POS Refining

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This page should be updated due to game changes.
Reason: See note at #Refinery Output
This article should be cleaned up or improved.
The reason is: Check how they changed over the years and how are they different from Upwell structures ArinBot (talk) 07:05, 25 July 2023 (UTC)
Main article: Player-owned starbases

A POS Refinery Array will only handle a single ore at a time, so it is best to create batches of ores and only run complete batches.

Refinery Type Max Volume Cycle Time Yield Tower
Refinery 40,000 m3 60 minutes 35% Small
Medium Intensive Refinery 20,000 m3 90 minutes 75% Medium
Intensive Refinery 200,000 m3 180 minutes 75% Large


The Intensive Refinery is best for serious miners, but the powergrid and CPU use requires that you have a Large POS Tower to support it. The regular Refinery should be avoided as 65% of the value of the ore is lost by using it.

Refinery Input

This is a list of the various ores and details of their volume and how many units will fit into a Intensive Refining Array.

Low End Ores

Ore Volume (m3) Batch Quantity
Veldspar 0.1 2,000,000
Scordite 0.15 1,333,333
Pyroxeres 0.3 666,666
Plagioclase 0.35 571,428
Omber 0.6 333,333
Kernite 1.2 166,666
Jaspet 2 100,000
Hemorphite 3 66,666
Hedbergite 3 66,666

High-End Ores

Ore Volume (m3) Batch Quantity
Gneiss 5 40,000
Dark Ochre 8 25,000
Spodumain 16 12,500
Crokite 16 12,500
Bistot 16 12,500
Arkonor 16 12,500
Mercoxit 40 5,000

Refinery Output

This is a break down of the output from refining a single batch (This assumes efficiency is capped out at 75%)

Icon information square.png Note: This image needs to be updated. For example, Arkonor ore refines to Tritanium, Mexallon, and Megacyte. It no longer produces Zydrine.

Look at this link for an updated Ore Chart.


Refinery output.png