User:Aquamo
Thanks for visiting my UNI Wiki - I'm keeping track of various things I've learned when in the UNI here. Here's a few things I have some experience with in EVE:
- Highsec Ice mining
- Wormhole life
- basic Player Owned Station (POS) management
- doing industry in wormholes
- building T1 ships (frigates, cruisers, battleships, and industrial/mining ships)
- making fuel
- nanite paste production
- running sites in C3 systems
- how to properly run a fleet operation for C3 combat, relic, and data sites
- Highsec fleet mining with the UNI's highsec group
I am not very good at PvP - which is why I am in the UNI, some of my goals here are eventually:
- learn how to FC small fleets for specific types of operations
- get good enough to recognize which fights to take, which ones not to take
- learn how to design a fleet which properly counters other fleet compositions
Some fun stuff - I recently did a couple Ghost Sites and I survived both times, however, I was only able to hack 1 can on the first site, and I failed on the second site's first container.
Things I've especially enjoyed in EVE-UNI Recently
- War target POCO take down of GOP-DROP in Amarr space
- Hounds of Hades wormhole POS take down in J144739
- Learning the basics of Null Sec life from fargo at the NSC
- Taking a trip to the EVE gate with Danielle en Divalone and meeting Chribba and his Veldnaught in Amarr
- I've updated the Bombing 101 wiki page to reflect some changes in Phoebe
My Exploration Notes
Here are some observations that I have made running data / relic sites the newly available exploration sites in a C3 wormhole. Since Phoebe, w-space (wormhole) systems have been given the random NULL sec type exploration sites. Below are my notes on each one I've run, type of loot, etc. Hope this is useful:
- Ruined Angel Monument Site
- a Relic site
- cans have variable difficulty (kernel from 70-90 strength)
- in two samples, the Ruins can type is often the best loot, in both occasions, approximately 24M ISK in Power Circuit salvage.
- the rest of the site typically contains lower value, but usable salvage. Burned Logic Circuit salvage is not uncommon.
- Forgotten Frontier Quarantine Outpost
- a w-space Relic site, contains sleeper rats
- sleeper rats in these sites are more difficult typically than the combat sites within a C3
- Decayed Blood Raider Rock Formations
- a Relic site
- total value, about 24M ISK
- Interface Circuit and Capacitor Console salvage being the most valuable
- Central Angel Command Center
- two BPCs (Medium Micro Jump Drive/Large Ancillary Shield Repairer)
- misc salvage ; I lost one can, total value about 12.5M isk
- Ruined Guristas Temple Site
- misc salvage, about 2M isk worth
- Medium Micro Jump Drive Blueprint
- Ruined Angel Science Outpost
- I got 4 of the 6 cans hacked with my perfect skill character + t2 rigged helios, implants, and t2 relic analyzer
- Central Blood Raider Sparking Transmitter
- 1.5M ISK loot
- x1 Amarr Encryption Methods skill book
- x1 Reactive Armor Hardener Bluepring
- two of the cans (the ruins) were blood baths - in both situations the paths were filled by multiple barriers - hardest i've ever seen in at least 100 sites
- I'm wondering something changed on the server side around Dec 3/4 ?
- total value approx - 5.90M (most valuable item was a stack of 64 Tripped Power Circuits
- Central Guristas Sparking Transmitter
- 3.8M in loot / I lost two cans, again with perfect skills
- Central Sansha Sparking Transmitter
- 5.8M ISK in loot ; decryptors, data chips, misc parts, 1 x Amarr Encryption Methods skill book
- 2 BPCs (1 x Medium Micro Jump Drive, 1 x Reactive Armor Hardener Blueprint)
- Ruined Sansha Temple Site (5-Dec-2014)
- approximately 33M in loot - salvage:
- intact armor plates, and armor plates
- x14 artificial neural networks
- approximately 33M in loot - salvage:
- Central Blood Raider Sparking Transmitter
- 1.5M ISK total loot value
- x1 Amarr Encryption Methods skill book
- x1 Reactive Armor Hardener Blueprint
- Central Sansha Sparking Transmitter
- 1.5B ISK w00t!
