Difference between revisions of "User:Arin Mara/Sandbox/MainPage"

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{| style="width: 100%; border-spacing: 8px;"
+
Source:
{{User:Arin Mara/Sandbox/Template:SandboxChild|20%| Beginner | * Transport
+
* https://support.eveonline.com/hc/en-us/categories/200527101-Gameplay-Features
** [[Belt transport system]]
+
* https://www.eveonline.com/eve-academy/careers
** [[Inserters]]
+
* in-game copy-paste
** [[Railway]]
+
 
** [[Logistic network]]
+
Designs:
* [[Stack|Stacks]] and [[Storage]]
+
* horizontal line
* [[Electric system]]
+
* centered image
* [[Pollution]]
+
* row of image-above-link-beneath; with small icons that's possible to do with two rows
* [[Fluid system|Fluids]]
+
* image to the right of text
* [[Module]]s
+
* bullet lists; one column + image; two column; three columns
* [[Damage|Damage & resistances]]
+
 
}}
+
__NOTOC__
{{User:Arin Mara/Sandbox/Template:SandboxChild|20%| Advanced | * Transport
+
__NOEDITSECTION__
** [[Belt transport system]]
+
 
** [[Inserters]]
+
* '''{{NUMBEROFARTICLES}}''' articles
** [[Railway]]
+
* '''{{NUMBEROFPAGES}}''' pages
** [[Logistic network]]
+
* '''{{NUMBEROFACTIVEUSERS}}''' active editors
* [[Stack|Stacks]] and [[Storage]]
+
* '''{{NUMBEROFEDITS}}''' edits
* [[Electric system]]
+
 
* [[Pollution]]
+
<div class="o-flex-grid o-flex-grid--c2@md o-flex-grid--c3@lg">
* [[Fluid system|Fluids]]
+
<div class="o-flex-grid__item">
* [[Module]]s
+
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
* [[Damage|Damage & resistances]]
+
==Welcome, new players!==
}}
+
 
{{User:Arin Mara/Sandbox/Template:SandboxChild|20%| Expert | * Transport
+
Links for New Players
** [[Belt transport system]]
+
* [[Applying to EVE University]]
** [[Inserters]]
+
* [https://www.youtube.com/playlist?list=PLEauSTU1fPwlePk0Y018g22MOPrsFEEHS How to Survive EVE Online Video Series]  
** [[Railway]]
+
* [[Getting Started in EVE Online]]
** [[Logistic network]]
+
 
* [[Stack|Stacks]] and [[Storage]]
+
 
* [[Electric system]]
+
 
* [[Pollution]]
+
Getting started
* [[Fluid system|Fluids]]
+
 
* [[Module]]s
+
Apply to a coorporation
* [[Damage|Damage & resistances]]
+
 
}}
+
 
{{User:Arin Mara/Sandbox/Template:SandboxChild|20%| Expert | * Transport
+
 
** [[Belt transport system]]
+
text
** [[Inserters]]
+
 
** [[Railway]]
+
----
** [[Logistic network]]
+
 
* [[Stack|Stacks]] and [[Storage]]
+
==X==
* [[Electric system]]
+
 
* [[Pollution]]
+
 
* [[Fluid system|Fluids]]
+
text
* [[Module]]s
+
</div>
* [[Damage|Damage & resistances]]
+
</div>
}}
+
<div class="o-flex-grid__item">
{{User:Arin Mara/Sandbox/Template:SandboxChild|20%| Expert | * Transport
+
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
** [[Belt transport system]]
+
== [[Career Agents]] ==
** [[Inserters]]
+
 
** [[Railway]]
+
Brush up on basic piloting skills, learn safety tips and get startup capital to carve out a self-sustaining income.
** [[Logistic network]]
+
 
