Difference between revisions of "Rigs"

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(Moved list of rigs from Fitting Modules and Rigs Guide into smaller, easier to maintain articles.)
(Expanded intro, added missing rigs, removed redundant wording.)
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'''Rigs''' are permanent ship modifications that fit into the rigging slots of a ship. Once fit, they must be destroyed in order to be removed, unlike regular modules. They don't have powergrid or CPU fitting requirements, but most have some other drawback associated with them. These penalties are reduced by training more levels in the associated rigging skill: the amount of speed reduction caused by armor rigs, for example, is lessened (though never completely eliminated) by your Armor Rigging skill.
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'''Rigs''' are permanent ship modifications that fit into the rigging slots of a ship. Once fit, they must be destroyed in order to be removed, unlike regular modules. They don't have powergrid or CPU fitting requirements, but most have some other drawback associated with them. These penalties are reduced by training more levels in the associated [[Skills:Rigging|rigging skill]]: the amount of speed reduction caused by armor rigs, for example, is lessened (though never completely eliminated) by your Armor Rigging skill.
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Each rig requires ''calibration'', a rig specific fitting resource. All ships have 400 calibration, except for pirate faction ships which have 350. Rig calibration requirements range from 50 to 200, with tech 2 variants requiring 50% calibration than their tech 1 equivalents.
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Rigs are made from [[Guide To Salvaging|salvaged material]].
  
 
==Armor==
 
==Armor==
Fitting these rigs will reduce your ship's maximum velocity.
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Unless otherwise noted, fitting these rigs will reduce your ship's maximum velocity.
  
'''Nano Pump''': This rig increases the amount an armor repair repairs.
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'''Nano Pump''': Increases the amount an armor repair repairs. Increases armor repairer powergrid requirements.
  
'''Nanobot Accelerator''': This rig reduces the armor repair cycle time.
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'''Nanobot Accelerator''': Reduces the armor repair cycle time. Increases armor repairer powergrid requirements.
  
'''Remote Repair Augmentor''': This rig reduces the capacitor need for a remote repair.
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'''Remote Repair Augmentor''': Reduces the capacitor need for a remote repair.
  
'''Resistance Pumps''': These rigs increase resistances (each damage type has its own rig).
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'''Resistance Pumps''': Increase armor resistances (each damage type has its own rig).
  
'''Salvage Tackle''': This rig increases the chance to salvage successfully.
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'''Transverse Bulkhead''': Increase total hull hit points by a percentage. Decreases cargo capacity.
  
'''Trimark Armor Pump''': This rig increases total armor of a ship by a percentage, without a stacking penalty.  
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'''Trimark Armor Pump''': Increases total armor of a ship by a percentage, without a stacking penalty.  
  
 
==Astronautic==
 
==Astronautic==
Fitting these rigs will reduce the amount of armor on your ship.
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Unless otherwise noted, fitting these rigs will reduce the amount of armor on your ship.
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'''Auxiliary Thruster''': Increases maximum velocity.
  
'''Auxiliary Thruster''': This rig increases maximum velocity.
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'''Cargohold Optimization''': Increases cargo capacity.
  
'''Cargohold Optimization''': This rig increases cargo capacity.
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'''Dynamic Fuel Valve''': Decreases the amount of capacitor used by afterburners and microwarpdrives.
  
'''Dynamic Fuel Valve''': This rig decreases the amount of capacitor used by afterburners and microwarpdrives.
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'''Engine Thermal Shielding''': Increases the duration of afterburner or microwarpdrive cycles.
  
'''Engine Thermal Shielding''': This rig increases the duration of afterburner or microwarpdrive cycles.
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'''Higgs Anchor''': Increase mass and agility while greatly reducing maximum velocity. Reduces warp velocity. Only one can be fitted.
  
'''Hyperspatial Velocity Optimizer''': This rig increases your maximum warp velocity.
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'''Hyperspatial Velocity Optimizer''': Increases your maximum warp velocity. Increases signature radius.  
  
'''Low Friction Nozzle Joints''': This rig increases agility.
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'''Low Friction Nozzle Joints''': Increases agility.
  
