Difference between revisions of "Planetary Commodities"

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Cervator is tinkering with crazy tables here. It might just be a dead-end experiment, or it may provide a better overview than on [[Planetary Industry]] leaving it able to better focus on the process of running industry.
 
Cervator is tinkering with crazy tables here. It might just be a dead-end experiment, or it may provide a better overview than on [[Planetary Industry]] leaving it able to better focus on the process of running industry.
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Inspiration drawn from https://spreadsheets.google.com/ccc?key=0ArlHEr5t26lndDN3QVhBODJ3YnF5MWVMcUQ0bHdxQXc&hl=en
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== Tier 1 (P1) ==
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These combinations are possible in [[Planetary Buildings#Basic_Industry_Facility|Basic Industry Facilities]] and only take one Resource (P0)
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{| style="color: black;font-weight:bold"
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! style="color: white;" | Resource !! style="color: white;" | P1 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
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|-
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| bgcolor=khaki | Aqueous Liquids || bgcolor=lightgreen | Water || bgcolor=orange | None known || bgcolor=brown | Coolant, Super Conductors, Test Cultures, Water-Cooled CPU, Sterile Conduits ||
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|-
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| bgcolor=khaki | Autotrophs || bgcolor=lightgreen | Industrial Fibers || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=khaki | stuff..|| bgcolor=lightgreen | stuff.. || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=khaki | Noble Gas || bgcolor=lightgreen | Oxygen || bgcolor=blueviolet | POS Fuel || bgcolor=brown | ? ||
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|}
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== Tier 2 (P2) ==
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These combinations are possible in [[Planetary Buildings#Advanced_Industry_Facility |Advanced Industry Facilities]] and take two P1 items each
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{| style="color: black;font-weight:bold"
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! style="color: white;" | Input 1: P1 !! style="color: white;" | Input 2: P1 !! style="color: white;" | P2 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
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|-
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| bgcolor=lightgreen | Precious Metals || bgcolor=lightlightgreen | Biofuels || bgcolor=aqua| Biocells || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=lightgreen | Toxic Metals || bgcolor=lightgreen | Reactive Metals || bgcolor=aqua| Construction Blocks || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=lightgreen | Chiral Structures || bgcolor=lightgreen | Toxic Metals || bgcolor=aqua| Consumer Electronics || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=lightgreen | Water || bgcolor=lightgreen | Electrolytes || bgcolor=aqua| Coolant || bgcolor=blueviolet | POS Fuel || bgcolor=brown | ? ||
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|}
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== Tier 3 (P3) ==
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These combinations are possible in [[Planetary Buildings#Advanced_Industry_Facility |Advanced Industry Facilities]] and take two or three P2 items each
 +
 +
 +
{| style="color: black;font-weight:bold"
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! style="color: white;" | Input 1: P2 !! style="color: white;" | Input 2: P2 !! style="color: white;" | Input 3: P2 !! style="color: white;" | P3 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
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|-
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| bgcolor=aqua| Nanites || bgcolor=aqua| Livestock || bgcolor=aqua| Construction Blocks || bgcolor=skyblue | Biotech Research Reports || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=aqua| stuff... || bgcolor=aqua| stuff... || bgcolor=aqua| stuff... || bgcolor=skyblue | stuff... || bgcolor=orange | None known || bgcolor=brown | ? ||
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|-
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| bgcolor=aqua| Mechanical Parts || bgcolor=aqua| Consumer Electronics || bgcolor=aqua| N/A || bgcolor=skyblue | Robotics || bgcolor=blueviolet | POS Fuel || bgcolor=brown | ? ||
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|}

Revision as of 22:01, 8 May 2010

Cervator is tinkering with crazy tables here. It might just be a dead-end experiment, or it may provide a better overview than on Planetary Industry leaving it able to better focus on the process of running industry.

Inspiration drawn from https://spreadsheets.google.com/ccc?key=0ArlHEr5t26lndDN3QVhBODJ3YnF5MWVMcUQ0bHdxQXc&hl=en


Tier 1 (P1)

These combinations are possible in Basic Industry Facilities and only take one Resource (P0)

Resource P1 result Immediate Uses Component in other Commodities
Aqueous Liquids Water None known Coolant, Super Conductors, Test Cultures, Water-Cooled CPU, Sterile Conduits
Autotrophs Industrial Fibers None known ?
stuff.. stuff.. None known ?
Noble Gas Oxygen POS Fuel ?


Tier 2 (P2)

These combinations are possible in Advanced Industry Facilities and take two P1 items each


Input 1: P1 Input 2: P1 P2 result Immediate Uses Component in other Commodities
Precious Metals Biofuels Biocells None known ?
Toxic Metals Reactive Metals Construction Blocks None known ?
Chiral Structures Toxic Metals Consumer Electronics None known ?
Water Electrolytes Coolant POS Fuel ?


Tier 3 (P3)

These combinations are possible in Advanced Industry Facilities and take two or three P2 items each


Input 1: P2 Input 2: P2 Input 3: P2 P3 result Immediate Uses Component in other Commodities
Nanites Livestock Construction Blocks Biotech Research Reports None known ?
stuff... stuff... stuff... stuff... None known ?
Mechanical Parts Consumer Electronics N/A Robotics POS Fuel ?