Difference between revisions of "FC VG Cribsheet"

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(Added wave information)
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:4 Waves (Nation Commander in 3rd wave)
 
:4 Waves (Nation Commander in 3rd wave)
:Core Priorities; 1. Nation Commander, 2. Niarja, 3. Eystur
+
:1st wave mixed, 2nd wave mixed, 3rd wave Nation Commander, 4th wave all frigs.
 +
:Core Priorities; 1. Nation Commander, 2. Niarja, 3. Auga, 4. Romi
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:Frigates: 1. Tama, 2. Schmaeel, 3. Renyn, 4. Eystur
  
 
'''Nation Mining Colony (NMC)'''
 
'''Nation Mining Colony (NMC)'''
  
 
:3 Waves (ore run near the end of the last wave)
 
:3 Waves (ore run near the end of the last wave)
 +
:1st wave has the Mara, 2nd has no Auga, 3rd does have Auga.
 
:Core Priorities: Mara (if you can hit it, needs 65 km); 1. Niarja, 2. Auga, 3. Romi
 
:Core Priorities: Mara (if you can hit it, needs 65 km); 1. Niarja, 2. Auga, 3. Romi
 
:Frigates: 1. Tama, 2. Schmaeel , 3. Eystur
 
:Frigates: 1. Tama, 2. Schmaeel , 3. Eystur
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:IGNORE THE EYSTURs! DON’T EVEN TARGET THEM!
 
:IGNORE THE EYSTURs! DON’T EVEN TARGET THEM!
 
:3 Waves (ore run near the end of the last wave)
 
:3 Waves (ore run near the end of the last wave)
 +
:All waves the same. Count Deltole wrecks in DScan. 1 means 2nd wave, 2 means 3rd wave.
 
:Assign the following calls to the DB: On 3 Eysturs call for the hack, On 5 Eysturs call for drones.
 
:Assign the following calls to the DB: On 3 Eysturs call for the hack, On 5 Eysturs call for drones.
 
:Core Priorities: 1. Niarja, 2. Auga, 3. Deltole
 
:Core Priorities: 1. Niarja, 2. Auga, 3. Deltole

Revision as of 01:43, 9 September 2014

09 Sept, 2014

Incursion FC “actual” (Vanguard) Cribsheet (FC_VG_Cribsheet)

Initial Prep

1. Wait List (WL) manager. Make Fleet Boss so they can update the MOTD, invite fleet members, and assign WC & SC.
2. Is WL manager satisfied with fits (so are you?).
3. Is there a picket?
4. Is there a scout?
5. Does everyone have Lyavite?
6. Undock, meet at (warp to) --------------
7. Is everyone accounted for (present)?
8. Hardeners on.
9. Check OGB and command Boosts, redo if necessary.
a. Wing commander boost (fleet warper).
b. Squad commander boost (tagger).
10. Drone Bunny?
11. Strategic Cruisers & Vindicates tasked to frigates. DB also if not enough for task. Otherwise DB does major ships in reverse priority.
12. Logis sort out links.
13. MOTD updated.
14. Scout broadcast an align.
15. Everyone warp themselves to the broadcast site.

Moving between sites.

1. Scout broadcast an align.
2. Fleet align to the broadcast.
3. Are drones in?
4. Wing warp to the site.
5. Everyone reload.

When ready to take the gate.

1. Battleships align to the gate.
2. Logis, need your “L”
3. Battleships take the gate.

Near the end of a site.

1. Ore run in NMC.
2. Scout broadcast an align.
3. Align to the broadcast.
4. Pull drones.
5. Once all drones are in and fleet has been paid, Wing Warp to new site.

Nation Commander Outpost (NCO)

4 Waves (Nation Commander in 3rd wave)
1st wave mixed, 2nd wave mixed, 3rd wave Nation Commander, 4th wave all frigs.
Core Priorities; 1. Nation Commander, 2. Niarja, 3. Auga, 4. Romi
Frigates: 1. Tama, 2. Schmaeel, 3. Renyn, 4. Eystur

Nation Mining Colony (NMC)

3 Waves (ore run near the end of the last wave)
1st wave has the Mara, 2nd has no Auga, 3rd does have Auga.
Core Priorities: Mara (if you can hit it, needs 65 km); 1. Niarja, 2. Auga, 3. Romi
Frigates: 1. Tama, 2. Schmaeel , 3. Eystur

Override Transfer Array (OTA)

IGNORE THE EYSTURs! DON’T EVEN TARGET THEM!
3 Waves (ore run near the end of the last wave)
All waves the same. Count Deltole wrecks in DScan. 1 means 2nd wave, 2 means 3rd wave.
Assign the following calls to the DB: On 3 Eysturs call for the hack, On 5 Eysturs call for drones.
Core Priorities: 1. Niarja, 2. Auga, 3. Deltole
Frigates: Tama

New bro speech

1. Safety to green.
2. Shields/Armor alarms to 99%
3. Auto Target to 0.
4. Drones on passive & focus fire.
5. Watch list: Recommend Logis at the top and DB at the bottom.
6. Broadcasting? (Broadcast “need shields”, once each wave, as soon as yellow boxed. Broadcast "in position" when no longer boxed.)
7. History tab in fleet window. (Align to the broadcast).
8. Aligning down the gate?
9. Assigning drones to the DB. Delay assignment in OTAs.
10. Abandoning & reconnecting drones.
11. Tag order, meaning of tags, what’s a “J” (don’t kill). Focus fire on tagged targets.
12. Red/Green gate.
13. Combat comms when on gate (no talking). (Open mic at other times).
14. Joining a site late.
15. Battleships DO NOT MOVE in the site.


Emergency Logi Disconnect (DC) drill - TBD