Difference between revisions of "User:Julian celador"

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Tackling ships use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling gunslingers to take down trapped enemies. New players can fly tackling ships without any skill training and can participate in fleet PvP as early as their first day in EVE. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm key targets. Read more [[Tackling_101_Guide|here]] and try flying one of these beginner tackling frigates during your next fleet operation:
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Tackling ships use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling gunslingers to take down trapped enemies. New players can fly tackling ships without any skill training and can participate in fleet PvP as early as their first day in EVE. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm key targets. Try flying one of these beginner tackling frigates during your next fleet operation!
  
 
{{ShipFitting
 
{{ShipFitting

Revision as of 04:08, 4 November 2015

Draft:

Join a Fleet! Experience PvP During Your First Day in EVE

How to Join a Fleet

Neocom > E at top > Social > Fleet Fleets 101 Class Scheduled Fleets

Dying, the Best Way to Learn

“If your screen goes white and you see yourself floating in space, don’t worry. You’re safe. They can’t hurt you any more.”
- Winter Alabel

E-Uni Killboard Notes

Frigates, an Expendable Source of Endless Entertainment

Julian Celador gives free, fully-fitted frigates to new members of Eve University. Conveniently located in Stacmon Station, the location where many EVE University PvP fleets are formed

Tackle, Pinning Down Foes

“A Derptron operator will only have to push three buttons to be effective: the ‘Go Fast’ button, the ‘Catch the Other Guy’ button, and then the ‘Shoot’ button.”
- FearlessLittleToaster


Tackling ships use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling gunslingers to take down trapped enemies. New players can fly tackling ships without any skill training and can participate in fleet PvP as early as their first day in EVE. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm key targets. Try flying one of these beginner tackling frigates during your next fleet operation!


Derptron (Gallente Tackle)
Atron: Derptron (Gallente Tackle)
EFT
[Atron, Derptron (Gallente Tackle)]
Limited Light Electron Blaster I
Limited Light Electron Blaster I
Limited Light Electron Blaster I

5MN Y-T8 Compact Microwarpdrive
J5b Phased Prototype Warp Scrambler I
Medium Azeotropic Restrained Shield Extender

Damage Control I
Magnetic Field Stabilizer I
Micro Auxiliary Power Core I

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Anti-Kinetic Screen Reinforcer I



Antimatter Charge S x1600

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PARALLAX 2015.11.3
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Can be flown by a Gallente pilot with starting skills.
NOTES
  • ACTIVATE: Damage Control I, mitigates damage dealt to your ship
  • ACTIVATE: 5MN Y-T8 Compact Microwarpdrive, makes your ship go fast
  • ACTIVATE: J5b Phased Prototype Warp Scrambler I, prevents your target from warping
  • ACTIVATE: Limited Light Electron Blaster I, deals damage to your target
  • PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules
  • PASSIVE: Medium Azeotropic Restrained Shield Extender, increases the total hitpoints of your ship
  • PASSIVE: Magnetic Field Stabilizer I, increases the damage dealt by your ship



Amarr Tackle
Executioner: Amarr Tackle
EFT
[Executioner, Amarr Tackle]
Gatling Modal Laser I
Gatling Modal Laser I
Gatling Modal Laser I
5W Infectious Power System Malfunction

5MN Y-T8 Compact Microwarpdrive
Warp Disruptor I
Medium Shield Extender I

Damage Control I
Nanofiber Internal Structure I
Micro Auxiliary Power Core I

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Anti-Kinetic Screen Reinforcer I



Multifrequency S x6

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PARALLAX 2015.11.3
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Can be flown by an Amarr pilot with starting skills.
  • The 5W Infectious Power System Malfunction module requires the Capacitor Emission Systems 1 skill.
NOTES
  • Gatling Modal Laser I deals damage to your target while activated.
  • 5MN Y-T8 Compact Microwarpdrive makes your ship go fast while activated.
  • Warp Disruptor I prevents your target from warping while activated.
  • Damage Control I mitigates damage dealt to your ship while activated.
  • Micro Auxiliary Power Core I provides power passively, allowing you to fit additional modules.
  • Medium Shield Extender I passively increases the total hitpoints of your ship.
  • Nanofiber Internal Structure I passively increases the velocity of your ship.


Note: Condor, Missiles I is not a starting skill

EWAR, Messing with Enemies

4 EWAR fits with starter skills Note: Griffin ECM is confusing to new pilots who don't know how to identify the race of a target ship

Logi, Supporting Allies

4 Logi fits with almost starter skills