'''Polycarbon Engine Housing''': This rig increases maximum velocity and speed.
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'''Polycarbon Engine Housing''': Increases maximum velocity and speed.
  
'''Warp Core Optimizer''': This rig reduces the capacitor needs for warping.
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'''Warp Core Optimizer''': Reduces the capacitor needs for warping. Increases signature radius.  
  
 
==Drone==
 
==Drone==
 
Fitting these rigs will reduce your ship's CPU capacity.
 
Fitting these rigs will reduce your ship's CPU capacity.
  
'''Control Range Augmentor''': This rig increases the range at which you can control drones.
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'''Control Range Augmentor''': Increases the range at which you can control drones.
  
'''Durability Enhancer''': This rig increases the HP of drones.
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'''Durability Enhancer''': Increases the HP of drones.
  
'''Mining Augmentor''': This rig increases the yield of mining drones.
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'''Mining Augmentor''': Increases the yield of mining drones and decreases cycle time for ice harvesting drones.
  
'''Repair Augmentor''': This rig increases the repair of repair drones.
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'''Repair Augmentor''': Increases the repair of repair drones.
  
'''Scope Chip''': This rig increases the optimal range of drones.
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'''Scope Chip''': Increases the optimal range of drones.
  
'''Speed Augmentor''': This rig increases the speed of drones.
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'''Speed Augmentor''': Increases the speed of drones.
  
'''Sentry Damage Augmenor''': This rig increases the damage of sentry drones.
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'''Sentry Damage Augmenor''': Increases the damage of sentry drones.
  
'''Stasis Drone Augmentor''': This rig increases stasis drones' factor of velocity decrease.
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'''Stasis Drone Augmentor''': Increases stasis drones' factor of velocity decrease.
  
 
==Electronics superiority==
 
==Electronics superiority==
 
Fitting these rigs will reduce the amount of shields on your ship.
 
Fitting these rigs will reduce the amount of shields on your ship.
  
'''Inverted Signal Field Generator''': This rig increases the effectiveness of remote sensor dampeners.
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'''Inverted Signal Field Generator''': Increases the effectiveness of remote sensor dampeners.
 
 
'''Ionic Field Projector''': This rig increases your maximum targeting range.
 
 
 
'''Particle Dispersion Augmentor''': This rig increases the strength of ECM modules.
 
  
'''Particle Dispersion Projector''': This rig increases the range of ECM modules.
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'''Particle Dispersion Augmentor''': Increases the strength of ECM modules.
  
'''Signal Disruption Amplifier''': This rig decreases the capacitor need for ECM modules.
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'''Particle Dispersion Projector''': Increases the range of ECM modules.
  
'''Targeting System Subcontroller''': This rig increases your targeting speed.
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'''Signal Disruption Amplifier''': Decreases the capacitor need for ECM modules.
  
'''Targeting Systems Stabilizer''': This rig decreases the targeting delay after uncloaking.
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'''Targeting Systems Stabilizer''': Decreases the targeting delay after uncloaking.
  
'''Tracking Diagnostic Subroutines''': This rig increases the effectiveness of tracking disruptors.
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'''Tracking Diagnostic Subroutines''': Increases the effectiveness of tracking disruptors.
  
 
==Engineering==
 
==Engineering==
 
These modules have no penalty.
 
These modules have no penalty.
  
'''Ancillary Current Router''': This rig increases ship's powergrid.
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'''Ancillary Current Router''': Increases ship's powergrid.
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'''Capacitor Control Circuit''': Increases ship's capacitor recharge rate.
  
'''Capacitor Control Circuit''': This rig increases ship's capacitor recharge rate.
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'''Command Processor''': Increase the number of Command Burst modules that can be equipped to a command-capable ship.
  
'''Egress Port Maximizer''': This rig decreases the capacitor use of all energy emission modules.
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'''Egress Port Maximizer''': Decreases the capacitor use of all energy emission modules.
  
'''Liquid Cooled Electronics''': This rig reduces the CPU needs of modules that require the electronics upgrade skill.
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'''Liquid Cooled Electronics''': Reduces the CPU needs of modules that require the electronics upgrade skill.
  
