Difference between revisions of "Covert Ships Skillset"
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− | + | ===Primary Skills=== | |
+ | *[Racial] Frigate V | ||
+ | **{{sk|Covert Ops}} (reduces fitting cost of Cloaking Devices, often trained to level IV) | ||
− | + | ===Secondary Skills=== | |
− | + | *{{sk|Spaceship Command|III}} | |
+ | *{{sk|Electronics Upgrades|V}} | ||
+ | *{{sk|CPU Management|II}} | ||
+ | *{{sk|Power Grid Management|II}} | ||
− | + | *NOTE: exploration skills not included | |
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− | + | ===Other Related Skills (Stealth Bomber)=== | |
− | + | *{{sk|Cloaking|IV}} (required for Covert Ops Cloaking Device) | |
+ | *{{sk|Missile Launcher Operation|I}} (required for {{sk|Missile Bombardment}}) | ||
+ | *{{sk|Torpedoes}} | ||
+ | *{{sk|Torpedo Specialization}} (requires {{sk|Torpedoes|V}}) | ||
+ | *{{sk|Bomb Deployment}} | ||
+ | *{{sk|Rapid Launch}} | ||
+ | *{{sk|Missile Bombardment|IV}} (required for {{sk|Bomb Deployment}}) | ||
+ | *{{sk|Missile Projection}} | ||
+ | *{{sk|Warhead Upgrades}} | ||
+ | *{{sk|Weapon Upgrades}} | ||
+ | *{{sk|Advanced Weapon Upgrades}} (requires {{sk|Weapon Upgrades|IV}}) | ||
+ | *{{sk|Capacitor Management}} | ||
+ | *{{sk|Long Range Targeting}} | ||
+ | *{{sk|Signature Analysis}} | ||
+ | *{{sk|Target Management}} | ||
+ | *{{sk|Jury Rigging|III}} (required for {{sk|Launcher Rigging}}) | ||
+ | *{{sk|Launcher Rigging}} | ||
+ | *{{sk|Cynosural Field Theory}} | ||
− | + | ==Recon Ships== | |
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+ | ===Primary Skills=== | ||
+ | *[Racial] Cruiser V | ||
+ | *{{sk|Spaceship Command|V}} | ||
+ | *[Racial] Frigate III | ||
+ | *{{sk|Recon Ships}} | ||
+ | ===Secondary Skills=== | ||
+ | *{{sk|Electronics Upgrades|V}} | ||
+ | *{{sk|Signature Analysis|V}} | ||
+ | *{{sk|Cloaking|IV}} | ||
− | === | + | ===Other Related Skills (Force Recon Ships)=== |
− | + | *{{sk|Electronic Warfare}} | |
+ | *{{sk|Frequency Modulation}} | ||
+ | *{{sk|Long Range Targeting}} | ||
+ | *{{sk|Long Distance Jamming}} | ||
+ | *{{sk|Sensor Linking}} | ||
+ | *{{sk|Signal Dispersion}} | ||
+ | *{{sk|Signal Suppression}} | ||
+ | *{{sk|Target Painting}} | ||
+ | *{{sk|Target Management}} | ||
+ | *{{sk|Weapon Destabilization}} | ||
+ | *{{sk|Weapon Disruption}} | ||
+ | *{{sk|Capacitor Management}} | ||
+ | *{{sk|Energy Grid Upgrades}} | ||
+ | *{{sk|Cynosural Field Theory}} | ||
− | + | ==Black Ops== | |
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− | + | ===Primary Skills=== | |
− | + | *[Racial] Battleship V | |
− | + | **[Racial] Cruiser III | |
− | + | ***[Racial] Frigate: IV | |
− | + | *{{sk|Spaceship Command|V}} | |
− | + | *{{sk|Black Ops}} | |
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− | + | ===Secondary Skills=== | |
+ | *{{sk|Cloaking|IV}} | ||
+ | *{{sk|Jump Drive Calibration|IV}} | ||
+ | *{{sk|Jump Portal Generation}} | ||
− | + | ===Other Related Skills=== | |
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− | + | Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of [[Support Skills|support skills]] will make the difference between being useful, and being an expensive lossmail waiting to happen. | |
− | + | *{{sk|Electronics Upgrades}} | |
+ | *{{sk|Long Range Targeting}} | ||
+ | *{{sk|Signature Analysis}} | ||
+ | *{{sk|Target Painting}} | ||
+ | *{{sk|Target Management}} | ||
+ | *{{sk|Capacitor Management}} | ||
+ | *{{sk|Capacitor Systems Operation}} | ||
+ | *{{sk|Jury Rigging}} | ||
+ | *{{sk|Jump Fuel Conservation}} | ||
− | + | [[Category:Skills]] | |
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Latest revision as of 14:44, 24 May 2017
Primary Skills
- [Racial] Frigate V
- Covert Ops (reduces fitting cost of Cloaking Devices, often trained to level IV)
Secondary Skills
- NOTE: exploration skills not included
Other Related Skills (Stealth Bomber)
- Cloaking IV (required for Covert Ops Cloaking Device)
- Missile Launcher Operation I (required for Missile Bombardment)
- Torpedoes
- Torpedo Specialization (requires Torpedoes V)
- Bomb Deployment
- Rapid Launch
- Missile Bombardment IV (required for Bomb Deployment)
- Missile Projection
- Warhead Upgrades
- Weapon Upgrades
- Advanced Weapon Upgrades (requires Weapon Upgrades IV)
- Capacitor Management
- Long Range Targeting
- Signature Analysis
- Target Management
- Jury Rigging III (required for Launcher Rigging)
- Launcher Rigging
- Cynosural Field Theory
Recon Ships
Primary Skills
- [Racial] Cruiser V
- Spaceship Command V
- [Racial] Frigate III
- Recon Ships
Secondary Skills
Other Related Skills (Force Recon Ships)
- Electronic Warfare
- Frequency Modulation
- Long Range Targeting
- Long Distance Jamming
- Sensor Linking
- Signal Dispersion
- Signal Suppression
- Target Painting
- Target Management
- Weapon Destabilization
- Weapon Disruption
- Capacitor Management
- Energy Grid Upgrades
- Cynosural Field Theory
Black Ops
Primary Skills
- [Racial] Battleship V
- [Racial] Cruiser III
- [Racial] Frigate: IV
- [Racial] Cruiser III
- Spaceship Command V
- Black Ops
Secondary Skills
Other Related Skills
Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of support skills will make the difference between being useful, and being an expensive lossmail waiting to happen.