* [[Stack|Stacks]] and [[Storage]]
+
{| class="mainpage-career-agents"
* [[Electric system]]
+
|-
* [[Pollution]]
+
| [[File:Enforcer career svg.svg|90px|link=[[Enforcer (Career Agent)]]]] <br> [[Enforcer (Career Agent)|Enforcer]]
* [[Fluid system|Fluids]]
+
| [[File:Explorer career svg.svg|90px|link=[[Explorer]]]] <br> [[Explorer]]
* [[Module]]s
+
| [[File:Industrialist career svg.svg|90px|link=[[Industrialist (Producer)]]]] <br> [[Industrialist (Producer)|Industrialist]]
* [[Damage|Damage & resistances]]
+
| [[File:Soldier of fortune career svg.svg|90px|link=[[Soldier of Fortune]]]] <br> [[Soldier of Fortune]]
}}
+
|}
 +
 
 +
----
 +
== [[Missions]] ==
 +
 
 +
[[Mission reports|Security missions]] are given to combat-oriented pilots eager to test their mettle in an assortment of tactical situations.
 +
 
 +
[[Distribution mission reports|Distribution missions]] are offered by clients needing a particular cargo transported from one station in the galaxy to another.
 +
 
 +
[[Mining mission reports|Mining missions]] involve traveling to an asteroid belt and gathering ore for a customer. Watch out for belt pirates!
 +
 
 +
[[Missions#Storyline missions|Storyline missions]] are challenging and time-sensitive assignments offered for every 16 missions you complete in service of a particular faction.
 +
 
 +
----
 +
== [[Epic arcs|Epic Arcs]] ==
 +
 
 +
Completing these extended mission campaigns is both lucrative and will give a large boost to your [[Faction Standings]].
 +
 
 +
{| class="mainpage-epic-arcs"
 +
|-
 +
| [[File:isis_soe.png|90px|link=[[The Blood-Stained Stars]]]] <br> [[The Blood-Stained Stars|Blood-Stained Stars]]  
 +
| colspan="2" | [[File:isis_angel.png|90px|link=[[Angel Sound]]]] <br> [[Angel Sound]]
 +
| [[File:isis_guristas.png|90px|link=[[Smash and Grab]] ]] <br> [[Smash and Grab]]  
 +
|-
 +
| [[File:isis_amarr.png|90px|link=[[Right to Rule]] ]] <br> [[Right to Rule]]  
 +
| [[File:isis_caldari.png|90px|link=[[Penumbra]]]] <br> [[Penumbra]]
 +
| [[File:isis_gallente.png|90px|link=[[Syndication]]]] <br> [[Syndication]]
 +
| [[File:isis_minmatar.png|90px|link=[[Wildfire]]]] <br> [[Wildfire]]
 
|}
 
|}
  
/* --- Template:ContentCell class="notice metadata plainlinks eve-contentcell" --- */
+
----
 +
== [[EverMark|EverMarks]] ==
 +
 
 +
Exchange the requested items with agents to earn progress towards unlocking personalization options.
 +
 
 +
----
 +
maybe pile
 +
[[Research missions]] are about working with an agent to assist in their scientific undertakings in a station.
 +
 
 +
[[Locator Agents|Locator agents]] can discretely locate another capsuleer in addition to giving missions.
 +
 
 +
</div>
 +
</div>
 +
<div class="o-flex-grid__item">
 +
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
 +
== [[Homefront operation|Homefront Operations]] ==
 +
 
 +
Throughout high sec the major factions are looking for additional support while their own forces are devoted to the war effort.
 +
 
 +
Homefront Operations offer capsuleers a chance to earn rewards by working together. Success in these sites may require a group to use a variety of expertise including abilities in combat, logistics, mining, or hacking.
 +
 
 +
----
 +
== [[Incursions]] ==
 +
 
 +
Incursions are constellation-wide events where capsuleers must come together and repel the invading forces of Sansha's Nation.
 +
 
 +
You can run special missions and sites within the affected systems. The Sansha's Mothership at the end of the Incursion must be defeated to trigger a payout for all participants.
 +
 
 +
----
 +
== [[Faction Warfare]] ==
 +
 
 +
Factional Warfare is a conflict within warzones fought by corporations aligned with one of the four empires of New Eden.
 +
 
 +
For members of a Factional Warfare corporation, all regions of empire space (hisec & lowsec) becomeareas where you and your faction allies may freely attack pilots from enemy militias without CONCORD interference.
 +
 
