Developing into a mid level Pilot
- Will be the final section
- Introduction to Battle Cruisers
- Theory of advanced Mission Running (Blitzing, time efficiency, Effective DPS over Tank)
- PVP Fitting Theory - Fitting Theory for balanced ships for specific roles
- PVP Theory - Cruiser Specialty Roles
- PVP Theory - T2 Frigate Specialty Roles
- PVP Theory - Battle Cruisers as backbone members of fleet compositions
- Where to go from here
- Development into a Level IV Mission runner
- Advice on how to learn and train for the roles you want to fly
- Summary and conclusions