Difference between revisions of "User:Cat evergreen/Hecate"

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<!-----------------------------------------------------------
 
* SHIP ATTRIBUTES SECTION (last update : 03/06/2015)
 
-------------------------------------------------------------
 
* on editing the attributes, please make sure that you don't
 
* leave/misstype any tags required. please follow the same
 
* format below and edit only the values (after the = sign).
 
------------------------------------------------------------->
 
| shipid=34828
 
| shipimg=Hecate.jpg
 
| shipname=Hecate
 
| caption=Hecate
 
| class=Tactical Destroyer
 
| grouping=Tactical Destroyers
 
| hulltype=Hecate Class
 
| faction=Gallente Federation
 
| race=Gallente
 
| roles=unspecified
 
| variations=<i>none</i>
 
| tech=3
 
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
| powergrid=57 MW
 
| cpu=270 tf
 
| capacitor=700 GJ
 
| highs=6
 
| turrets=0
 
| launchers=5
 
| mediums=6
 
| lows=2
 
| mass=1,000,000 kg
 
| volume=
 
| cargohold=450 m&#179;
 
| extrahold=
 
| extraholdtype=
 
| dronebay=0 m&#179;
 
| bandwidth=0 Mbit/sec
 
| info=
 
| bonuses=<b>Gallente Tactical Destroyer Bonuses Per Level:</b><br>
 
5% bonus to Rocket and Light Missile Launcher rate of fire <br>
 
15% reduction in Missile Launcher reload time <br>
 
5% reduction in heat damage generated by modules <br>
 
<br>
 
<b>Misc Bonus: </b><br>
 
50% bonus to Rocket and Light Missile damage <br>
 
95% reduction in Scan Probe Launcher CPU requirements <br>
 
<br>
 
&bull;&nbsp;Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds. <br>
 
&bull;&nbsp;<u>''Defense Mode''</u> <br>
 
33.3% bonus to all shield resistances while Defense Mode is active <br>
 
33.3% reduction in ship signature radius while Defense Mode is active <br>
 
&bull;&nbsp;<u>''Propulsion Mode''</u> <br>
 
33.3% bonus to max velocity while Propulsion Mode is active <br>
 
66.6% bonus to ship inertia modifier while Propulsion Mode is active <br>
 
&bull;&nbsp;<u>''Sharpshooter Mode''</u> <br>
 
66.6% bonus to Rocket and Light Missile velocity while Sharpshooter Mode is active <br>
 
100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active <br>
 
| structurehp=600 HP
 
| shieldhp=900 HP
 
| shieldem=0
 
| shieldexp=60
 
| shieldkin=55
 
| shieldtherm=50
 
| armorhp=600 HP
 
| armorem=50
 
| armorexp=72.5
 
| armorkin=43.75
 
| armortherm=10
 
| maxvelocity=170 m/sec
 
| inertia=6.6
 
| warpspeed=4.5 AU/s
 
| warptime=9.15 s
 
| targetrange=55.00 km
 
| sigradius=70 m
 
| maxlockedtargets=7
 
| sensortype=GRAVIMETRIC
 
| sensorvalue=15 points
 
| scanres=275 mm
 
| reqskills=*{{RequiredSkill|Caldari Tactical Destroyer|I}}
 
**{{RequiredSkill|Caldari Destroyer|V}}
 
***{{RequiredSkill|Caldari Frigate|III}}
 
****{{RequiredSkill|Spaceship Command|I}}
 
  
| totaltraintime=19d 13m 34s
 
| forumlinks=
 
| wikireferences=
 
| externallinks=
 
| highlights1=
 
| highlights2=
 
| highlights3=
 
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
 
 
==Summary==
 
The Jackdaw is the Caldari [[Tactical Destroyer]], released in Carnyx. It is the 3rd Tactical Destroyer released, after the [[Confessor]] and the [[Svipul]]. The Jackdaw is the only Tactical Destroyer to utilize missiles. While slower than other tactical Destroyers, it's 6 mid slots give the Jackdaw significant EWAR options.
 
 
==Skills==
 
 
==Fitting==
 
{{ShipFitting
 
| ship=Jackdaw
 
| shipTypeID=34828
 
| fitName=Rocket Brawl Dual ASB
 
| fitID=Rocket-Brawl-Dual-ASB
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Ballistic Control System II
 
| low2typeID=22291
 
| mid1name=X5 Prototype Engine Enervator
 
| mid1typeID=4025
 
| mid2name=J5b Phased Prototype Warp Scrambler I
 
| mid2typeID=5439
 
| mid3name=Medium Ancillary Shield Booster, Navy Cap Booster 50
 
| mid3typeID=32772
 
| charge1name=Navy Cap Booster 50 x1
 
| charge1typeID=33332
 
| mid4name=Medium Ancillary Shield Booster, Navy Cap Booster 50
 
| mid4typeID=32772
 
| mid5name=5MN Y-T8 Compact Microwarpdrive
 
| mid5typeID=5973
 
| mid6name=1MN Y-S8 Compact Afterburner
 
| mid6typeID=6001
 
| high1name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high1typeID=10631
 
