Incursion Fitting: Logistics

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Template:Work in Progress (Page should be finalized by the end of June 2012.)

This page is currently under construction. Until more guidelines have bee added please refer to Logistic Guide. Note that this guide is not specific to Incursions and only Tech II logistic ships with Logistics IV (V strongly preferred) pilots are allowed in Incursion fleets.

This page contains the basic requirements for an Incursion Logistic ship and sample fits. If you are looking for fittings for Damage Dealers, please refer to the appropriate guide: (Until the other DD sites are built, please refer to the Vanguard fitting guide.)

Requirements

Just like all incursion ships a Tech 2 omni-buffer tank is required. For the necessary skills and recommended modules and rigs please refer to the Vanguard Fitting page. Only the Tech II Logistics ships are used in incursions. Only these ships have the range and healing capacity required in Incursion sites. Also Incursion Logistics ships should be able to lock a full 10 targets, the usual size of a Vanguard fleet. All Logistics ships bring a flight of maintenance bots. Finally some Logistics ships run as pairs and use energy transfers for capacitor stability while the other logistics ships. With this in ind the required skills are;

  • Logistics IV (V strongly preferred)
    • Long Range Targeting V
    • Signature Analysis V
  • Multitasking III
    • Targeting V
  • Repair Drone Operations II (for Mediums)

Shield:

  • Shield Emission Systems IV

Armor:

  • Remote Armor Repair Systems IV

Energy:

  • Energy Emission Systems IV

Types of Logistic Ships

Sample Fits