'''Powergrid Subroutine Maximizer''': This rig decreases the CPU need for all power upgrade modules.
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'''Powergrid Subroutine Maximizer''': Decreases the CPU need for all power upgrade modules.
  
'''Processor Overclocking Unit''': This rig increases the base amount of CPU of your ship.
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'''Processor Overclocking Unit''': Increases the base amount of CPU of your ship.
  
'''Semiconductor Memory Cell''': This rig increases a ship's total capacitor.
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'''Semiconductor Memory Cell''': Increases a ship's total capacitor.
  
 
==Missile launcher==
 
==Missile launcher==
 
Fitting these rigs will increase the amount of CPU required by any [[Missile Launchers|missile launchers]] fitted to your ship.
 
Fitting these rigs will increase the amount of CPU required by any [[Missile Launchers|missile launchers]] fitted to your ship.
  
'''Bay Loading Accelerator''': This rig increases the rate of fire of launchers.
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'''Bay Loading Accelerator''': Increases the rate of fire of launchers.
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'''Hydraulic Bay Thrusters''': Increases missile velocity.
  
'''Hydraulic Bay Thrusters''': This rig increases missile velocity.
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'''Rocket Fuel Cache Partition''': Increases missile flight time.
  
'''Rocket Fuel Cache Partition''': This rig increases missile flight time.
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'''Warhead Calefaction Catalyst''': Increases missile damage.
  
'''Warhead Calefaction Catalyst''': This rig increases missile damage.
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'''Warhead Flare Catalyst''': Increases missile explosion velocity.
  
'''Warhead Flare Catalyst''': This rig increases missile explosion velocity.
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'''Warhead Rigor Catalyst''': Decreases the explosion radius of missiles.
  
'''Warhead Rigor Catalyst''': This rig decreases the explosion radius of missiles.
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==Resource procurement==
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These rigs have no penalty.
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'''Ice Harvester Accelerator''': Reduces the duration of ice harvester cycles. Available only in medium size.
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'''Mercoxit Mining Crystal Optimization''': Increase the yield modifier of modules using Mercoxit mining crystals. Available only in medium size.
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'''Salvage Tackle''': Increases the chance to salvage successfully. Has a max velocity penalty mitigated by Armor Rigging skill.
  
 
==Scanning==
 
==Scanning==
 
These rigs have no penalty.
 
These rigs have no penalty.
  
'''Emission Scope''': This rig increases the success chance of analyzer modules.
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'''Emission Scope''': Increases the success chance of analyzer modules.
  
'''Gravity Capacitor''': This rig increases the strength of scan probes.
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'''Gravity Capacitor''': Increases the strength of scan probes.
  
'''Memetic Algorithm Bank''': This rig increases the success chance of hacking modules.
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'''Memetic Algorithm Bank''': Increases the success chance of hacking modules.
  
'''Signal Focusing Kit''': This rig increases the speed of scanners (cargo, ship, and survey scanners).
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'''Signal Focusing Kit''': Increases the speed of scanners (cargo, ship, and survey scanners).
  
 
==Shield==
 
==Shield==
 
Fitting these rigs will increase your ship's signature radius.
 
Fitting these rigs will increase your ship's signature radius.
  
'''Screen Reinforcers''': These rigs increase your resistance to a particular type of damage.
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'''Screen Reinforcers''': Increase your resistance to a particular type of damage.
  
'''Core Defense Capacitor Safeguard''': This rig decreases the cap used by modules that require the shield operations skill.
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'''Core Defense Capacitor Safeguard''': Decreases the cap used by modules that require the shield operations skill.
  
'''Core Defense Charger Economizer''': This rig decreases powergrid use of shield upgrade modules.
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'''Core Defense Charger Economizer''': Decreases powergrid use of shield upgrade modules.
  
'''Core Defense Field Extender''': This rig increases shield capacity.
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'''Core Defense Field Extender''': Increases shield capacity.
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'''Core Defense Field Purger''': Increases shield recharge rate.
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'''Core Defense Operation Solidifier''': Decreases the cycle time for shield boosters.
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==Targeting==
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Fitting these rigs will reduce the amount of shields on your ship.
  
'''Core Defense Field Purger''': This rig increases shield recharge rate.
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'''Ionic Field Projector''': Increases your maximum targeting range.
  
