Difference between revisions of "Breaking Tradition - The Shaman’s Abode Part 1 (1 of 3)"

From EVE University Wiki
Jump to: navigation, search
m (Add {{NPCTableCSS)))
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)
 
(One intermediate revision by the same user not shown)
Line 5: Line 5:
 
Agent location: Machine Head (Hjoramold)<br>
 
Agent location: Machine Head (Hjoramold)<br>
 
Standings required: 4.00 Minmatar Republic<br>
 
Standings required: 4.00 Minmatar Republic<br>
Parts: [[Breaking Tradition - The Shaman’s Abode Part 1 (1 of 3)|(1 of 3)]], [[Breaking Tradition - The Shaman’s Abode Part 2 (2 of 3)|(2 of 3)]], [[ Breaking Tradition - Betrayal (3 of 3)|(3 of 3)]]</noinclude>
+
Parts: [[Breaking Tradition - The Shaman’s Abode Part 1 (1 of 3)|(1 of 3)]], [[Breaking Tradition - The Shaman’s Abode Part 2 (2 of 3)|(2 of 3)]], [[Breaking Tradition - Betrayal (3 of 3)|(3 of 3)]]</noinclude>
  
 
{{Missiondetails
 
{{Missiondetails
Line 35: Line 35:
 
|}
 
|}
 
<noinclude>
 
<noinclude>
[[Category:Mission reports]]
+
[[Category:COSMOS missions]]
 
</noinclude>
 
</noinclude>

Latest revision as of 06:03, 28 August 2022

This article is a stub. You can help the UniWiki by expanding it.

Minmatar COSMOS mission
Agent: Nabur Verkort
Agent location: Machine Head (Hjoramold)
Standings required: 4.00 Minmatar Republic
Parts: (1 of 3), (2 of 3), (3 of 3)


Level 3
Type Encounter
Objective Kill
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Mission briefing
I have a job for you, <Pilot>. I became quite concerned today when we lost contact with our commanders in one of the Holy Grounds within Hjoramold, which my people have sworn to protect. I do not have enough pilots on hand to deal with this matter. Investigate the site and report your findings to me. If you find any hostiles there, such as rampaging rogue drones or pirates, then eliminate them at once. Do this and take the blessings of the Kulutor with you.

Two pockets. Acceleration gate to the second pocket can not be activated until all NPCs in the first pocket are destroyed.


First pocket
WD EWAR L


? x ?  ?


Second pocket
WD EWAR L


Frigate 4 x Frigate Maru Punk Punk ID Slice
Cruiser 3 x Cruiser Maru Sniper