| charge2name=Caldari Navy Scourge Rocket x1
 
| charge2typeID=27333
 
| high2name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high2typeID=10631
 
| high3name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high3typeID=10631
 
| high4name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high4typeID=10631
 
| high5name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high5typeID=10631
 
| high6name=Expanded Probe Launcher I, Core Scanner Probe I
 
| high6typeID=18639
 
| charge3name=Core Scanner Probe I x1
 
| charge3typeID=30013
 
| rig1name=Small Anti-EM Screen Reinforcer I
 
| rig1typeID=31716
 
| rig2name=Small Bay Loading Accelerator I
 
| rig2typeID=31586
 
| rig3name=Small Hydraulic Bay Thrusters II
 
| rig3typeID=31604
 
| charge4name=Mjolnir Rage Rocket x1
 
| charge4typeID=2817
 
| charge5name=Inferno Rage Rocket x1
 
| charge5typeID=24475
 
| charge6name=Scourge Rage Rocket x1
 
| charge6typeID=24471
 
| charge7name=Nova Rage Rocket x1
 
| charge7typeID=24473
 
| charge8name=Caldari Navy Inferno Rocket x1
 
| charge8typeID=27315
 
| charge9name=Inferno Javelin Rocket x1
 
| charge9typeID=24479
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Experimental fit created by White 0rchid</li><li>Defense mode can get you 7.2k EHP and 340 in reps. Cap stable. This is where it will shine quite well. It can apply 300dps with rage inside scram/web range.</li><li>Propulsion mode can get 2km/s without overheat and javelin rockets hitting for 200dps up to 18.2km.</li><li>Sharpshooter mode can reach 30.5km for javelins at 200dps, 20.2km for faction at 250dps, or  17km with rage for 300dps. Even the long point intys will struggle to stay outside the range of this in sharpshooter.</li><li>Carry all types of ammo, faction, t2 rage and t2 javelin.
 
| showNOTES=Y
 
| difficulty=2
 
| warsop=A
 
| warsopReason=
 
| version=PHOEBE 1.0
 
| showTOC=Y
 
| shipDNA=34828:2048;1:22291;1:4025;1:5439;1:32772;2:33332;1:5973;1:6001;1:10631;5:27333;1:18639;1:30013;1:31716;1:31586;1:31604;1:2817;1:24475;1:24471;1:24473;1:27315;1:24479;1::
 
| fleetup=
 
}}
 
 
{{ShipFitting
 
| ship=Jackdaw
 
| shipTypeID=34828
 
| fitName=LML Kite Buffer
 
| fitID=LML-Kite-Buffer
 
| low1name=Ballistic Control System II
 
| low1typeID=22291
 
| low2name=Nanofiber Internal Structure II
 
| low2typeID=2605
 
| mid1name=5MN Y-T8 Compact Microwarpdrive
 
| mid1typeID=5973
 
| mid2name=1MN Y-S8 Compact Afterburner
 
| mid2typeID=6001
 
| mid3name=Medium F-S9 Regolith Compact Shield Extender
 
| mid3typeID=8517
 
| mid4name=EM Ward Amplifier II
 
| mid4typeID=2553
 
| mid5name=Phased Weapon Navigation Array Generation Extron
 
| mid5typeID=19814
 
| mid6name=Phased Weapon Navigation Array Generation Extron
 
| mid6typeID=19814
 
| high1name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high1typeID=2404
 
| charge1name=Caldari Navy Inferno Light Missile x1
 
| charge1typeID=27371
 
| high2name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high2typeID=2404
 
| high3name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high3typeID=2404
 
| high4name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high4typeID=2404
 
| high5name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high5typeID=2404
 
| rig1name=Small Bay Loading Accelerator I
 
| rig1typeID=31586
 
| rig2name=Small Hydraulic Bay Thrusters I
 
| rig2typeID=31598
 
| rig3name=Small Ancillary Current Router I
 
| rig3typeID=31358
 
| high6name=open
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Experimental fit created by White 0rchid</li><li>Defense mode can get you 9.1k EHP and is cap stable with mwd.</li><li>Propulsion mode can get 2268m/s without overheat.</li><li>Sharpshooter mode can reach 80km with faction ammo for 200dps,  60.6km with furys at 244dps and 40.4km with precision for 175dps.</li><li>The AB is for situations where you may get scrammed, to stay alive for a bit longer and shed off any tackle.
 
| showNOTES=Y
 
| difficulty=2
 
| warsop=A
 
| warsopReason=
 
| version=PHOEBE 1.0
 
| showTOC=Y
 
| shipDNA=34828:22291;1:2605;1:5973;1:6001;1:8517;1:2553;1:19814;2:2404;5:27371;1:31586;1:31598;1:31358;1::
 
| fleetup=
 
}}
 
 
==Tactics==
 
''No sub-article about the Confessor roles or piloting tactics. You can write them here.''
 
==Notes==
 
''You can write additional notes for the Jackdaw here.''
 
 
{{ShipsMatrix}}
 
[[Category:Database]][[Category:Ship Database]][[Category:Tactical Destroyers]]
 

Latest revision as of 16:37, 17 July 2015