 +
Participants fight to capture warzone systems for their faction.
 +
 
 +
----
 +
== [[Forward Operating Base|Pirate Strongholds]] ==
 +
 
 +
Pirate Strongholds are the pirate factions' heavily defended bases of operations in a system. Players that arrive at a stronghold site must fight dynamic waves of enemies that uniquely react to their fleet composition and numbers. Destroying the stronghold will pay a bounty to the fleet that did the most damage.
 +
 
 +
----
 +
== [[Abyssal Deadspace]] ==
 +
 
 +
Portals or “rifts” into Abyssal Deadspace can be created anywhere in known space by activating Abyssal Filaments. Once a pilot has entered, they have 20 minutes to navigate the complex and escape with any looted alien tech, before the entire rift collapses destroying their ship and pod in the process.
 +
 
 +
</div>
 +
</div>
 +
<div class="o-flex-grid__item">
 +
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
 +
== [[Combat_sites#Anomalies|Combat Anomalies]] ==
 +
 
 +
Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter.
 +
 
 +
More challenging combat sites are found in lower-security regions of space.
 +
 
 +
----
 +
== [[Combat_sites#Cosmic_Signatures|Cosmic Signatures]] ==
 +
 
 +
These faint signals can be pinpointed by deploying an array of [[Probe scanning|Core Scanner Probes]].
 +
 
 +
Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents.
 +
 
 +
----
 +
== [[Combat_sites#Expeditions|Escalations]] ==
 +
 
 +
These special events have a chance to trigger while inside an existing [[Combat sites|Combat Site]]. When triggered, a new time-limited Escalation site will appear.
 +
 
 +
Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events.
 +
 
 +
----
 +
== [[Project Discovery]] ==
 +
 
 +
A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards.
 +
 
 +
----
 +
== [[Triglavian Collective|Triglavian Space]] ==
 +
 
 +
Triglavian space consists of the [[Pochven]] region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade.
 +
 
 +
----
 +
== [[Encounter Surveillance System]] ==
 +
 
 +
ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK.
 +
</div>
 +
</div>
 +
<div class="o-flex-grid__item">
 +
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
 +
[[File:Venture ship without background.png|180px|right]]
 +
== [[Mining|Ore Mining]] ==
 +
 
 +
[[Asteroids and ore|Asteroid Belts]] can be found in all systems, and can be mined by any ship equipped with a [[ORE_Basic_Ship_and_Skill_Overview#Fitting_strategies_and_mining_modules|mining laser]].
 +
 
 +
Asteroid ore can then be transported back to station and either sold directly on the open market or [[Reprocessing|reprocessed]] at the station's facilities into more useful materials.
 +
 
 +
----
 +
== [[Gas cloud harvesting|Gas Cloud Harvesting]] ==
 +
 
 +
Find, scan down and collect gas from interstellar clouds, for use in [[Medical boosters|combat booster]] and [[Tech 3 Production|advanced technology]] production.
 +
 
 +
----
 +
== [[Moon mining|Moon Mining]] ==
 +
 
 +
Survey, construct a [[Upwell_structures#Refineries|refinery]] and install a moon drill. Rip large chunks out of the nearby moon then lift them up to fracture them into smaller asteroids that can be mined.
 +
 
 +
----
 +
== [[Ice harvesting|Ice Harvesting]] ==
 +
 
 +
[[Ice harvesting#Ice belts|Ice Belts]] are found in fewer systems than ore belts.
 +
 
 +
Once mined, ice can be [[Reprocessing|reprocessed]] into byproducts including fuel (for structures or capital ships) and other advanced technologies.
 +
 
 +
----
 +
== [[Planetary Industry]] ==
 +
 
 +
Build a colony. Expand it with with specialized structures that extract and refine resources into more advanced materials and byproducts.
 +
 
 +
Resources from the planetary surface can then be launched into orbit directly from the [[Planetary buildings#Command Centers|Command Center]], or (for a tax) safely transferred to the nearby orbiting [[Player Owned Customs Office|Planetary Customs Office]].
 +
 
