Dirty Job

From EVE University Wiki
Revision as of 02:26, 18 October 2017 by Mal kard (talk | contribs) (Created page with "name=A Dirty Job, Level 5 __NOTOC__{{survival copy}} ====Part 5 of 5==== (Part 4 covered here: InformedAttack5 Informed Attack)<br> {{Missiondetails |Level= |Type=Encounte...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

name=A Dirty Job, Level 5 Template:Survival copy

Part 5 of 5

(Part 4 covered here: InformedAttack5 Informed Attack)

Type Encounter
Faction Multiple � Minmatar, Mercenaries
Best damage to deal Ex/Therm
Damage to resist Therm 40%, Expl: 25%, Kin: 23%, EM 12%
Warp disruption none
Ship suggestion (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
Extra NOS


Space type: Deadspace - No Gate
Direct Warp into Deadspace

Warp-In

Ship at 20km. No aggro until first shot. 1 x Carrier (Republic Harkal) NOS Template:Image url="http://i609.photobucket.com/albums/tt174/climb22033/DirtyJob5-1.jpg" title="Just one Carrier at Warp-In" alt="Just one Carrier at Warp-In"
Carrier Spawns:

    • Shooting the Carrier will spawn**

5 x Fighters (Republic Fighter) orbits at 3km Each original Fighter will replace itself 8 more times if destroyed 40 x more Fighters (Republic Fighter)

    • At 90% Armor there spawns:**

3 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more 3 x Frigates (Mercenary Elite Fighter) 7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 2 Corporals 2 x Cruisers (Mercenary Corporal) 1 x Battleship (Mercenary Overlord) orbits at 4km

    • At 50% Armor there spawns:**

4 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more 3 x Frigates (Mercenary Elite Fighter) 7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 3 Corporals 3 x Cruisers (Mercenary Corporal) 1 x Battleship (Mercenary Overlord) orbits at 4km

    • At 10% Armor there spawns:**

3 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more 3 x Frigates (Mercenary Elite Fighter) 7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 2 Corporals 2 x Cruisers (Mercenary Corporal) 1 x Battleship (Mercenary Overlord) orbits at 4km

    • At 90% Structure there spawns:**

1 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 4 more 4 x Frigates (Mercenary Elite Fighter) 7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 5 Corporals 5 x Cruisers (Mercenary Corporal) 1 x Battleship (Mercenary Overlord) orbits at 4km

    • At 50% Structure there spawns:**

2 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 4 more 4 x Frigates (Mercenary Elite Fighter) 3 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 3 Corporals 3 x Cruisers (Mercenary Corporal) 3 x Battleship (Mercenary Overlord) orbits at 4km Tips:
- Use a Passive Tank, get the Carrier�s NOS on your drones, or plan a capacitor that receives and extra 40 units/s

Best damage to deal 25%, Kin: 23%, EM 12%)


- Mission is flagged complete when the Carrier is destroyed