'''Core Defense Operation Solidifier''': This rig decreases the cycle time for shield boosters.
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'''Targeting System Subcontroller''': Increases your targeting speed.
  
 
==Turret weapons==
 
==Turret weapons==
 
Fitting these rigs will increase the amount of power grid required by any turrets fitted to your ship. There are variations for each type of turret, ie hybrid, energy, and projectile.
 
Fitting these rigs will increase the amount of power grid required by any turrets fitted to your ship. There are variations for each type of turret, ie hybrid, energy, and projectile.
  
'''Algid Energy Administrations Unit''': This rig decreases turret CPU needs.
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'''Algid Energy Administrations Unit''': Decreases turret CPU needs.
  
'''Ambit Extension''': This rig increases turret accuracy falloff.
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'''Ambit Extension''': Increases turret accuracy falloff.
  
'''Burst Aerator''': This rig increases turret rate of fire.
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'''Burst Aerator''': Increases turret rate of fire.
  
'''Collision Accelerator''': This rig increases turret damage.
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'''Collision Accelerator''': Increases turret damage.
  
'''Discharge Elutriation''': This rig decreases turret capacitor use. (Note that there is no Discharge Elutriation rig for projectile turrets, because they use no capacitor in the first place.)
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'''Discharge Elutriation''': Decreases turret capacitor use. (Note that there is no Discharge Elutriation rig for projectile turrets, because they use no capacitor in the first place.)
  
'''Locus Coordination''': This rig increases turret optimal range.
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'''Locus Coordination''': Increases turret optimal range.
  
'''Metastasis Adjuster''': This rig increases turret tracking speed.
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'''Metastasis Adjuster''': Increases turret tracking speed.
  
 
[[Category:Ship Fitting]]
 
[[Category:Ship Fitting]]

Revision as of 23:53, 27 November 2016

Rigs are permanent ship modifications that fit into the rigging slots of a ship. Once fit, they must be destroyed in order to be removed, unlike regular modules. They don't have powergrid or CPU fitting requirements, but most have some other drawback associated with them. These penalties are reduced by training more levels in the associated rigging skill: the amount of speed reduction caused by armor rigs, for example, is lessened (though never completely eliminated) by your Armor Rigging skill.

Each rig requires calibration, a rig specific fitting resource. All ships have 400 calibration, except for pirate faction ships which have 350. Rig calibration requirements range from 50 to 200, with tech 2 variants requiring 50% calibration than their tech 1 equivalents.

Rigs are made from salvaged material.

Armor

Unless otherwise noted, fitting these rigs will reduce your ship's maximum velocity.

Nano Pump: Increases the amount an armor repair repairs. Increases armor repairer powergrid requirements.

Nanobot Accelerator: Reduces the armor repair cycle time. Increases armor repairer powergrid requirements.

Remote Repair Augmentor: Reduces the capacitor need for a remote repair.

Resistance Pumps: Increase armor resistances (each damage type has its own rig).

Transverse Bulkhead: Increase total hull hit points by a percentage. Decreases cargo capacity.

Trimark Armor Pump: Increases total armor of a ship by a percentage, without a stacking penalty.

Astronautic

Unless otherwise noted, fitting these rigs will reduce the amount of armor on your ship.

Auxiliary Thruster: Increases maximum velocity.

Cargohold Optimization: Increases cargo capacity.

Dynamic Fuel Valve: Decreases the amount of capacitor used by afterburners and microwarpdrives.

Engine Thermal Shielding: Increases the duration of afterburner or microwarpdrive cycles.

Higgs Anchor: Increase mass and agility while greatly reducing maximum velocity. Reduces warp velocity. Only one can be fitted.

Hyperspatial Velocity Optimizer: Increases your maximum warp velocity. Increases signature radius.

Low Friction Nozzle Joints: Increases agility.

Polycarbon Engine Housing: Increases maximum velocity and speed.

Warp Core Optimizer: Reduces the capacitor needs for warping. Increases signature radius.

Drone

Fitting these rigs will reduce your ship's CPU capacity.

Control Range Augmentor: Increases the range at which you can control drones.

Durability Enhancer: Increases the HP of drones.