- BINGO! True Sansha Control Tower Blueprint
- Also about 6M ISK in mainly datacores, and one Amarr Encryption Methods skillbook
- Central Angel Data Mining Site
- 17M ISK in parts/chips/decryptors
- including x1 Optimized Attainment Decryptor (~7M)
- Decayed Serpentis Excavation (LowSec) Relic
- 6M ISK, most valuable items Interface Circuit, and Logic Circuit
- Central Serpentis Sparking Transmitter (Data)
- 6.2M ISK
- Most value was from Decryptors and x7 Graviton Physics Datacores
- Central Angel Sparking Transmitter
- 4.2M ISK Loot
- datacores, decryptors, and one Large Ancilliary Shield Booster Blueprint
- Ruined Guristas Temple Site (Relic)
- about 13M ISK in salvage
- Intact Shield Emitter, Interface Logic and Interface Circuits made up the majority of the value
- I failed on one of the two Ruins containers - they appear to have the highest difficulty
- Central Guristas Sparking Transmitter
- Mainframes had firewall defenses at level 80 strength
- Comm Tower/Databank were more difficult I think @ 90
- 10M ISK in datacores, decryptors, and one Reactive Armor Hardener Blueprint
- Central Angel Sparking Transmitter
- Container types: Databank (highest difficulty), Mainframe (Medium Difficulty), Com Tower (Low Difficulty)
- 12M ISK in loot
- x1 Optimized Attainment Decryptor
- Minmatar Encryption Methods
- x30 various data cores
- Central Angel Command Center
- Com Tower: easiest (green/70), Databank: Hardest (red/90), Mainframe (Orange/70)
- datacores, Minmatar Encryption Methods skillbook
- 6.2M ISK value of loot, most value from Parity Decryptors and x15 Rocket Science Datacores
- Ruined Blood Raider Temple Site (Relic)
- Ruins (red/90) sometimes empty, both ruins were empty on this trip
- Remains (yellow/70) - interface circuits and standard salvage
- Rubble (green/70) - easiest, got a jury rigging skill book
- about 18M ISK in salvage value
- Ruined Angel Crystal Quarry (first time we've seen this type in our C3), and we got two of these sites on the same day
- no rats on warp in
- 58M loot from the site (most was from x19 Logic Circuit and x20 Power Circuit)
- wow, and a monolith on grid too, very rare
- and a Domination Medium Autocannon Battery Blueprint
- Central Sansha Sparking Transmitter
- Com tower (easy/70), Databank (hard/red/90), Mainframe (medium 70/yellow)
- only about 3.8M ISK, one BPC
- Central Guristas Sparking Transmitter
- 11.6M ISK in loot, most valuable were decrypts and data cores
- same difficulty as other sparking transmitters - green/70/small map, com tower, databank red/90, mainframes are yellow/70/large map
Log after Rhea Release
- Ruined Blood Raider Science Outpost (Relic)
- Remains
- Ruins (very hard, large map, red/90, all defenses encountered)
- 24M ISK in salvage (Power Circuits, Capacitor Console made up the majority)
- failed on one of the two Ruins, very hard
- Ruined Serpentis Temple Site (Relic)
- 14M ISK in loot; Interface Circuit, Logic Circuit, and x66 Burned Logic Circuit made up the majority
- as per usual, Ruins are the hardest to hack red/80/90 with a large map
- Ruined Guristas Temple
- Ruins, Rubble, Remains
- 32M in loot, most valuable Power, Interface, and Logic Circuit Salvage!
- Drones Rigging skillbook
- Ruined Sansha Science Outpost
- Ruins, Remains only
- very valuable site, 66M ISK!
