Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Spider tanking: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
m Djavin novienta moved page Spider Tanking to Spider tanking
Djavin novienta (talk | contribs)
Changed link to EVE Lexicon.
Line 36: Line 36:
* Neuts -- Heavy energy neutralizers on the non-primary target can shut down their remote repair.  If they use cap boosters, you'll force them to use up their booster charges.
* Neuts -- Heavy energy neutralizers on the non-primary target can shut down their remote repair.  If they use cap boosters, you'll force them to use up their booster charges.


* Massive firepower -- If your fleet can switch targets and do enough damage to a ship to destroy it before its friends can target it (probably with high [[:Category:Eve Lexicon#Alpha Strike|alpha]]), you can pick them off one by one.
* Massive firepower -- If your fleet can switch targets and do enough damage to a ship to destroy it before its friends can target it (probably with high [[EVE Lexicon#Alpha Strike|alpha]]), you can pick them off one by one.


* Persistence -- since many fits of this nature rely on cap boosters, force them to use up those boosters.  No more cap, no more remote repair.
* Persistence -- since many fits of this nature rely on cap boosters, force them to use up those boosters.  No more cap, no more remote repair.