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− | | + | #redirect [[Faction warfare]] |
− | = FW Q&A [Ratharn Drakonis & Chesterfield Fancypants] =
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− | ''First points:''
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− | * Explain who we are, where we come from, what we do.
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− | * Explain what the "class" is. A basic overview of what FW is, fighting in low, the mechanics of plexes, and money making.
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− | * Explain that if anyone has questions, we'll answer as best we can, simply drop an 'Q: [question]' and one of us will answer.
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− | == ''Basic Overview of FW'' ==
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− | * FW is a lowsec part pvp, part pve, part RP game mechanic.
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− | * FW involves you choosing one of the four empires and either joining militia OR a player run corp in FW.
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− | * Joining FW sets you to war '''AUTOMATICALLY''' with the opposing factions. This means ample war targets, rare security status drops, lots more fights. Downsides include, unable to dock in certain stations in low, losing stockpiles to system flips, and high sec no longer be very safe.
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− | * Rewards are based on tier levels. Levels are determined by the amount of systems controlled by your side + the level of each system. [Example, 4 systems owned + all of them at level 2 (2*4 = 8) leads to 12 total points.
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− | ** Systems are captured through plexing and then by "Ihub bashing". Ihubs are Infrastructure hubs that will only be engagable once the system has reached "vulnerable" status. It is required to get the Ihub through shield and then armor. If at any point the enemy factions or DUST 514 wins a battle for their side, the ihub will lock up, and the system will have to be replexed. If the ihub locks during armor, all of the armor will recover, and you'll have to restart. Once the Ihub was successfully bashed, the system flips during downtime.
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− | ***Ihub bashes are usually used with Stealth Bombers or (In the amarr case) Oracles.
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− | == ''Fighting in Low Sec'' ==
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− | * Most FW fights are cruiser and below, the larger majority being destroyers and below.
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− | ** A large amount of fights will take place in the plexes, and will involve either holding on one side of the gate, or jumping into the enemy.
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− | ** Fighting on gates occurs, without worry of gate aggro due to war targets.
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− | * If someone is in a plex, and you warp to them, you will warp to the plex.
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− | * Once on grid of the plex gate, or in the plex itself, you can not warp to fleet members on grid.
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