Difference between revisions of "User:Fergus Echerie/Old user page/Packing for Solitude"

From EVE University Wiki
Jump to: navigation, search
(Initial Page creation)
 
(Initial re-edit)
Line 1: Line 1:
Due to having limited access to the rest of Empire space, you should bring as much of whatever you might need as possible. Certain items cost less in Solitude, while others cost far more. Check out the Freshman Hangar if you have trouble getting equipment through the local market.
+
== New Player ==
  
=== What to bring ===
+
The Freshman Hangar in [[Gravity Well]] has everthing a new player will need to engage in any Solitude Endevour so just get a free jump clone slot and follow the [[Travel to Solitude]] guide and come see us.
The [https://fleet-up.com/Doctrine/Item/30549 Project Solitude Fleet Up Doctrine] provides a list of fits suitable for most of the common activities available in Solitude. Visit the Wiki [[Fleet-Up]] page for instructions on how to join.
 
  
==== Modules ====
+
==== Tech I Industrial ====
Prepare to have spare modules, and try to bring equipment over in bulk whenever possible in order to limit risk. Bring '''only''' the ones you need. Most modules you can steal off rats.  
+
It's a good idea to use a T1 Industrial when moving a medium amount of cargo ({{gaps|5|000}}–{{gaps|30|000}} {{m3}}) as they carry enough for several packaged frigates or a couple cruisers and you can make multiple trips through a High-Sec to High-Sec Wormhole in a T1 Industrial without compromising the stability of the Wormhole.
 +
 
 +
An ''Imicus'' is an ideal alternative if you don't have that much to cart over as it has a base 400 {{m3}} cargo that can be expanded up to {{gaps|1|261}} {{m3}} with Cargohold Expander modules and Cargohold Optimization Rigs.
  
'''Modules above Tech I can cost double their in-Empire price.''' Some modules are almost nonexistent on the Solitude marketplace. If you are curious about whether or not a specific item is stocked in Solitude and you do not have access to the area simply head over to [https://evemarketer.com/ EVEMarketer], click on "Region: All Regions", select Solitude from the drop-down list of Regions and enter the item that you're looking for. If EVEMarketer doesn't have the information you need you can always ask for a price check in the [http://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 Solitude.E-Uni] Chat channel.
+
== Established Player ==
  
==== Scanning ====
+
If you have ships you want to bring in you have 2 options, the Unin JF service VIA the NSC or H2H wormholes scanned down and reported on in the {{co|slateblue|Solitude.E-Uni}} mailing list, so get signed up and lookout for the next WH closest to your preffered staring point. The details in the email always contain no. of jumps to all major trade hubs.
We recommend spares of:
 
* Cloaking devices (covert ops version if you can fly a Covert Ops frigate, T3 or Recon cruiser)
 
* Core probe launchers (Sisters Core Probe Launchers are a good idea as the price for these can be exorbitant in Solitude)
 
* Core probes (Sisters Core Probes are recommended)
 
* Covert ops frigates (If you can fly one of these the world is your oyster)
 
  
==== Skillbooks ====
+
=== Use the uni sponsored jump ship service ===
There is a [http://evemaps.dotlan.net/station/Elore_VI_-_Moon_4_-_Federal_Navy_Academy_School Federation Navy School] two jumps into Low-Sec in the system of [http://evemaps.dotlan.net/system/Elore Elore].  
+
 
Note that not all skillbooks will be seeded here and that both this station and the route to it are sometimes camped. It is recommended to do a little scouting or go as a group if you are unfamiliar with Low Security space. Also remember you can now inject skills that you cannot train directly. So if you are about to get skill books for yourself do not undock with them! Just inject them right away and they are forever yours.
+
Thanks to the NullSec Campus a free jump ship service is provided between [http://evemaps.dotlan.net/map/Solitude/Boystin#sec Boystin - Gravity Well] and [http://evemaps.dotlan.net/station/PC9-AY_III_-_Intaki_Commerce_Trading_Post PC9-AY III - Intaki Commerce Trading Post] from there it is possible to utilize a second jump ship service to send items between [http://evemaps.dotlan.net/station/PC9-AY_III_-_Intaki_Commerce_Trading_Post PC9-AY III - Intaki Commerce Trading Post] and [http://evemaps.dotlan.net/station/Jita_IV_-_Moon_4_-_Caldari_Navy_Assembly_Plant Jita IV - Moon 4 - Caldari Navy Assembly Plant].
 +
 
 +
More information about how to use the service can be found on the forums under the NSC [https://forum.eveuniversity.org/viewtopic.php?f=212&t=97512&p=823644#p823644 Jump Freighter program].  
  
