User:Cassiel Seraphim/Sandbox4
Contents
Recommended implants
There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war.
When the cost of your clone isn't an issue, there are +6% implant variants of these implants that greatly increase your efficiency.
Gunnery implants
There are several implants improving damage, rate of fire, tracking. Below are implants that help you regardless which ship you fly as they benefit all turret ships.
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For Battleships and large guns, the next implant is split across each racial weapon system.
For those flying strategic cruisers as their preferred ships, there's an implant for slot 8.
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Genolution implants
For people without +4 or +5 attribute implants, the Genolution implants can be quite useful.
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Genolution Core Augmentation CA-1 (increases powergrid and capacitor) |
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Genolution Core Augmentation CA-2 (increases CPU and capacitor) |
Capacitor implants
For the less used slots 6 and 8 you haven't got much worthwhile to use in terms of increasing your damage. For those slots you could increase your capacitor if you're flying logistics or a ship with cap-hungry turrets.
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Mindlink implants
For the boosters, slot 10 is taken up by the mindlink implants.
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