User:Kataki soikutsu

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HQ Fitting

All HQ fits require a MWD due to the distances that one must travel. Due to this many of the fits require higher fitting skills to make work. It is not uncommon for Engineering V and Advanced Weapon Upgrades I+ to be required to make a fit work. Large drones are needed in ships with large drone bays to make the tower bashes go quickly. The Armor repair bots are NOT a typo. A bad spawn or late broadcast can result in armor damage. These drones mean that the pilot does not need to dock up or fear for the next bad spawn in a wave.

It is highly recommend that pilots upgrade to at least the Pith C-Type EM Ward Amplifier. Also tt is strongly suggest that pilots upgrade to the Gist X-Type MWD due to its superior capacitor properties.

T1 Battleships

Maelstrom

Maelstrom: Incursion (HQ)
EFT
[Maelstrom, Incursion (HQ)]
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I

Sensor Booster II
Prototype 100MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Amplifier II

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Core Defense Field Extender I


Warrior II x5
Hammerhead II x5
Light Armor Maintenance Bot I x5

Targeting Range Script x1
Tracking Speed Script x1
Republic Fleet Carbonized Lead L x2500
Republic Fleet EMP L x7500

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Engineering V
  • Advanced Weapon Upgrades III
NOTES
  • A pilot without the necessary Power Grid skills can drop the Tracking Enhancer for a Power Diagnostic System II or a Reactor Control Unit.


Logistics

Navy Battleships

Armageddon Navy Issue

Incursion (HQ)
Armageddon Navy Issue: Incursion (HQ)
EFT
[Armageddon Navy Issue, Incursion (HQ)]
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Large 'Regard' Power Projector

Prototype 100MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Tracking Enhancer II
Power Diagnostic System II
Power Diagnostic System II
Damage Control II

Large Core Defense Field Extender I
Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer I


Warrior II x5
Ogre I x5
Medium Armor Maintenance Bot I x5

Imperial Navy Multifrequency L x21
Imperial Navy Standard L x21
Imperial Navy Xray L x21

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Engineering V
  • Electronics V
  • Advanced Weapon Upgrades III
NOTES
  • This ship is a very tight fit. Lower skill pilots can use Reactor Control Units instead of the Power Diagnostic Systems.


Pirate Battleships

Tech 3 & Command Ships

Missile Ships

Creating a Fleet Members Only Preset

http://wiki.eveuniversity.org/Overview#Creating_a_Fleet_Members_Preset_.28Updated_for_Retribution.29

  1. Click the 4-lined box and select Load 7 - Fleetmates.
  2. Go to Filters > States and uncheck the following (everything else will be checked):
    • Pilot (agent) is interactable
    • Pilot has bad standing
    • Pilot has neutral standing
    • Pilot has no standing
    • Pilot has terrible standing
    • Pilot is at war with your corporation/alliance
    • Pilot is at war with your militia
    • Wreck is already viewed
    • Wreck is empty
  3. Go to Filters > Types and click Deselect all. Then Right Click on Ships and choose Select all.
  4. Save the preset as 7a - Fleet Only

This preset will show only pilots in your fleet and allies, no neutrals, enemies, NPCs or celestials. This is very useful for a Logi to keep track of everyone in fleet and allies in larger engagements. This tab is really nice because, under standard UNI Overview settings, any ship that broadcasts will jump to the top of the list with the broadcast symbol for a short while. Which is very useful for initial locking when they need reps and unlocking when In Position. Especially because you cannot Shift+Ctrl click to unlock from the History tab in the Fleet window, but should be able to in this overview. For PvE I like adding Pilots with Neutral Standing and Pilots with No Standing as they often fly with you in High Sec PvE like Incursions.