Difference between revisions of "User:Shiu Juan/Planetary Interaction PvP"

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(Give some structure to PVP page and move some small notes from elsewhere here (admittedly so edited they don't look like the original!))
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[[Category:PvP]]
 
[[Category:PvP]]
 
[[Category:Planetary Interaction]]
 
[[Category:Planetary Interaction]]
= Planetary Interaction PvP =
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Stub page until someone organizes the PvP resource stealing tests, or <del>steals</del> finds some text from elsewhere on the Interweb.
  
Stub page until someone organizes the PvP resource stealing tests, or <del>steals</del> finds some text from elsewhere on the Interweb.
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= On-planet PvP =
  
 
Preliminary experiments suggest the following:
 
Preliminary experiments suggest the following:
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Untested: effect of victim using 24-hour or 76-hour cycles and attackers using 30-minute cycles.
 
Untested: effect of victim using 24-hour or 76-hour cycles and attackers using 30-minute cycles.
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= Off-planet PvP =
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Various tactics are possible to intercept colony owners in space.
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== Custom's Office ==
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If your opponent found your colony on a particular planet, notes that it has a Launchpad, then sees you enter the system, they know which Customs Office to sit on
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== Launch Containers ==
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Likewise they can check your planet and run the directional scanner to look for launched containers, then hide nearby cloaked.

Revision as of 03:38, 25 May 2010

Stub page until someone organizes the PvP resource stealing tests, or steals finds some text from elsewhere on the Interweb.

On-planet PvP

Preliminary experiments suggest the following:

Resource deposits wear out with repeated use. With each depletion, the deposit size gets a little smaller, but only by a little, nothing too dramatic. If there are two extractors pulling from the same deposit, ie very close to or on top of each other, then when they finish, two depletion cycles have taken place. Over the lifetime of the extractor this will add up, but not in the short term.

Given these apparent mechanics, before Dust 514, to go after someone's setup in a proper way, you will need maybe 10 people cooperating to cover each of their extractors, otherwise you are just shortening the life of their extractor from weeks to less weeks.

Untested: effect of victim using 24-hour or 76-hour cycles and attackers using 30-minute cycles.


Off-planet PvP

Various tactics are possible to intercept colony owners in space.


Custom's Office

If your opponent found your colony on a particular planet, notes that it has a Launchpad, then sees you enter the system, they know which Customs Office to sit on


Launch Containers

Likewise they can check your planet and run the directional scanner to look for launched containers, then hide nearby cloaked.