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Elmara Olth Semah's Journal
Wednesday, July 16th, YC127.
TIL. By that, I mean "Today I Lucked". I came back from my routine exploration of the neighbouring systems with an item that the on-board estimator said should fetch some pretty ISK on the market. https://evetycoon.com/market/57450
When coming back to my staging station, I did some research on it, and it turns out it's a part used in Capital Ships manufacturing. It's coming from special data sites called Ghost Sites, which are very dangerous. To think I wandered in one unknowingly. I was pretty scared by the guards appearing suddenly, but was able to get out before being scramed. Looks like I really got close to being blown up. And to top it of, I found another one not two jumps after that, so I've got two of the said item. Lucky me.
Tuesday, July 15th, YC127
I've moved into a low-sec system. It was a complete heat-of-the-moment thing when I scanned down a Wormhole near Korsiki that lead to a system at the border of the Amarr sovereign space in Aridia. I moved the first few ships by hand, then bought an Impel to complete my shopping in Amarr itself, some 18 jumps away. I'm now there with
- My Phantasm, for day-to-day PVE. I've come to really enjoy this ship, although I was sceptical of a shield-tanked laser ship, but the thing packs some serious punch, and the afterburner bonus already got me out of one serious attack.
- My Anathema, for scanning everything in the pocket I'm in. I'm not impressed by what I've found in the various relic and data sites I've run since I've arrived, but it still paid for itself once more.
- My Malediction fitted for speedy travel for ammo runs, bookmarking, and running back to civilisation to participate in University fleets.
- My Noctis to salvage and loot. So far it's not been very worthy, but my lizard brain like to accumulate looted modules in a station.
- An Omen Navy Issue fitted for PVP, in case I finally get some balls and decide to look for trouble. I've got some ideas for that, but I'll maybe try it with more expandable hulls before going in with it.
- Both an Endurance and a Prospect for some mining. I've decided that whatever was up in the system I'm in would be my activity. I've already huffed two gas sites, damn those are sweet money.
- An Apocalypse for bigger combat sites, and a Retribution for the smaller ones. I've missed a pair because my only combat-capable ships where cruisers, so I made a trip to Amarr and came back in the battleship, with the retribution in the frigate escape bay.
So far, I've been enjoying the experience.
Wednesday, July 2nd, YC127
Did the Sisters of EVE Epic Arc with the fit I did yesterday. Total duration set to 2 hours and 42 minutes, with some time lost finding Extended Cargohold modules because I forgot that there was a distribution mission requiring 150m3 of cargo, and some time refitting the Relic Analyser for one of the last missions. I'm wondering if the MWD is really worth it, it makes the whole thing a bit harder to use for no real reason, as the combats aren't challenging as long as you're looking at the screen.
In the end, the run when swimmingly, but this is with perfect skills. A character with less SP might want to stick to the Destroyer recommendation. I may try a Tactical Destroyer for the next run, the real question being if the fitting options and superior firepower and tank really bring much, or if the manoeuvrability can be brought in line with the Interceptor. I think that for any ship that can take down Dagan reasonable fast, warp speed and align time will be a better way to improve the run time.
[Crusader, Laure]
Small Armor Repairer II
Damage Control II
Heat Sink II
Heat Sink II
5MN Cold-Gas Enduring Microwarpdrive
Sensor Booster II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II
Scan Resolution Script x1
Scorch S x8
Nanite Repair Paste x100
Conflagration S x4
Relic Analyzer II x1
Expanded Cargohold II x4Tuesday, July 1st, YC127
Trying to do a fit for the Sisters of EVE Epic Arc. This will be the second time I run it since I've started playing EVE again, and I want to try to speed-run it somewhat. My rules are:
- One ship for the whole thing
- Do the fitting myself as an exercise in fitting
That all. Since the arc is pretty fucking long, I'm thinking about using an interceptor. I've been using a Travel Interceptor (based on the Malediction) for a while, which is nice if only before it makes jumping around way faster. I'm going to do something similar, but in a Crusader.
[Crusader, Laure]
Damage Control II
Small Armor Repairer II
Heat Sink II
Heat Sink II
5MN Cold-Gas Enduring Microwarpdrive
Sensor Booster II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II
Imperial Navy Standard S x4
Scorch S x8
Scan Resolution Script x1
Conflagration S x4
Nanite Repair Paste x100
Imperial Navy Multifrequency S x4Following my naming convention for ships, this one will be named Laure.