Deadly Arrival (Caldari & Amarr) (Level 3)

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name= Deadly Arrival, level 3 Template:Survival copy

Level 3
Type Encounter
Faction Caldari & Amarr
Best damage to deal Therm / Kin (Exp works too)
Damage to resist All kinds
Ship suggestion Drake, Hurricane


Single Pocket

Warp In Point: 40-50km from Ruins.
Approaching the ruins to 15km distance triggers the first spawn and completes the mission. All spawns aggro. First Wave: (40km around you):

5x Tower Sentry Caldari I
5x Caldari Point Defense Battery
2x Caldari Stasis Tower
2x State Wakizashi (Caldari Heron) -- TRIGGER (one trigger second wave, the other one triggers the third wave)
Second Wave:

4x Imperial Deacon (Amarr Coercer)
2x Imperial Exarp (Amarr Coercer)
Third Wave:

4x Imperial Caius (Amarr Coercer)
2x Imperial Crusader (Amarr Coercer)
Tip:
Warp in, destroy sentries first using kinetic damage, kill the two caldari frigates, switch to EM and thermal, kill amarr, and loot:D
Blitz:
Align somewhere past the ruins so you pass within 15km of them. Warp out and head home as soon as the first sentries spawn. (Shuttle works.) Faction Standing:
Killing The Caldari Towers results in Caldari standing loss of 3%.