Difference between revisions of "Planetary Commodities"

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(Add some initial tables)
(Add another table and a purposefull easter egg typo)
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These combinations are possible in [[Planetary Buildings#Basic_Industry_Facility|Basic Industry Facilities]] and only take one Resource (P0)
+
These combinations are possible in [[Planetary Buildings#Basic_Industry_Facility | Basic Industry Facilities]] and only take one Resource (P0)
  
{| style="color: black;font-weight:bold"
+
{| style="color: black; font-weight: bold; width: 100%"
 
! style="color: white;" | Resource !! style="color: white;" | P1 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 
! style="color: white;" | Resource !! style="color: white;" | P1 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 
|-
 
|-
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== Tier 2 (P2) ==
 
== Tier 2 (P2) ==
  
These combinations are possible in [[Planetary Buildings#Advanced_Industry_Facility |Advanced Industry Facilities]] and take two P1 items each
+
These combinations are possible in [[Planetary Buildings#Advanced_Industry_Facility | Advanced Industry Facilities]] and take two P1 items each
  
  
{| style="color: black;font-weight:bold"
+
{| style="color: black;font-weight:bold; width: 100%"
 
! style="color: white;" | Input 1: P1 !! style="color: white;" | Input 2: P1 !! style="color: white;" | P2 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 
! style="color: white;" | Input 1: P1 !! style="color: white;" | Input 2: P1 !! style="color: white;" | P2 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 
|-
 
|-
| bgcolor=lightgreen | Precious Metals || bgcolor=lightlightgreen | Biofuels || bgcolor=aqua| Biocells || bgcolor=orange | None known || bgcolor=brown | ? ||
+
| bgcolor=lightgreen | Precious Metals || bgcolor=lightgreen | Biofuels || bgcolor=aqua| Biocells || bgcolor=orange | None known || bgcolor=brown | ? ||
 
|-
 
|-
 
| bgcolor=lightgreen | Toxic Metals || bgcolor=lightgreen | Reactive Metals || bgcolor=aqua| Construction Blocks || bgcolor=orange | None known || bgcolor=brown | ? ||
 
| bgcolor=lightgreen | Toxic Metals || bgcolor=lightgreen | Reactive Metals || bgcolor=aqua| Construction Blocks || bgcolor=orange | None known || bgcolor=brown | ? ||
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== Tier 3 (P3) ==
 
== Tier 3 (P3) ==
  
These combinations are possible in [[Planetary Buildings#Advanced_Industry_Facility |Advanced Industry Facilities]] and take two or three P2 items each
+
These combinations are possible in [[Planetary Buildings#Advanced_Industry_Facility | Advanced Industry Facilities]] and take two or three P2 items each
  
  
{| style="color: black;font-weight:bold"
+
{| style="color: black;font-weight:bold; width: 100%"
 
! style="color: white;" | Input 1: P2 !! style="color: white;" | Input 2: P2 !! style="color: white;" | Input 3: P2 !! style="color: white;" | P3 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 
! style="color: white;" | Input 1: P2 !! style="color: white;" | Input 2: P2 !! style="color: white;" | Input 3: P2 !! style="color: white;" | P3 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 
|-
 
|-
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|-
 
|-
 
| bgcolor=aqua| Mechanical Parts || bgcolor=aqua| Consumer Electronics || bgcolor=aqua| N/A || bgcolor=skyblue | Robotics || bgcolor=blueviolet | POS Fuel || bgcolor=brown | ? ||
 
| bgcolor=aqua| Mechanical Parts || bgcolor=aqua| Consumer Electronics || bgcolor=aqua| N/A || bgcolor=skyblue | Robotics || bgcolor=blueviolet | POS Fuel || bgcolor=brown | ? ||
 +
|}
 +
 +
 +
== Tier 4 (P4) ==
 +
 +
These combinations are possible in [[Planetary Buildings#High_Tech_Production_Plant | High Tech Production Plants]] and take either three P3 items each or two P3 and one P1 item.
 +
 +
 +
{| style="color: black;font-weight:bold; width: 100%"
 +
! style="color: white;" | Input 1: P3 !! style="color: white;" | Input 2: P3 !! style="color: white;" | Input 3: P1/3 !! style="color: white;" | P4 result !! style="color: white;" | Immediate Uses !! style="color: white;" | Component in other Commodities
 +
|-
 +
| bgcolor=skyblue | Neocons || bgcolor=skyblue | Data Chips || bgcolor=skyblue | High-Tech Transmitters || bgcolor=pink | Broadcast Node || bgcolor=orange | None known || bgcolor=brown | ? ||
 +
|-
 +
| bgcolor=skyblue | Gel-Matrix Biopaste || bgcolor=skyblue | Hazmat Detection Systems || bgcolor=skyblue | Planetary Vehicles || bgcolor=pink | Integrity Response Drones || bgcolor=orange | None known || bgcolor=brown | ? ||
 +
|-
 +
| bgcolor=skyblue | Industrial Explosives || bgcolor=skyblue | Ukomi Super Conductors || bgcolor=lightgreen | Reactive Metals || bgcolor=pink | Nano-Factory || bgcolor=orange | None known || bgcolor=brown | ? ||
 
|}
 
|}

Revision as of 22:15, 8 May 2010

Cervator is tinkering with crazy tables here. It might just be a dead-end experiment, or it may provide a better overview than on Planetary Industry leaving it able to better focus on the process of running industry.

Inspiration drawn from https://spreadsheets.google.com/ccc?key=0ArlHEr5t26lndDN3QVhBODJ3YnF5MWVMcUQ0bHdxQXc&hl=en


Tier 1 (P1)

These combinations are possible in Basic Industry Facilities and only take one Resource (P0)

Resource P1 result Immediate Uses Component in other Commodities
Aqueous Liquids Water None known Coolant, Super Conductors, Test Cultures, Water-Cooled CPU, Sterile Conduits
Autotrophs Industrial Fibers None known ?
stuff.. stuff.. None known ?
Noble Gas Oxygen POS Fuel ?


Tier 2 (P2)

These combinations are possible in Advanced Industry Facilities and take two P1 items each


Input 1: P1 Input 2: P1 P2 result Immediate Uses Component in other Commodities
Precious Metals Biofuels Biocells None known ?
Toxic Metals Reactive Metals Construction Blocks None known ?
Chiral Structures Toxic Metals Consumer Electronics None known ?
Water Electrolytes Coolant POS Fuel ?


Tier 3 (P3)

These combinations are possible in Advanced Industry Facilities and take two or three P2 items each


Input 1: P2 Input 2: P2 Input 3: P2 P3 result Immediate Uses Component in other Commodities
Nanites Livestock Construction Blocks Biotech Research Reports None known ?
stuff... stuff... stuff... stuff... None known ?
Mechanical Parts Consumer Electronics N/A Robotics POS Fuel ?


Tier 4 (P4)

These combinations are possible in High Tech Production Plants and take either three P3 items each or two P3 and one P1 item.


Input 1: P3 Input 2: P3 Input 3: P1/3 P4 result Immediate Uses Component in other Commodities
Neocons Data Chips High-Tech Transmitters Broadcast Node None known ?
Gel-Matrix Biopaste Hazmat Detection Systems Planetary Vehicles Integrity Response Drones None known ?
Industrial Explosives Ukomi Super Conductors Reactive Metals Nano-Factory None known ?