 +
----
 +
Note: Where does the rest of Industry go?
 +
</div>
 +
</div>
 +
<div class="o-flex-grid__item">
 +
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
 +
==Skills==
 +
 
 +
Using the [[Image:E-UNI_Emblem.png|50px]]  [[Image:UniWiki_Text_White.png|class=AF2020_orig|100px]]
 +
The UniWiki is a public resource provided by [[EVE University]] to provide information about EVE Online. All the content is available under a [https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons] license, which means you are free to share and adapt it. We just ask that you give appropriate credit to the UniWiki.
 +
 
 +
The UniWiki is created and maintained by volunteers, both within and outside EVE University. If you find something which is not up to date, please [[UniWiki:Editing_Guide#Templates| flag it for review]] so it can be updated.
 +
 
 +
You can navigate the UniWiki by:
 +
* Using the search bar in the top right
 +
* Browsing our [[Special:Categories|Categories]]
 +
* Following links within other pages
 +
* Using the [[Special:Random|Random Page]] link
 +
 
 +
Everyone is welcome to contribute to the UniWiki! To begin editing, you simply need to log in with EVE SSO in the top right corner. You can learn about editing the UniWiki on our [[UniWiki:Editing Guide|Editing Guide]], or view a long list of ways editors of all skill levels can contribute on our [[Uniwiki:To-Do List|To-Do list]].
 +
 
 +
text
 +
 
 +
----
 +
 
 +
==Game mechanics==
 +
 
 +
 
 +
text
 +
 
 +
</div>
 +
</div>
 +
<div class="o-flex-grid__item">
 +
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
 +
==Welcome, EVE University==
 +
 
 +
Who is  [[Image:E-UNI_Text_Horizontal_White.png|200px|class=AF2020_orig|EVE University]] ?
 +
 
 +
[[EVE University]] is a corporation in EVE Online and a member of the [[Ivy League Alliance]]. We are a neutral, non-profit training corporation in New Eden. Founded in March of 2004 by [[Morning Maniac]], EVE University has taught over 25,000 pilots and continues to take new pilots and train them in all aspects of EVE Online.  [[EVE University]] and the [[Ivy League Alliance]] have no presence within the offshoot mobile game [[EVE Echoes]].
 +
 
 +
As well as the UniWiki, EVE University runs [[classes]] on various subjects, the majority of which are open to the public both live and in our [[Class Library]]
 +
 
 +
EVE University accepts applications from anyone, regardless of SP, who wants to learn more about EVE Online. We are also interested to hear from those who would like to teach or provide content for our members. See our page on [[Applying to EVE University]].
 +
 
 +
By becoming a member you gain access to our members-only resources, which include our [[Mentor Program]], [[Corporation Hangars]], [[Skillbook_Program|Skillbook Reimbursement]] and [[The_+3_Implants_Program|+3 Implants Program]]. You also have access to our [[Student Advocates]] to help you resolve any issues. As a member you are also eligible to join our [[Communities|Communities]], through which you can experience life in high, low and null security space in our [[Main Community]], as well as [[EVE_University_Incursion_Community|Incursions Community]] and our [[Wormhole Community]].
 +
</div>
 +
</div>
 +
<div class="o-flex-grid__item">
 +
<div class="o-flex-grid__inner c-cblock c-cblock--gold">
 +
==Welcome, new players!==
 +
 
 +
Links for New Players
 +
* [[Applying to EVE University]]
 +
* [https://www.youtube.com/playlist?list=PLEauSTU1fPwlePk0Y018g22MOPrsFEEHS How to Survive EVE Online Video Series]
 +
* [[Getting Started in EVE Online]]
 +
 
 +
 
 +
 
 +
Getting started
 +
 
 +
Apply to a coorporation
 +
 
 +
 
 +
 
 +
text
 +
 
 +
----
 +
 
 +
==X==
 +
 
 +
 
 +
text
 +
</div>
 +
</div>
 +
</div>
 +
 
 
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+
 
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+
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+
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}}
 
}}
=== Agents and Missions ===
 
A [[mission]] is a task assigned to the player by an NPC "agent". The agent describes the task and specifies rewards for its completion. There are different kinds of missions, each with its own set of agents. (For example, a mining agent may assign you the task of mining a certain amount of ore and returning it to the agent's station.)
 
