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Medical boosters: Difference between revisions

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'''Medical boosters''', often simply called '''boosters''', are performance-enhancing drugs in EVE. When consumed, the user gets a temporary boost to a specific combat related attribute or skill training attribute. The more powerful combat-related boosters have a chance of having negative side effects which may impact a user's ability to fight. The weaker boosters, called Synths, have no chance of side effects, but have dramatically reduced effects.
'''Medical boosters''', often simply called '''boosters''', are performance-enhancing drugs in EVE. When consumed, the user gets a temporary boost to a specific combat related attribute or skill training attribute. The more powerful combat-related boosters have a chance of having negative side effects which may impact a user's ability to fight. The weaker boosters, called Synths, have no chance of side effects, but have dramatically reduced effects.


Combat-related boosters are manufactured from gasses which are [[Gas Cloud Mining|harvested]] from anomalies in known space. Mytoserocin gasses are used to make Synth boosters and are found in high and low security space, and cytoserocin gasses, found in low and null security space, are used to create the more powerful Standard, Improved, and Strong boosters.
Combat-related boosters are manufactured from gasses which are [[Gas cloud harvesting|harvested]] from anomalies in known space. Mytoserocin gasses are used to make Synth boosters and are found in high and low security space, and cytoserocin gasses, found in low and null security space, are used to create the more powerful Standard, Improved, and Strong boosters.


Skill training boosters are obtained through in-game events, and generally have an expiration date after which they will not function.
Skill training boosters are obtained through in-game events, and generally have an expiration date after which they will not function.


== Combat boosters ==
== Combat boosters ==
There are 8 different abilities that boosters can affect, divided into four different grades.
There are 8 different abilities that combat boosters can affect, divided into four different grades.


{| class="wikitable sortable"
{| class="wikitable sortable"
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==Cerebral Accelerators==
==Cerebral Accelerators==
'''Cerebral Accelerators''' are boosters that increase the [[Skills and Learning#Attributes|attributes]] of character, thereby increasing the speed at which they accrue skill points. The attribute bonus given by Cerebral Accelerators varies by type and method of acquisition, but all Cerebral Accelerators boost all attributes by the same amount. Some Cerebral Accelerators provide additional bonuses to combat stats, but most only affect character attributes.
'''Cerebral Accelerators''' are boosters that increase the [[Skills and Learning#Attributes|attributes]] of character, thereby increasing the speed at which they accrue skill points. The attribute bonus given by Cerebral Accelerators varies by type and method of acquisition, but all Cerebral Accelerators boost all attributes by the same amount. Some Cerebral Accelerators provide additional bonuses to combat stats, but most only affect character attributes.


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===Purchased Accelerators===
===Purchased Accelerators===
The most common sources of Cerebral Accelerators are various deals offered to new players by CCP (e.g. the Steam Super Starter Pack), which allow inexperienced players to experiment with their [[Skills|skill]] queue during their first few days in New Eden. Cerebral Accelerators obtained by this method are only usable by characters below a certain age (usually less than 15 days old). These boosters will deactivate if a character exceeds the intended age, regardless of the remaining duration.
The most common sources of Cerebral Accelerators are various deals offered to new players by CCP (e.g. the Steam Super Starter Pack), which allow inexperienced players to experiment with their [[Skills|skill]] queue during their first few days in New Eden. Cerebral Accelerators obtained by this method are only usable by characters below a certain age (usually less than 15 days old). These boosters will deactivate if a character exceeds the intended age, regardless of the remaining duration.


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====Redemption====
====Redemption====
When a player purchases a subscription package that includes a Cerebral Accelerator of any kind, the Accelerator will be delivered via the item redemption system. To redeem a Cerebral Accelerator:
When a player purchases a subscription package that includes a Cerebral Accelerator of any kind, the Accelerator will be delivered via the item redemption system. To redeem a Cerebral Accelerator:
# Go to the character selection screen.
# Go to the character selection screen.
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===Event Accelerators===
===Event Accelerators===
There are also several kinds of Accelerators that have been part of various lore events in New Eden, such as the [[Crimson Harvest]]. These Cerebral Accelerators are usable by all characters, regardless of age, but they also come with a built-in expiration date after which they will no longer function. This expiration date is generally some set time period after the conclusion of the event in which they were obtained.
There are also several kinds of Accelerators that have been part of various lore events in New Eden, such as the [[Crimson Harvest]]. These Cerebral Accelerators are usable by all characters, regardless of age, but they also come with a built-in expiration date after which they will no longer function. This expiration date is generally some set time period after the conclusion of the event in which they were obtained.


== See also ==
== See also ==
* [[Gas Cloud Mining]]
* [[Gas cloud harvesting]]
* [[Crimson Harvest]]
* [[Crimson Harvest]]