Difference between revisions of "User:Chris Halsky/Screenshot Guide"

From EVE University Wiki
Jump to: navigation, search
 
Line 10: Line 10:
  
 
== Step 3 - Zoom and Camera movement ==
 
== Step 3 - Zoom and Camera movement ==
Your Mouse wheel will zoom in and out - actually it will move camera closer and farther from the thing you're looking at
+
Your Mouse wheel will zoom in and out - actually it will move camera closer and farther from the thing you're looking at. <br>
Alt+Mousewheel will change the actual zoom - you can control 'background size' that way. Here I opted for wide-angle
+
Alt+Mousewheel will change the actual zoom - you can control 'background size' that way. Here I opted for wide-angle shot. <br>
 
While in Tactical Camera (Alt+1) your camera can be freely positioned - besides turning around with LClick, you can hold RClick for 'strafing' up/down and left/right, and Mouse wheel for moving forward and backward - you can get pretty interesting shots, like:
 
While in Tactical Camera (Alt+1) your camera can be freely positioned - besides turning around with LClick, you can hold RClick for 'strafing' up/down and left/right, and Mouse wheel for moving forward and backward - you can get pretty interesting shots, like:
  
 
https://i.imgur.com/x3pzWiO.png
 
https://i.imgur.com/x3pzWiO.png
  
(taken in the same spot as Gila, no cropping - that's full screen of game)
+
(taken in the same spot as Gila, no cropping - that's full screen of game)<br>
 
So before next step, I settled on this shot:
 
So before next step, I settled on this shot:
  

Latest revision as of 09:00, 22 April 2024

Quick guide to making and editing screenshots - so they look a bit better ;)

Step 1 - Basics

Really simple - fullscreen your game, if you can - improve graphic settings (if you are safe!), Ctrl+F9 to remove UI

Step 2 - Framing

Check how your subject looks, and what's in the background. If you can rotate your camera - great, use it to your advantage. Sometimes specific shots require specific camera angle - in that case try to avoid obscuring the subject

OAGquO7.png

Step 3 - Zoom and Camera movement

Your Mouse wheel will zoom in and out - actually it will move camera closer and farther from the thing you're looking at.
Alt+Mousewheel will change the actual zoom - you can control 'background size' that way. Here I opted for wide-angle shot.
While in Tactical Camera (Alt+1) your camera can be freely positioned - besides turning around with LClick, you can hold RClick for 'strafing' up/down and left/right, and Mouse wheel for moving forward and backward - you can get pretty interesting shots, like:

x3pzWiO.png

(taken in the same spot as Gila, no cropping - that's full screen of game)
So before next step, I settled on this shot:

4blmolD.png

Step 4 - Editing

Do what you want here - the best advice from me would be to see what looks good, then dial it back to 50% of the effect - because you will overdo it :) Having said that - I love overdoing it :)

So, in simple steps (feel free to skip any of these if it looks bad, or add yours - it's just my quick way):

  • Go to https://pixlr.com/ -> Editor and upload your picture
  • Adjustment -> Brightness and Contrast: I went with 10 on Contrast
  • Adjustment -> Hue and Saturation: I always saturate more - this time 20
  • Adjustment -> Highlights and Shadows: 10 on each
  • Filter -> Vignette: I like how it looks, went with 20
  • Filter -> Bloom: 10, for more BLOOM!
  • Now on the left panel Focus/Bokeh (or "J"), on top bar selec "Radial" (circle icon), position middle of the circle on the subject, and adjust radii - inner radius should cover the subject, outer circle should be as big as possible, and I give it like 10 Blur
  • File -> Save

And you get this:

9j2oRvZ.png

Given that I chose poorly - brown ship on brown background - I don't think it's that bad :D It will take you 5 to 10 minutes, and you might find that photo editing is your passion, who knows?