[[Image:EveUiTheAgency-Agents and Missions.png|thumb|center|upright= 2]]
 
There are different kinds of agents, each with its own set of missions.
 
* [[Mission]] - assignments of varying difficulty for mining, security (combat), distribution (hauling), R&D (research), and locator (bounty hunter).
 
* [[Epic arc]] - a linked series of missions that tells a story and provides a substantial reward.
 
* [[Missions#Storyline missions|Storyline]] (if available) - these special missions are assigned periodically as you gain standing with a faction.
 
* [[Career Agents|Career]] - tutorial missions that introduce new players to the EVE's various activities.
 
  
''Note: Mission Agents and Agent Finder access the same information. Mission Agents shows a separate button for each type of mission. Agent Finder has an option field that lets you select the type of mission. Both present the same mission offerings from the same agents.''
+
<!-- MainPage redesign contents of the old Main Page
 +
== Content ==
 +
 
 +
Agents and Missions
 +
* [[Paragon Agents]]
 +
* [[Mission Agents]]
 +
** [[Security Agents]]
 +
** [[Distributiom Agents]]
 +
** [[Mining Agents]]
 +
** [[R&D Agents]]
 +
** [[Locator Agents]]
 +
* [[Career Agents|Career]]
 +
** [[]] -- divided into Explorer, Industrialist, ...
 +
* [[Epic Arc]]
 +
* [[Missions#Storyline missions|Storyline]]
 +
* [[Agent Finder]]
 +
 
 +
Encounters
 +
* [[Incursions]]
 +
* [[Faction Warfare]]
 +
* [[Forward Operating Base|Pirate Strongholds]]
 +
* [[Abyssal Deadspace]]
 +
 
 +
Exploration
 +
 
 +
* [[Combat anomalies]]
 +
* [[Cosmic signatures]]
 +
* [[Escalations]]
 +
* [[Project Discovery: Exoplanets|Project Discovery]]
 +
* [[Triglavian Collective|Triglavian Space]]
 +
* [[Encounter Surveillance System]]
 +
 
 +
Resource Harvesting
 +
* [[Asteroids and ore|Asteroid Belts]]
 +
* [[Asteroids and ore#Cosmic anomalies|Ore Anomalies]]
 +
* [[Ice harvesting|Ice Belts]]
 +
* [[Planetary Industry]]
 +
 
 +
[[File:UniWiki_Text_White.png|class=AF2020_orig|400px|center]]
 +
 
 +
---
 +
 
 +
Using the [[Image:E-UNI_Emblem.png|50px]]  [[Image:UniWiki_Text_White.png|class=AF2020_orig|100px]]
 +
The UniWiki is a public resource provided by [[EVE University]] to provide information about EVE Online. All the content is available under a [https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons] license, which means you are free to share and adapt it. We just ask that you give appropriate credit to the UniWiki.
 +
 
 +
The UniWiki is created and maintained by volunteers, both within and outside EVE University. If you find something which is not up to date, please [[UniWiki:Editing_Guide#Templates| flag it for review]] so it can be updated.
 +
 
 +
You can navigate the UniWiki by:
 +
* Using the search bar in the top right
 +
* Browsing our [[Special:Categories|Categories]]
 +
* Following links within other pages
 +
* Using the [[Special:Random|Random Page]] link
 +
 
 +
Everyone is welcome to contribute to the UniWiki! To begin editing, you simply need to log in with EVE SSO in the top right corner. You can learn about editing the UniWiki on our [[UniWiki:Editing Guide|Editing Guide]], or view a long list of ways editors of all skill levels can contribute on our [[Uniwiki:To-Do List|To-Do list]].
 +
 
 +
---
 +
 
 +
Links For  [[Image:E-UNI_Text_Horizontal_White.png|200px|class=AF2020_orig|EVE University]] Members
 +
[[File:E-UNI.png|class=AF2020_orig|200px|center]]
 +
* [[Welcome to EVE University]]
 +
* [https://auth.eveuniversity.org EVE University Portal]
 +
* [[EVE University Management]]
 +
* [[EVE University Rules]]
 +
* [[Student Advocates]]
 +
* [[Leaving EVE University]]
 +
 