- loot value was primarily from Power, Logic, and Interface Circuits
- Ruined Guristas Monument Site
- 14M isk loot; salvage, 8M in Enhanced Ward Console parts
- Central Serpentis Survey Site
- 5.3M ISK loot; datacores, misc parts, Caldari and Gallente Encryption Methods skillbooks
- Central Angel Sparking Transmitter
- 8.1M Loot, most value in decryptors and data cores
- Ruined Sansha Crystal Quarry
- very lucrative - 83.1M in loot
- Ruined Serpentis Temple Site
- Ruins/Remains the most difficult 90/80 defense, red90/yellow70 difficulty
- most valuable item were 54M in Intact Armor Plates
- Ruined Serpentis Crystal Quarry
- pretty difficult, with the Ruins (90/90) being the hardest, Remains second, Rubble easiest (50/70)
- I lost one Ruins container, total loot value was 35M - value came from salvage - Power and Logic Circuits
- Central Guristas Command Center
- low value, 3.3M ISK loot
- datacore, decryptors, science type loot
- Central Guristas Sparking Transmitter
- low value loot, difficulty high on databank containers
- 5.1M loot total, all containers
- Ruined Serpentis Monument Site
- about 11M isk in salvaged materials
- most valuable items were Interface and Logic Circuit salvage
- Central Serpentis Survey Site
- 6.7M Isk in loot
- Target Spectrum Breaker Blueprint
- Ruined Sansha Science Outpost
- high value salvage
- 70M isk approximate value
- very high difficulty, especially the Ruins
- 54M in Intact Armor Plates (x13), 8M in Armor Plates (x75)
- Amarr Encryption Methods skill book
- Ruined Blood Raider Science Outpost
- 20.4M in loot
- Logic and Power Circuits
- Central Serpentis Sparking Transmitter
- 3.1M Isk
- Central Serpentis Sparking Transmitter
- 2.3M isk loot; just a few data core and decryptors
- Ruined Angel Crystal Quarry
- Ruins hardest, large map, red, 90 strength
- Rubble, large map, green, 70, strength
- Remains, large map, yellow, 70, strength, map is large but has candy, not too bad
- 13.9M ISK, most valuable items: Logic Circuit, Power Circuit
Jan 2015
- Ruined Guristas Monument Site
- Rubble, medium map, 70 green
- 90, large map, red, not much candy
- 10M isk, mostly (x4) Enhanced Ward Console
Thirty days of looting Null Sec Exploration Sites in a C3
Here's a quick summary of loot collected over the last 30 days in a w-space system from the NULL-SEC type exploration sites:
- Not including Blueprints - roughly 1B ISK in recovered data/relic loot
- (x30) Amarr, Caldari, Gallente, and Minimatar Encryption Method skill books
- (x20) Jury, Armor, Energy Weapon Skill books
- ( x3) Medium Micro Jump Drive Blue Print Copies (BPCs)
- ( x3) Large Micro Jump Drive Blue Print Copies
- ( x6) X-Large Ancillary Shield Booster Blueprint
- ( x2) Small Ancillary Shield Booster Blueprint
- ( x2) Medium Ancillary Shield Booster Blueprint
- ( x3) Small Ancillary Armor Repairer Blueprint
- ( x1) Medium Ancillary Armor Repairer Blueprint
- ( x3) Medium Ancillary Armor Repairer Blueprint
- ( x6) Reactive Armor Hardener Blueprint
- Various Datacores, Decryptors
- ( x5) Target Spectrum Breaker Blueprint
- ( x1) Shadow Large Railgun Battery Blueprint
- ( x1) Dread Guristas White Noise Generation Battery Blueprint
More data coming soon; my goal is to give explorers an idea of what to expect from income from these newly available sites post Phoebe release.
PvP Log
- 29-nov 2058 fargo/nsc/breaking up gate camp in vni fleet
- died in 6-CZ49 along with two other VNI, a maulus, and a thorax
- we needed tackle
- we only got one of their ships, a keres
- i was primary-ed and did not receive enough reps after I broadcasted
- i added a comment to the killboard