Talk:Rigs

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Revision as of 06:47, 29 November 2016 by Al hubbard (talk | contribs) (Table for rig lists)
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Table for rig lists

I copied a table from some of the other ones on the wiki, but I'm not sure if it's a good fit for this page. Anyone have any thoughts on whether it works? Or what could improve it?

Name Effect Downside Skill
Anti-EM Armor Pump Increase armor resistance to EM damage Decreases ship's maximum velocity Armor Rigging
Anti-Explosive Armor Pump Increase armor resistance to explosive damage Decreases ship's maximum velocity Armor Rigging
Anti-Kinetic Armor Pump Increase armor resistance to kinetic damage Decreases ship's maximum velocity Armor Rigging
Anti-Thermal Armor Pump Increase armor resistance to thermal damage Decreases ship's maximum velocity Armor Rigging
Auxillary Nano Pump Increase amount a local armor repair module repairs per cycle Increases armor repairer powergrid requirements Armor Rigging
Nanobot Accelerator Decrease local armor repair module cycle time Increases armor repairer powergrid requirements Armor Rigging
Remote Repair Augmentor Reduces capacitor used by remote armor repair modules Decreases ship's maximum velocity Armor Rigging
Transverse Bulkhead Increases hull hit points by a percentage Decreases ship's cargo capacity Armor Rigging
Trimark Armor Pump Increases armor hit points by a percentage Decreases ship's maximum velocity Armor Rigging

--Al hubbard (talk) 00:47, 29 November 2016 (CST)