 +
---
 +
 
 +
Who is  [[Image:E-UNI_Text_Horizontal_White.png|200px|class=AF2020_orig|EVE University]] ?
 +
 
 +
[[EVE University]] is a corporation in EVE Online and a member of the [[Ivy League Alliance]]. We are a neutral, non-profit training corporation in New Eden. Founded in March of 2004 by [[Morning Maniac]], EVE University has taught over 25,000 pilots and continues to take new pilots and train them in all aspects of EVE Online.  [[EVE University]] and the [[Ivy League Alliance]] have no presence within the offshoot mobile game [[EVE Echoes]].
 +
 
 +
As well as the UniWiki, EVE University runs [[classes]] on various subjects, the majority of which are open to the public both live and in our [[Class Library]]
 +
 
 +
EVE University accepts applications from anyone, regardless of SP, who wants to learn more about EVE Online. We are also interested to hear from those who would like to teach or provide content for our members. See our page on [[Applying to EVE University]].
  
=== Encounters ===
+
By becoming a member you gain access to our members-only resources, which include our [[Mentor Program]], [[Corporation Hangars]], [[Skillbook_Program|Skillbook Reimbursement]] and [[The_+3_Implants_Program|+3 Implants Program]]. You also have access to our [[Student Advocates]] to help you resolve any issues. As a member you are also eligible to join our [[Communities|Communities]], through which you can experience life in high, low and null security space in our [[Main Community]], as well as [[EVE_University_Incursion_Community|Incursions Community]] and our [[Wormhole Community]].
In general, "encounters" are fleet combat actions. Although at least one encounter is a single player activity (solo deadspace), and most Level 4 missions are done with fleets, the encounters listed in this section are best thought of as group efforts. Because of this complexity, most players find it worthwhile to read about a particular kind of encounter before trying it out.
 
[[Image:EveUiTheAgency-Encounters.png|thumb|center|upright=2]]
 
* [[Incursions]] (PvE) - an ongoing pirate invasion that spreads across a group of solar systems and requires substantial fleet action to subdue. Somewhat comparable to high end "raids" in other online games, incursions, which frequently last for days, are complicated, difficult, lucrative and engrossing. Very few skills are needed to join an incursion fleet as a picket (scout), though high skills and advanced ships are needed for the actual combat.
 
* [[Faction Warfare]] (PvP) - ongoing warfare between factions pits players against other players in certain specified solar systems throughout EVE. Although solo participation is possible, most faction warfare is conducted via player corporations.
 
* [[Forward Operating Base|Pirate Strongholds]] (PvE)  - a pirate structure suddenly appears in a system and begins to harass the occupants. Players form fleets to attack the structure, which is strongly defended. When the structure dies, every member of the fleet receives a substantial reward.
 
* [[Abyssal Deadspace]] (PvE)  - somewhat analogous to "dungeons" in other games, an abyssal deadspace pocket can be entered by one, two or three players. The players have a limited amount of time to clear the NPCs from the pocket before it collapses (killing everyone).
 
  
=== Exploration ===
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[[Image:EveUiTheAgency-Exploration.png|thumb|center|upright=2]]
 
[[Exploration]] is a broad category of activities that mostly have to do with searching for and acquiring various items of value that can be sold to other EVE players. Acquiring these items may involve combat, explosions, and puzzle solving. Exploration is not as organized as mission running, nor as consistently productive as mining, but it can provide considerable excitement and may produce extremely valuable loot.
 
* [[Combat anomalies]] - pirate or other NPC sites that contain loot and, usually, NPC combat units. These appear occasionally in most systems and can be located with your ship's built-in [[directional scanner]].
 
* [[Cosmic signatures]] - hidden NPC sites of unknown origin, these can only be located with a [[Scanning|probe scanner]]. Generally, these are more difficult but more lucrative than combat anomalies.
 