Mining Augmentor: Increases the yield of mining drones and decreases cycle time for ice harvesting drones.

Repair Augmentor: Increases the repair of repair drones.

Scope Chip: Increases the optimal range of drones.

Speed Augmentor: Increases the speed of drones.

Sentry Damage Augmenor: Increases the damage of sentry drones.

Stasis Drone Augmentor: Increases stasis drones' factor of velocity decrease.

Electronics superiority

Fitting these rigs will reduce the amount of shields on your ship.

Inverted Signal Field Generator: Increases the effectiveness of remote sensor dampeners.

Particle Dispersion Augmentor: Increases the strength of ECM modules.

Particle Dispersion Projector: Increases the range of ECM modules.

Signal Disruption Amplifier: Decreases the capacitor need for ECM modules.

Targeting Systems Stabilizer: Decreases the targeting delay after uncloaking.

Tracking Diagnostic Subroutines: Increases the effectiveness of tracking disruptors.

Engineering

These modules have no penalty.

Ancillary Current Router: Increases ship's powergrid.

Capacitor Control Circuit: Increases ship's capacitor recharge rate.

Command Processor: Increase the number of Command Burst modules that can be equipped to a command-capable ship.

Egress Port Maximizer: Decreases the capacitor use of all energy emission modules.

Liquid Cooled Electronics: Reduces the CPU needs of modules that require the electronics upgrade skill.

Powergrid Subroutine Maximizer: Decreases the CPU need for all power upgrade modules.

Processor Overclocking Unit: Increases the base amount of CPU of your ship.

Semiconductor Memory Cell: Increases a ship's total capacitor.

Missile launcher

Fitting these rigs will increase the amount of CPU required by any missile launchers fitted to your ship.

Bay Loading Accelerator: Increases the rate of fire of launchers.

Hydraulic Bay Thrusters: Increases missile velocity.

Rocket Fuel Cache Partition: Increases missile flight time.

Warhead Calefaction Catalyst: Increases missile damage.

Warhead Flare Catalyst: Increases missile explosion velocity.

Warhead Rigor Catalyst: Decreases the explosion radius of missiles.

Resource procurement

These rigs have no penalty.

Ice Harvester Accelerator: Reduces the duration of ice harvester cycles. Available only in medium size.

Mercoxit Mining Crystal Optimization: Increase the yield modifier of modules using Mercoxit mining crystals. Available only in medium size.

Salvage Tackle: Increases the chance to salvage successfully. Has a max velocity penalty mitigated by Armor Rigging skill.

Scanning

These rigs have no penalty.

Emission Scope: Increases the success chance of analyzer modules.

Gravity Capacitor: Increases the strength of scan probes.

Memetic Algorithm Bank: Increases the success chance of hacking modules.

Signal Focusing Kit: Increases the speed of scanners (cargo, ship, and survey scanners).

Shield

Fitting these rigs will increase your ship's signature radius.

Screen Reinforcers: Increase your resistance to a particular type of damage.

Core Defense Capacitor Safeguard: Decreases the cap used by modules that require the shield operations skill.

Core Defense Charger Economizer: Decreases powergrid use of shield upgrade modules.

Core Defense Field Extender: Increases shield capacity.

Core Defense Field Purger: Increases shield recharge rate.

Core Defense Operation Solidifier: Decreases the cycle time for shield boosters.

Targeting

Fitting these rigs will reduce the amount of shields on your ship.

Ionic Field Projector: Increases your maximum targeting range.

Targeting System Subcontroller: Increases your targeting speed.

Turret weapons

Fitting these rigs will increase the amount of power grid required by any turrets fitted to your ship. There are variations for each type of turret, ie hybrid, energy, and projectile.

Algid Energy Administrations Unit: Decreases turret CPU needs.

Ambit Extension: Increases turret accuracy falloff.

Burst Aerator: Increases turret rate of fire.

Collision Accelerator: Increases turret damage.

Discharge Elutriation: Decreases turret capacitor use. (Note that there is no Discharge Elutriation rig for projectile turrets, because they use no capacitor in the first place.)

Locus Coordination: Increases turret optimal range.

Metastasis Adjuster: Increases turret tracking speed.