Skills:Missiles

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Overview

These skills are important for anyone who uses missile launchers. Training missile skills will be key for most Caldari combat pilots, but some Minmatar and Amarr ships use missiles too, as secondary or even as primary weapons.

Note that while the prerequisite skills for T2 turrets are hierarchical -- so, for example, you must train small T2 pulse lasers before training medium T2 pulses, and medium T2 pulses before training T2 large pulses -- the prerequisite skills for T2 missiles are not. You can train to use T2 cruise missiles or torpedoes without training T2 medium-sized missiles. Nevertheless, the skills below are loosely ordered from small to large, T1 to T2.

NOTE: Currently (Odyssey 1.1), missile skills are not the most desired if you plan on doing PvP and are almost all "banned" from Incursions, since there's a delay between missile launch and target hit, therefore offsetting the DPS time. Current ship fittings for Incursions in the UNI do not accept missile ships. PvE-wise, missiles are great and still wreak havoc.

Perception and Willpower are important for perfecting your skill at missiles.

The following are the skills in the Missiles section (in alphabetical order):