More actions
| Vanguard | Assault | Assault-Sniper | HQ-TPPH | HQ-TPPH-Sniper | HQ & MOM | HQ-Sniper | |
| Slot 1 | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II |
| Slot 2 | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | Adaptive Invulnerability Field II |
| Slot 3 | EM Ward Field II | EM Ward Field II | EM Ward Field II | EM Ward Field II | EM Ward Field II | EM Ward Field II | EM Ward Field II |
| Slot 4 | Sensor Booster II (Scan Resolution Script) | Large Shield Extender II | Large Shield Extender II | Large Shield Extender II | Large Shield Extender II | Large Shield Extender II | Large Shield Extender II |
| Slot 5 | Federation Navy Stasis Webifier | Tracking Computer II | Sensor Booster II (Targeting Range Script) | 100MN Afterburner II | 100mn Afterburner II | Large Shield Extender II | Large Shield Extender II |
| Slot 6 | Federation Navy Stasis Webifier | Tracking Computer II | Tracking Computer II (Optimal Range Script) | Tracking Computer II | Tracking Computer II (Targeting Range Script) | Tracking Computer II | Tracking Computer II (Targeting Range Script) |
Snipers need to lock and shoot to 150km, this requires all gun supports at IV, Racial Battleship IV and Long Range Targeting V at a minimum.