Difference between revisions of "Forming fleets in EVE University"

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In order to maximize our fleet's effectiveness and take advantage of the fleet system's ability to allow multiple people to give out fleet invites, the proper method for forming a fleet is below.
 
In order to maximize our fleet's effectiveness and take advantage of the fleet system's ability to allow multiple people to give out fleet invites, the proper method for forming a fleet is below.
  
# Fleet Commander (Whoever is forming the fleet) right-clicks on his name and forms a fleet with himself. This puts him at FC, with one wing and one squad. He should then add 3-4 more squads to wing 1, then create a second wing to place scouts. (If fleet size is known to be larger, more wings should be created, typically with 3-4 squads each BEFORE others are invited, this allows squads to be properly numbered for the wings. The last wing made however should be the wing for scouts.
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# Fleet Commander right-clicks on his name and forms a fleet with himself. This puts him at FC, with one wing and one squad. He should then add 3-4 more squads to wing 1, then create a second wing to place scouts. If fleet size is known to be larger, more wings should be created, typically with 3-4 squads each BEFORE others are invited, this allows squads to be properly numbered for the wings. The last wing made however should be the wing for scouts.
# FC calls in alliance chat for people with leadership skills. For large fleets, start with Wing Commanders (WC) and smaller fleets Squad Commanders (SC). So you might put "Everyone with SC title or leadership 5 please put SC into alliance chat."
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# FC calls in alliance chat for scouts.
# FC invites WC's and SC's to their proper positions, so that when each member joins, they will not require moving. This is done by right clicking on the name in alliance and highlighting invite to fleet and selecting the position you want to fill. Wing 1>Squad 1>Squad commander.
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# FC calls in alliance chat for people with leadership skills. For large fleets, start with Wing Commanders (WC) and smaller fleets Squad Commanders (SC).
# Once WC's and SC's are in place, fleet recruiting is turned over to them and the WC or FC should call for each role in turn. There are four roles in the fleet typically: Scouts (This should be called for first), Electronic Warfare (EW), Tacklers (T) and Damage (dam). WC's and SC's will then fill their squads from the available pilots while the FC coordinates with scouts and gathers intel.
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# FC invites WCs and SCs to their proper positions, so that when each member joins, they will not require moving. This is done by right clicking on the name in alliance and highlighting invite to fleet and selecting the position you want to fill.
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# Once WCs and SCs are in place, fleet recruiting is turned over to them and the WC or FC should call for each role in turn. There are four roles in the fleet typically: Scouts, Electronic Warfare (EW), Tacklers (T), and Damage Dealers (DD). WCs and SCs will then fill their squads from the available pilots while the FC coordinates with scouts and gathers intel.
  
Notice, there are no X's involved here and when you are called, you should put in your role followed by ship class. Example: EW - blackbird, T- rifter, Dam - Raven.
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You should specify how you want people to answer the calls for their roles, normally the role followed by ship class. Example: EW - Blackbird, T - Rifter, DD - Megathron.
  
This method will allow a fleet to be formed very quickly, with balanced squads capable of independent action. FC's can also designate specialty squads as well, by telling that SC to take only certain ship types. This can be an EW squad, tackler Squad, or even a heavy squad of BC or battleships. Believe me, if people will watch and listen, this way is very fast and effective at building a fleet.
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This method will allow a fleet to be formed quickly, with balanced squads capable of independent action. FCs can also designate specialty squads as well, by telling that SC to take only certain ship types. This can be an EW squad, tackler squad, or a squad of RR BS.
  
 
When you have returned with your fleet, you write down an After Action Report in the designated section on the forum [http://www.eve-ivy.com/forums//viewforum.php?f=98]. In this AAR you mention:
 
When you have returned with your fleet, you write down an After Action Report in the designated section on the forum [http://www.eve-ivy.com/forums//viewforum.php?f=98]. In this AAR you mention:

Revision as of 10:00, 6 January 2010

In order to maximize our fleet's effectiveness and take advantage of the fleet system's ability to allow multiple people to give out fleet invites, the proper method for forming a fleet is below.

  1. Fleet Commander right-clicks on his name and forms a fleet with himself. This puts him at FC, with one wing and one squad. He should then add 3-4 more squads to wing 1, then create a second wing to place scouts. If fleet size is known to be larger, more wings should be created, typically with 3-4 squads each BEFORE others are invited, this allows squads to be properly numbered for the wings. The last wing made however should be the wing for scouts.
  2. FC calls in alliance chat for scouts.
  3. FC calls in alliance chat for people with leadership skills. For large fleets, start with Wing Commanders (WC) and smaller fleets Squad Commanders (SC).
  4. FC invites WCs and SCs to their proper positions, so that when each member joins, they will not require moving. This is done by right clicking on the name in alliance and highlighting invite to fleet and selecting the position you want to fill.
  5. Once WCs and SCs are in place, fleet recruiting is turned over to them and the WC or FC should call for each role in turn. There are four roles in the fleet typically: Scouts, Electronic Warfare (EW), Tacklers (T), and Damage Dealers (DD). WCs and SCs will then fill their squads from the available pilots while the FC coordinates with scouts and gathers intel.

You should specify how you want people to answer the calls for their roles, normally the role followed by ship class. Example: EW - Blackbird, T - Rifter, DD - Megathron.

This method will allow a fleet to be formed quickly, with balanced squads capable of independent action. FCs can also designate specialty squads as well, by telling that SC to take only certain ship types. This can be an EW squad, tackler squad, or a squad of RR BS.

When you have returned with your fleet, you write down an After Action Report in the designated section on the forum [1]. In this AAR you mention:

  1. The objective of your fleet and the operational area
  2. An explanation of what happened during the fleet operation
  3. You mention what you've learned during this experience.

ILN members should also add an entry in their patrol log.