* [[Escalations]] (if available) - also known as "expeditions", these are more advanced combat sites that appear occasionally at the completion of a regular site. Escalations are chains of up to four sites, each of which has a random chance of appearing, and each of which is located in a system with lower security than its predecessor.
 
* [[Project Discovery: Exoplanets|Project Discovery]] - a unique enterprise where players can solve puzzles that are directly connected to real world projects.
 
* [[Triglavian Collective|Triglavian Space]] - a new and dangerous region of space that offers solo PVE with high rewards.
 
* [[Encounter Surveillance System]] - The '''ESS''' stockpiles a portion of the bounties awarded in that system, and then slowly pays them out to the pilots who earned them. Players can raid the banks and provoke PvP fights with other players who want to defend the bank.
 
  
=== Resource Harvesting ===
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Links for New Players
[[Image:EveUiTheAgency-ResourceHarvesting.png|thumb|center|upright=2]]
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* [[Applying to EVE University]]
These activities direct you to areas where you can mine or otherwise collect raw materials that can be refined into products useful to EVE industrialists. Resource harvesting is a common method of making ISK in EVE.
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* [https://www.youtube.com/playlist?list=PLEauSTU1fPwlePk0Y018g22MOPrsFEEHS How to Survive EVE Online Video Series]
* [[Asteroids and ore|Asteroid Belts]] - shows the number of asteroid belts in nearby systems along with the types of ore available. Also identifies the pirate factions that may attack you while mining there. Options let you specify distance, security status and type of ore.
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* [[Getting Started in EVE Online]]
* [[Asteroids and ore#Cosmic anomalies|Ore Anomalies]] - lists "unknown ore anomalies" in nearby systems. These contain ore types not usually found in this particular area.
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* [[Ice harvesting|Ice Belts]] - lists the locations of nearby ice belts. Note that ice mining requires special skills and equipment.
 
* [[Planetary Industry]] - lists planets available for mining. Allows you specify the type of planet(s). Note that planetary mining requires special skills and equipment.
 

Latest revision as of 09:32, 9 April 2024

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Welcome, new players!

Links for New Players


Getting started

Apply to a coorporation


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Career Agents

Brush up on basic piloting skills, learn safety tips and get startup capital to carve out a self-sustaining income.

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Enforcer
Explorer career svg.svg
Explorer
Industrialist career svg.svg
Industrialist
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Soldier of Fortune

Missions

Security missions are given to combat-oriented pilots eager to test their mettle in an assortment of tactical situations.

Distribution missions are offered by clients needing a particular cargo transported from one station in the galaxy to another.

Mining missions involve traveling to an asteroid belt and gathering ore for a customer. Watch out for belt pirates!

Storyline missions are challenging and time-sensitive assignments offered for every 16 missions you complete in service of a particular faction.


Epic Arcs

Completing these extended mission campaigns is both lucrative and will give a large boost to your Faction Standings.

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Blood-Stained Stars
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Angel Sound
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Smash and Grab
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Right to Rule
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Penumbra
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Syndication
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Wildfire

EverMarks

Exchange the requested items with agents to earn progress towards unlocking personalization options.


maybe pile Research missions are about working with an agent to assist in their scientific undertakings in a station.

Locator agents can discretely locate another capsuleer in addition to giving missions.

Homefront Operations

Throughout high sec the major factions are looking for additional support while their own forces are devoted to the war effort.

Homefront Operations offer capsuleers a chance to earn rewards by working together. Success in these sites may require a group to use a variety of expertise including abilities in combat, logistics, mining, or hacking.


Incursions

Incursions are constellation-wide events where capsuleers must come together and repel the invading forces of Sansha's Nation.

You can run special missions and sites within the affected systems. The Sansha's Mothership at the end of the Incursion must be defeated to trigger a payout for all participants.


Faction Warfare

Factional Warfare is a conflict within warzones fought by corporations aligned with one of the four empires of New Eden.

For members of a Factional Warfare corporation, all regions of empire space (hisec & lowsec) becomeareas where you and your faction allies may freely attack pilots from enemy militias without CONCORD interference.

