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This page is specific to EVE University. Other corporations or groups in the game may operate differently. For a summary of EVE University's rules and code of conduct, see EVE University Rules. |
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Introduction
Navigating in wormhole space is different than anywhere else in EVE. Nearly every object in space is constantly changing, and two systems are only adjacent for a dozen or two hours at most. Wormholers, including Uni’s wormhole community, heavily rely on communally-shared bookmarks and third-party mapping tools to move around and find their way home.
Because navigation relies so much on each other, it is imperative that each member of a wormhole group uses the same conventions, nomenclature, and practices. Without these standards, bookmarking would be chaotic and incomprehensible. This page describes the naming, bookmarking, and mapping scheme used at WHC.
Naming
Our home system is J105433, commonly known as “Cake”, in honor of WHC’s relocation on EVE University’s 20th anniversary. While each wormhole system has a unique identifier (usually called a “J-code” or “J-number”, as they always take the form “J123456”), navigating wormhole space solely by using these names would be a nightmare, as they convey nothing about where that system is relative to our home. Instead, we use temporary names which capture where a given wormhole or system is in the chain. Systems are always given the name of the wormhole that lead to it from our home.
Wormholes in our home system are each given a letter. The C2 static is called “A” or “Alpha”, the C3 static is called “B” or “Bravo”, and all other wormholes are given a different letter. System names always match the wormhole that lead to them, so every adjacent system to Cake is also named that letter. For example, the C2 system linked to Cake through the Alpha wormhole is also called Alpha. Every wormhole further out is given a number, which is appended to the name of the system it is in. For instance, the wormholes in Alpha might be named A1, A2, and A3, and the wormholes in the system called A3 might be named A31 and A32. If you run out of numbers, just start using letters (so a particularly well-connected A system might have A1 through A0 as well as AA and AB.
Bookmarking
Bookmarking Wormholes
When bookmarking a wormhole, always warp on grid with it and bookmark the wormhole itself, not the cosmic signature found in the scanner results. The wormhole and the signature are not exactly in the same spot and the signature is always out of jump range. Bookmarking the wormhole from the overview makes travelling the chain much safer!
Every wormhole bookmark uses the following format:
[symbol][name] [sig letters] [optional class] [relevant flags]
Symbol: .
or *
WHC gives names to wormholes, and since each wormhole has two sides, any given name is used in two different bookmarks. The bookmark leading towards our home (which is located in the system further away) is prefixed with an asterisk (*
), and the bookmark leading away from our home (which is locted in the system closer or even inside our home) is prefixed with a period (.
). If you want to get back home, always jump the bookmark with a *
. This is often called “following the stars home”, in reference to the symbol.
Name: a letter followed by zero or more numbers (or letters if there are too many wormholes) See the Naming section above.
Signature letters: the first three letters of the cosmic signature
Optional class (outgoing or .
bookmarks only): HS
, LS
, NS
, TR
, C1
, C2
, C3
, C4
, C5
, C6
This describes the system that the bookmark leads to. This can be useful if a wormhole has not been jumped (and thus does not appear on the mapping tool), since this information can be gleaned without having to transit the hole. This information is not necessary to include.
Relevant flags: eol
, shrink
, crit
Wormholes which are close to their end of life (eol
) or have reduced mass (shrink
for 10%-50% remaining, crit
for under 10% remaining) should be tagged as such in the bookmark. If it is both, eol
precedes mass.
Examples:
.A12 ABC
- a wormhole found in the A1 system leading away from Cake which has the signature ABC-123.*A12 XYZ
- the wormhole in the A12 system which leads back towards Cake..D36 GKU HS eol crit
- a wormhole found in the D3 system leading away from Cake into a high-sec system. It has less than 10% of its mass remaining and is close to end of its lifetime..D36 GKU
- the same wormhole found several hours earlier, before many ships moved through it. This bookmarker chose not to add a system tag, which is perfectly fine.
Rarely, wormholes can connect two systems which already exist in the chain. For these loops, do not modify either existing system and simply choose the older name to continue with (e.g., a newly-jumped wormhole leading from B32 linking to an existing system A15 would still have a *B32 bookmark in A15, but further wormholes would use the A15 prefix). This can lead to confusion if a loop is followed by the original chain is disconnected. No system is perfect, and renaming a whole chain is overly burdensome, so we simply live with these rare cases.
Bookmarking Non-Wormhole Signatures
Any non-wormhole cosmic signature can be bookmarked directly from the scanning window without warping to it.
Non-wormhole cosmic signature bookmark is normally prefixed with a single letter and a space, followed by whatever the signature already was.
G
: gas sites
R
: relic sites
D
: data sites
C
: combat sites (K-space)
E
: event sites
GHOST
: rare Ghost Sites are prefixed with the whole word. These can be extremely valuable and are generally hacked as soon as possible after being found.
