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The Kundalini Manifest: Difference between revisions

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{{incursion rats|End}}
{{incursion rats|End}}
== Priorities ==
== Priorities ==
This is a generic kill order that works no matter what fleet you're running. Certain special doctrines or fleet compositions could change some things in order to optimize their fleet efficiency, so this isn't necessarily the only kill order, but it works.
This is a generic kill order that works with most fleet compositions.


As a general rule of thumb, if you cannot shoot the highest priority target due to low damage projection, move on to the next target you can actually hit. Just remember to switch back to a higher priority target if it moves into range later on.
1) Bombers must die! No matter what else is on grid the Lirsautton Parichaya must die quickly. Failure to kill these quickly creates the single most dangerous situation in all of incursions ouside of suicide ganking.
2) Arnon Epithalamus, this rat has the ability to jam up to 3 ships potentially wrecking havoc with cap chains and temporarily removing logi from a fight.
3) Outuni Mesen, this rat has very powerful energy neutralisation capable of shutting down a battleship completely. Should you be shield tanked you have a large risk of having your invulns deactivated if you cannot recieve cap quickly. A good rule of thumb is you need 1 Large Remote Capacitor Transmitter per outuni to maintain fleet safety.
4) Kundalini, nothing else in site needs to be killed and a normal complement of logi should be adequate to safely tank the site, this allows you to finish the site quickly killing only what poses a threat to the safety of the threat.


Soon (tm).
Other tips for what to kill
-If your fleet isn't breaking the shield repairs on the mothership you may consider killing Mara Paleos, or using the special site mechanics detailed above.
-Have your light drone bunny kill some frigates followed by shooting kundalini (Niarja > Tama > Kundalini/ Uroborus).
-In a contest you want to follow a different kill order to maximise applied damage. This may vary depending on positioning and composition, it is recommended that you have plenty of experience FCing in incursions and have a good knowledge of the NPCs before attempting to contest a mothership site.


== Triggers ==
== Triggers ==