Participants fight to capture warzone systems for their faction.


Pirate Strongholds

Pirate Strongholds are the pirate factions' heavily defended bases of operations in a system. Players that arrive at a stronghold site must fight dynamic waves of enemies that uniquely react to their fleet composition and numbers. Destroying the stronghold will pay a bounty to the fleet that did the most damage.


Abyssal Deadspace

Portals or “rifts” into Abyssal Deadspace can be created anywhere in known space by activating Abyssal Filaments. Once a pilot has entered, they have 20 minutes to navigate the complex and escape with any looted alien tech, before the entire rift collapses destroying their ship and pod in the process.

Combat Anomalies

Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter.

More challenging combat sites are found in lower-security regions of space.


Cosmic Signatures

These faint signals can be pinpointed by deploying an array of Core Scanner Probes.

Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents.


Escalations

These special events have a chance to trigger while inside an existing Combat Site. When triggered, a new time-limited Escalation site will appear.

Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events.


Project Discovery

A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards.


Triglavian Space

Triglavian space consists of the Pochven region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade.


Encounter Surveillance System

ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK.

Venture ship without background.png

Ore Mining

Asteroid Belts can be found in all systems, and can be mined by any ship equipped with a mining laser.

Asteroid ore can then be transported back to station and either sold directly on the open market or reprocessed at the station's facilities into more useful materials.


Gas Cloud Harvesting

Find, scan down and collect gas from interstellar clouds, for use in combat booster and advanced technology production.


Moon Mining

Survey, construct a refinery and install a moon drill. Rip large chunks out of the nearby moon then lift them up to fracture them into smaller asteroids that can be mined.


Ice Harvesting

Ice Belts are found in fewer systems than ore belts.

Once mined, ice can be reprocessed into byproducts including fuel (for structures or capital ships) and other advanced technologies.


Planetary Industry

Build a colony. Expand it with with specialized structures that extract and refine resources into more advanced materials and byproducts.

Resources from the planetary surface can then be launched into orbit directly from the Command Center, or (for a tax) safely transferred to the nearby orbiting Planetary Customs Office.


Note: Where does the rest of Industry go?

Skills

Using the E-UNI Emblem.png UniWiki Text White.png The UniWiki is a public resource provided by EVE University to provide information about EVE Online. All the content is available under a Creative Commons license, which means you are free to share and adapt it. We just ask that you give appropriate credit to the UniWiki.

The UniWiki is created and maintained by volunteers, both within and outside EVE University. If you find something which is not up to date, please flag it for review so it can be updated.

You can navigate the UniWiki by:

  • Using the search bar in the top right
  • Browsing our Categories
  • Following links within other pages
  • Using the Random Page link

Everyone is welcome to contribute to the UniWiki! To begin editing, you simply need to log in with EVE SSO in the top right corner. You can learn about editing the UniWiki on our Editing Guide, or view a long list of ways editors of all skill levels can contribute on our To-Do list.

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Game mechanics

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Welcome, EVE University

Who is EVE University ?

EVE University is a corporation in EVE Online and a member of the Ivy League Alliance. We are a neutral, non-profit training corporation in New Eden. Founded in March of 2004 by Morning Maniac, EVE University has taught over 25,000 pilots and continues to take new pilots and train them in all aspects of EVE Online. EVE University and the Ivy League Alliance have no presence within the offshoot mobile game EVE Echoes.

As well as the UniWiki, EVE University runs classes on various subjects, the majority of which are open to the public both live and in our Class Library

EVE University accepts applications from anyone, regardless of SP, who wants to learn more about EVE Online. We are also interested to hear from those who would like to teach or provide content for our members. See our page on Applying to EVE University.

By becoming a member you gain access to our members-only resources, which include our Mentor Program, Corporation Hangars, Skillbook Reimbursement and +3 Implants Program. You also have access to our Student Advocates to help you resolve any issues. As a member you are also eligible to join our Communities, through which you can experience life in high, low and null security space in our Main Community, as well as Incursions Community and our Wormhole Community.

Welcome, new players!

Links for New Players


Getting started

Apply to a coorporation


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X

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