==== General supplies ====
+
'''Important notes'''
Ammunition and scripts are generally not more expensive in Solitude than elsewhere in Empire. Nanopaste and cap boosters will usually need to be obtained outside of Solitude if large quantities are needed.
+
* The service is FREE; funded by the corporation taxes on PvE; missioning; using POCOs etc. But feel free to put a tip on; around 1 million isk per 10,000 m<sup>3</sup> is a perfect amount to cover fuel costs.
 +
* No collateral can be put on these contracts. If the service is destroyed and your items lost they will not be replaced by the Uni.
 +
* The service runs at least once a week to Boystin and every couple of days between PC9 and Jita so it can take up to a week and a half to move items from Jita to Boystin or ''vice versa''.
 +
* It is possible to create remote contracts so don't fly (or Jump Clone) to PC9 to create the second contract; just do it from Solitude once the items arrive in PC9.
 +
* Obviously the service can only move items. You'll still need to either fly or clone jump yourself to Solitude. Sorry, but no bus services exist in EVE yet.
  
==== Tech I Industrial ====
+
=== Making use of courier services ===
It's a good idea to use a T1 Industrial when moving a medium amount of cargo ({{gaps|5|000}}–{{gaps|30|000}} {{m3}}) as they carry enough for several packaged frigates or a couple cruisers and you can make multiple trips through a High-Sec to High-Sec Wormhole in a T1 Industrial without compromising the stability of the Wormhole.
 
  
An ''Imicus'' is an ideal alternative if you don't have that much to cart over as it has a base 400 {{m3}} cargo that can be expanded up to {{gaps|1|261}} {{m3}} with Cargohold Expander modules and Cargohold Optimization Rigs.
+
*Wormholes have a limited time and mass. As such, it might not always be possible for members to make good use of them. And the uni jump service can take some time and is at the user's risk. An alternative is to use a courier to move assets into the region. Although there are many courier services around, [http://black-frog.red-frog.org/jumps.php Black Frog] and [https://www.pushx.net/ PushX] are probably the best known. Note though that using courier services can be a quite costly exercise. Black Frog for example, charges {{gaps|100|000|000}} ISK to move up to {{gaps|320|000}} {{m3}} from Slays to Boystin.
 +
*Several E-UNI members routinely move materials into Solitude and may be willing to accept courier contracts. Pricing is typically negotiable. Ask in Soli chat or offers and requests if you are looking to move large volumes of items in or out of the area.
  
=== What NOT to bring ===
+
== Skillbooks ==
==== Certain ships ====
+
There is a [http://evemaps.dotlan.net/station/Elore_VI_-_Moon_4_-_Federal_Navy_Academy_School Federation Navy School] two jumps into Low-Sec in the system of [http://evemaps.dotlan.net/system/Elore Elore].
Many T1 Sub-Capital ships are less expensive to obtain in Solitude due to the proximity to Null Security space and the risk involved in transporting ships back out to the rest of Empire.  
+
Note that not all skillbooks will be seeded here and that both this station and the route to it are sometimes camped. It is recommended to do a little scouting or go as a group if you are unfamiliar with Low Security space. Also remember you can now inject skills that you cannot train directly. So if you are about to get skill books for yourself do not undock with them! Just inject them right away and they are forever yours.
  
For the same reason larger and more expensive ships (i.e. Freighters and Pirate Cruisers/Battleships) can be difficult to take back out of Solitude. Consideration should be given when bringing them into the area. Most High-Sec to High-Sec Wormholes can only handle a Freighter passing through twice before they are destabilized.
+
== General supplies ==
 +
The Market Hub in the Campus Fortizar [[Gravity Well]] is well stocked and regularly lists hgh in Eve Market reports, most common items should be available only rare or Faction items may be missing, ask in chat or check one of the online Market tools in advance if you are likely to need anything specialised.
  