Examples:
D ABC-123 Unsecured Frontier Database
- a sleeper relic site.R XYZ-098 Ruined Angel Crystal Quarry
- a relic site also found in null-sec space.G DEF-456 Barren Perimeter Reservoir
- a gas site.GHOST KML-516 Superior Sansha Covert Research Facility
- a Ghost Site.
Other Bookmarks
Bookmarks dropped in space for navigation, often called “tactical bookmarks” or just “tacs”, should be prefixed with a z
and a space, followed by whatever the pilot wishes.
Tactical bookmarks dropped near a wormhole are still prefixed with z
and a space, but are usually also given the name of the hole they are near. For instance, z .A21 200km
might be a bookmark 200km away from the actual .A21
bookmark. Bookmarks very far (at least 500km, but usually far more) from a wormhole but still on grid—commonly called “perches”—also generally use this scheme. For instance, z .A21 perch
might be a bookmark 35,000km away from the .A21
bookmark. Do not use a raw bookmark prefix for these tacs: use z .A21 perch
, not just .A21 perch
.
Cleaning Up Bookmarks
Always set a 2-day expiration timer on your bookmarks. All wormholes have a lifespan of less than this, and EVE has a limit of 500 bookmarks per shared folder, so accumulating unreachable bookmarks is bad.
When a part of the chain is disconnected and need not be saved, delete all wormhole bookmarks with the same prefix. For instance, if the Alpha wormhole in Cake has been rolled off, remove all bookmarks with a .A
or *A
prefix. Non-wormhole signatures do not need to be deleted. They will expire naturally two days after their creation if the expiration timer was set correctly.
If the bookmarks in a chain do need to be preserved after it has been disconnected (someone has been rolled out, for instance), move all the bookmarks with the prefix of the disconnected chain into the "Isolated Chains" subfolder. Do not bother moving non-wormhole bookmarks, as the content is no longer relevant. They will expire naturally. Once the disconnected chain is no longer needed, delete all the related bookmarks in the "Isolated Chains" subfolder.
There is a 500-bookmark limit on shared bookmark folders. If you hit this limit, simply sort the bookmarks by creation date and remove the 50 oldest non-wormhole bookmarks.
Using Wanderer
Every wormhole group relies on third-party tools for creating a visual map of their currently-connected space. These tools are commonly called "mappers". WHC uses a mapper called "Wanderer", and our server can be found here:
Set up
When you open wanderer for the first time, you will be asked to log in. You may choose any character you have at WHC; more can be added later. Once you have logged in, select the "whc" map. You'll be presented with a chain like the example one to the right.
If you wish to configure map options, use the gear icon in the bottom right. Of these, the most important options are "Widgets", which enable or disable various info panes in the interface.
Click the "Characters Tracking" button on the left-hand side of the screen, then choose the "WHC" map. Click the checkbox next to each character. This allows your characters to show up on the mapper, which not only simplifies jumping new wormholes (they are added automatically) but also helps the fleet track who is where.
Adding signatures
Copy signatures from the probe window in-game, then select the appropriate system in wanderer and press your paste keyboard shortcut for 'paste'. We do not add the wormhole type or leads-to information anymore.
You may choose to add combat anomalies to the signatures. If you prefer not to see them, use the System Signatures Settings interface found at the top-right corner of the signatures pane to disable whichever ones you don't want to see.
Creating a connection
If your character is tracking, jumping into a new system automatically creates the new system and a connection between the prior system you were in. If you need to do this manually, right-click on empty space, select "Add System", and enter the system name. Then click on a circle on one of the four sides of the system and drag it to another.
If the connection is shrink, crit, eol, or frigate-sized, right-click the connection and toggle the appropriate flags. Medium- or XL-sized holes need not be marked.
Naming a system
When a system is created, it only has its J-code or alliance name, not a chain name. To add one, double-click the system, select the "Temporary Name" field, and add the appropriate chain name. When the system is removed from the map, this name will be forgotten (which is intended).
In addition, if you know which corp or alliance occupies the system (the actual group, not just the holding corporation that owns the structures), replace the J-tag in the "Custom Name" field with the ticker symbol of that group. This name will be remembered whenever the system shows up on the map.
Removing systems
To remove a single system, right-click it and select "Delete". To remove a whole sub-chain, hold Shift and drag a box around the systems to be removed, then press the Delete key.
Etiquette
In order to keep things orderly, WHC also has some additional policies for organizing wanderer.
- Always organize systems left-to right. This means Cake will always be on the left-most side of the map.
- Systems that are the same number of hops from Cake should be aligned in the same column (loops notwithstanding).
- Do not use or modify tags, labels, or status flags. Some systems will be have a "CDP" custom label. This is an aid for WHC's buyback haul-outs, so please do not remove or change it.