Missiles

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Revision as of 11:20, 28 January 2010 by Shichi (talk | contribs) (minor edits to grammar and spelling.)
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Missiles are an oddball here (like in many things)

  • Large size, high dps, short range, slow: Torpedos (Siege launchers)
  • Large size, low dps, high range, faster: Cruise
  • Med size, high dps, short range, fast: HAMs (Heavy Assault)
  • Med size, lower dps, high range, slower: HMLs (Heavy launcher)
  • Med size, low dps, shorter range, fast: Standard (Assault launcher)
  • Small size, high dps (yeah lol), short range, fast: Rockets
  • Small size, lower dps, more range, slower: Standard (Standard launcher)

Assault launcher uses the same small Standard Missiles but is a medium-sized module(as far as fittings go with higher firing rate and capacity. Fittings vary around the lineup, with HAMs having such absurd requirements it is almost impossible to properly fit them in most cases other than a Drake (don't even try on a Nighthawk, for example). Also, short range versions are UNGUIDED, not affected by the precision skill. They also have slower explosion velocity than the guided ones (the long range version).

Rockets suck all around.