If you feel you must bring something shiny or large, make sure that it is something that you will use regularly as it may be very difficult and time-consuming to relocate such items back to the contiguous Empire.
 
  
 
{{Solitude_Navbar}}
 
{{Solitude_Navbar}}

Revision as of 08:20, 29 April 2018

New Player

The Freshman Hangar in Gravity Well has everthing a new player will need to engage in any Solitude Endevour so just get a free jump clone slot and follow the Travel to Solitude guide and come see us.

Tech I Industrial

It's a good idea to use a T1 Industrial when moving a medium amount of cargo (Template:GapsTemplate:Gaps m3) as they carry enough for several packaged frigates or a couple cruisers and you can make multiple trips through a High-Sec to High-Sec Wormhole in a T1 Industrial without compromising the stability of the Wormhole.

An Imicus is an ideal alternative if you don't have that much to cart over as it has a base 400 m3 cargo that can be expanded up to Template:Gaps m3 with Cargohold Expander modules and Cargohold Optimization Rigs.

Established Player

If you have ships you want to bring in you have 2 options, the Unin JF service VIA the NSC or H2H wormholes scanned down and reported on in the Solitude.E-Uni mailing list, so get signed up and lookout for the next WH closest to your preffered staring point. The details in the email always contain no. of jumps to all major trade hubs.

Use the uni sponsored jump ship service

Thanks to the NullSec Campus a free jump ship service is provided between Boystin - Gravity Well and PC9-AY III - Intaki Commerce Trading Post from there it is possible to utilize a second jump ship service to send items between PC9-AY III - Intaki Commerce Trading Post and Jita IV - Moon 4 - Caldari Navy Assembly Plant.

More information about how to use the service can be found on the forums under the NSC Jump Freighter program.

Important notes

  • The service is FREE; funded by the corporation taxes on PvE; missioning; using POCOs etc. But feel free to put a tip on; around 1 million isk per 10,000 m3 is a perfect amount to cover fuel costs.
  • No collateral can be put on these contracts. If the service is destroyed and your items lost they will not be replaced by the Uni.
  • The service runs at least once a week to Boystin and every couple of days between PC9 and Jita so it can take up to a week and a half to move items from Jita to Boystin or vice versa.
  • It is possible to create remote contracts so don't fly (or Jump Clone) to PC9 to create the second contract; just do it from Solitude once the items arrive in PC9.
  • Obviously the service can only move items. You'll still need to either fly or clone jump yourself to Solitude. Sorry, but no bus services exist in EVE yet.

Making use of courier services

  • Wormholes have a limited time and mass. As such, it might not always be possible for members to make good use of them. And the uni jump service can take some time and is at the user's risk. An alternative is to use a courier to move assets into the region. Although there are many courier services around, Black Frog and PushX are probably the best known. Note though that using courier services can be a quite costly exercise. Black Frog for example, charges Template:Gaps ISK to move up to Template:Gaps m3 from Slays to Boystin.
  • Several E-UNI members routinely move materials into Solitude and may be willing to accept courier contracts. Pricing is typically negotiable. Ask in Soli chat or offers and requests if you are looking to move large volumes of items in or out of the area.

Skillbooks

There is a Federation Navy School two jumps into Low-Sec in the system of Elore. Note that not all skillbooks will be seeded here and that both this station and the route to it are sometimes camped. It is recommended to do a little scouting or go as a group if you are unfamiliar with Low Security space. Also remember you can now inject skills that you cannot train directly. So if you are about to get skill books for yourself do not undock with them! Just inject them right away and they are forever yours.

General supplies

The Market Hub in the Campus Fortizar Gravity Well is well stocked and regularly lists hgh in Eve Market reports, most common items should be available only rare or Faction items may be missing, ask in chat or check one of the online Market tools in advance if you are likely to need anything specialised.


Template:Solitude Navbar